Lines Matching refs:aLookAt
117 SetVPN(aPosition - aLookAt); in SetPosition()
130 if ( rNewLookAt != aLookAt ) in SetLookAt()
132 aLookAt = rNewLookAt; in SetLookAt()
133 SetVPN(aPosition - aLookAt); in SetLookAt()
147 if ( rNewPos != aPosition || rNewLookAt != aLookAt ) in SetPosAndLookAt()
150 aLookAt = rNewLookAt; in SetPosAndLookAt()
153 SetVPN(aPosition - aLookAt); in SetPosAndLookAt()
166 basegfx::B3DVector aDiff(aPosition - aLookAt); in SetBankAngle()
275 basegfx::B3DVector aDiff(aLookAt - aPosition); in Rotate()
328 basegfx::B3DVector aDiff(aPosition - aLookAt); in RotateAroundLookAt()
368 SetPosition(aLookAt + aDiff); in RotateAroundLookAt()