Lines Matching refs:aPt1

433 				Point aPt1((*pEdgeTrack)[nPntAnz/2-1]);  in GetVertexGluePoint()  local
435 aPt1+=aPt2; in GetVertexGluePoint()
436 aPt1.X()/=2; in GetVertexGluePoint()
437 aPt1.Y()/=2; in GetVertexGluePoint()
438 aPt=aPt1; in GetVertexGluePoint()
720 Point aPt1,aPt2; in ImpCalcEdgeTrack() local
729 aPt1=rTrack0[0]; in ImpCalcEdgeTrack()
735 aPt1=aOutRect.TopLeft(); in ImpCalcEdgeTrack()
766 aBoundRect1=Rectangle(aPt1,aPt1); in ImpCalcEdgeTrack()
807 aPt1=aGP1.GetPos(); in ImpCalcEdgeTrack()
809 if (nEsc1==SDRESC_SMART) nEsc1=ImpCalcEscAngle(rCon1.pObj,aPt1-rCon1.aObjOfs); in ImpCalcEdgeTrack()
826 …XPolygon aXP(ImpCalcEdgeTrack(aPt1,nA1,aBoundRect1,aBewareRect1,aPt2,nA2,aBoundRect2,aBewareRect2,… in ImpCalcEdgeTrack()
871 Point aPt1(rPt1); in ImpCalcEdgeTrack() local
877 Point aMeeting((aPt1.X()+aPt2.X()+1)/2,(aPt1.Y()+aPt2.Y()+1)/2); in ImpCalcEdgeTrack()
969 if (bVer1) aMeeting.X()=(aPt1.X()+aPt2.X()+1)/2; // ist hier besser, als der in ImpCalcEdgeTrack()
970 if (bHor1) aMeeting.Y()=(aPt1.Y()+aPt2.Y()+1)/2; // Mittelpunkt des Freiraums in ImpCalcEdgeTrack()
972 FASTBOOL bX1Ok=aPt1.X()<=aBewareRect2.Left() || aPt1.X()>=aBewareRect2.Right(); in ImpCalcEdgeTrack()
974 FASTBOOL bY1Ok=aPt1.Y()<=aBewareRect2.Top() || aPt1.Y()>=aBewareRect2.Bottom(); in ImpCalcEdgeTrack()
1037 if ((aPt1.Y()>aBewareRect2.Top() && aPt1.Y()<aBewareRect2.Bottom()) || in ImpCalcEdgeTrack()
1097 if ((aPt1.X()>aBewareRect2.Left() && aPt1.X()<aBewareRect2.Right()) || in ImpCalcEdgeTrack()
1185 ((bUnt2 && aTmpR2.Bottom()<=aPt1.Y()) || (bObn2 && aTmpR2.Top ()>=aPt1.Y()))) || in ImpCalcEdgeTrack()
1186 (((bRts2 && aTmpR2.Right ()<=aPt1.X()) || (bLks2 && aTmpR2.Left()>=aPt1.X())) && in ImpCalcEdgeTrack()
1194 aMeeting.Y()=aPt1.Y(); in ImpCalcEdgeTrack()
1196 aMeeting.X()=aPt1.X(); in ImpCalcEdgeTrack()
1220 XPolygon aXP1(ImpCalcObjToCenter(aPt1,nAngle1,aBewareRect1,aMeeting)); in ImpCalcEdgeTrack()
1989 Point aPt1((*pEdgeTrack)[0]); in ImplAddConnectorOverlay() local
1993 aPt1 = aCon1.pObj->GetSnapRect().Center(); in ImplAddConnectorOverlay()
2000 …fx::B2DPoint aTemp(rDragMethod.getCurrentTransformation() * basegfx::B2DPoint(aPt1.X(), aPt1.Y())); in ImplAddConnectorOverlay()
2001 aPt1.X() = basegfx::fround(aTemp.getX()); in ImplAddConnectorOverlay()
2002 aPt1.Y() = basegfx::fround(aTemp.getY()); in ImplAddConnectorOverlay()
2012 aResult.append(basegfx::B2DPoint(aPt1.X(), aPt1.Y())); in ImplAddConnectorOverlay()