Lines Matching refs:basegfx
140 basegfx::B2DLineJoin LineJointToB2DLineJoin(com::sun::star::drawing::LineJoint eLineJoint) in LineJointToB2DLineJoin()
146 return basegfx::B2DLINEJOIN_MIDDLE; in LineJointToB2DLineJoin()
150 return basegfx::B2DLINEJOIN_BEVEL; in LineJointToB2DLineJoin()
154 return basegfx::B2DLINEJOIN_MITER; in LineJointToB2DLineJoin()
158 return basegfx::B2DLINEJOIN_ROUND; in LineJointToB2DLineJoin()
162 return basegfx::B2DLINEJOIN_NONE; in LineJointToB2DLineJoin()
167 basegfx::B2DVector RectPointToB2DVector(RECT_POINT eRectPoint) in RectPointToB2DVector()
169 basegfx::B2DVector aRetval(0.0, 0.0); in RectPointToB2DVector()
276 basegfx::B2DPolyPolygon aStartPolyPolygon; in createNewSdrLineStartEndAttribute()
277 basegfx::B2DPolyPolygon aEndPolyPolygon; in createNewSdrLineStartEndAttribute()
298 …aStartPolyPolygon = basegfx::B2DPolyPolygon(((const XLineStartItem&)(rSet.Get(XATTR_LINESTART))).G… in createNewSdrLineStartEndAttribute()
321 …aEndPolyPolygon = basegfx::B2DPolyPolygon(((const XLineEndItem&)(rSet.Get(XATTR_LINEEND))).GetLine… in createNewSdrLineStartEndAttribute()
375 const basegfx::B2DVector aOffset( in createNewSdrShadowAttribute()
441 basegfx::BColor aStart(aStartColor.getBColor()); in createNewSdrFillAttribute()
445 const basegfx::BColor aBlack; in createNewSdrFillAttribute()
451 basegfx::BColor aEnd(aEndColor.getBColor()); in createNewSdrFillAttribute()
455 const basegfx::BColor aBlack; in createNewSdrFillAttribute()
609 basegfx::BColor(fStartLum, fStartLum, fStartLum), in createNewTransparenceGradientAttribute()
610 basegfx::BColor(fEndLum, fEndLum, fEndLum), in createNewTransparenceGradientAttribute()
650 …basegfx::B2DVector aGraphicLogicSize(aGraphic.GetPrefSize().Width(), aGraphic.GetPrefSize().Height… in createNewSdrFillGraphicAttribute()
674 aGraphicLogicSize = basegfx::B2DVector(aNewSize.Width(), aNewSize.Height()); in createNewSdrFillGraphicAttribute()
678 const basegfx::B2DVector aSize( in createNewSdrFillGraphicAttribute()
681 const basegfx::B2DVector aOffset( in createNewSdrFillGraphicAttribute()
684 const basegfx::B2DVector aOffsetPosition( in createNewSdrFillGraphicAttribute()
917 …const basegfx::BColor aColor(((const Svx3DLightcolor1Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTCOLOR_1))… in createNewSdrLightingAttribute()
918 …const basegfx::B3DVector aDirection(((const Svx3DLightDirection1Item&)rSet.Get(SDRATTR_3DSCENE_LIG… in createNewSdrLightingAttribute()
924 …const basegfx::BColor aColor(((const Svx3DLightcolor2Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTCOLOR_2))… in createNewSdrLightingAttribute()
925 …const basegfx::B3DVector aDirection(((const Svx3DLightDirection2Item&)rSet.Get(SDRATTR_3DSCENE_LIG… in createNewSdrLightingAttribute()
931 …const basegfx::BColor aColor(((const Svx3DLightcolor3Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTCOLOR_3))… in createNewSdrLightingAttribute()
932 …const basegfx::B3DVector aDirection(((const Svx3DLightDirection3Item&)rSet.Get(SDRATTR_3DSCENE_LIG… in createNewSdrLightingAttribute()
938 …const basegfx::BColor aColor(((const Svx3DLightcolor4Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTCOLOR_4))… in createNewSdrLightingAttribute()
939 …const basegfx::B3DVector aDirection(((const Svx3DLightDirection4Item&)rSet.Get(SDRATTR_3DSCENE_LIG… in createNewSdrLightingAttribute()
945 …const basegfx::BColor aColor(((const Svx3DLightcolor5Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTCOLOR_5))… in createNewSdrLightingAttribute()
946 …const basegfx::B3DVector aDirection(((const Svx3DLightDirection5Item&)rSet.Get(SDRATTR_3DSCENE_LIG… in createNewSdrLightingAttribute()
952 …const basegfx::BColor aColor(((const Svx3DLightcolor6Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTCOLOR_6))… in createNewSdrLightingAttribute()
953 …const basegfx::B3DVector aDirection(((const Svx3DLightDirection6Item&)rSet.Get(SDRATTR_3DSCENE_LIG… in createNewSdrLightingAttribute()
959 …const basegfx::BColor aColor(((const Svx3DLightcolor7Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTCOLOR_7))… in createNewSdrLightingAttribute()
960 …const basegfx::B3DVector aDirection(((const Svx3DLightDirection7Item&)rSet.Get(SDRATTR_3DSCENE_LIG… in createNewSdrLightingAttribute()
966 …const basegfx::BColor aColor(((const Svx3DLightcolor8Item&)rSet.Get(SDRATTR_3DSCENE_LIGHTCOLOR_8))… in createNewSdrLightingAttribute()
967 …const basegfx::B3DVector aDirection(((const Svx3DLightDirection8Item&)rSet.Get(SDRATTR_3DSCENE_LIG… in createNewSdrLightingAttribute()
973 const basegfx::BColor aAmbientLight(aAmbientValue.getBColor()); in createNewSdrLightingAttribute()
978 …void calculateRelativeCornerRadius(sal_Int32 nRadius, const basegfx::B2DRange& rObjectRange, doubl… in calculateRelativeCornerRadius()