Lines Matching refs:pPoints

907 	Point*  pPoints = pImpXPolygon->pPointAry;  in SubdivideBezier()  local
927 pPoints[nPos].X() = (long) (fU3 * pPoints[nIdx ].X() + in SubdivideBezier()
928 fT * fU2 * pPoints[nIdx+1].X() * 3 + in SubdivideBezier()
929 fT2 * fU * pPoints[nIdx+2].X() * 3 + in SubdivideBezier()
930 fT3 * pPoints[nIdx+3].X()); in SubdivideBezier()
931 pPoints[nPos].Y() = (long) (fU3 * pPoints[nIdx ].Y() + in SubdivideBezier()
932 fT * fU2 * pPoints[nIdx+1].Y() * 3 + in SubdivideBezier()
933 fT2 * fU * pPoints[nIdx+2].Y() * 3 + in SubdivideBezier()
934 fT3 * pPoints[nIdx+3].Y()); in SubdivideBezier()
937 pPoints[nPos].X() = (long) (fU2 * pPoints[nIdx ].X() + in SubdivideBezier()
938 fT * fU * pPoints[nIdx+1].X() * 2 + in SubdivideBezier()
939 fT2 * pPoints[nIdx+2].X()); in SubdivideBezier()
940 pPoints[nPos].Y() = (long) (fU2 * pPoints[nIdx ].Y() + in SubdivideBezier()
941 fT * fU * pPoints[nIdx+1].Y() * 2 + in SubdivideBezier()
942 fT2 * pPoints[nIdx+2].Y()); in SubdivideBezier()
945 pPoints[nPos].X() = (long) (fU * pPoints[nIdx ].X() + in SubdivideBezier()
946 fT * pPoints[nIdx+1].X()); in SubdivideBezier()
947 pPoints[nPos].Y() = (long) (fU * pPoints[nIdx ].Y() + in SubdivideBezier()
948 fT * pPoints[nIdx+1].Y()); in SubdivideBezier()
957 Point* pPoints = pImpXPolygon->pPointAry; in GenBezArc() local
958 pPoints[nFirst ] = rCenter; in GenBezArc()
959 pPoints[nFirst+3] = rCenter; in GenBezArc()
972 pPoints[nFirst].X() += nRx; pPoints[nFirst+3].Y() += nRy; in GenBezArc()
976 pPoints[nFirst].Y() += nRy; pPoints[nFirst+3].X() += nRx; in GenBezArc()
978 pPoints[nFirst+1] = pPoints[nFirst]; in GenBezArc()
979 pPoints[nFirst+2] = pPoints[nFirst+3]; in GenBezArc()
983 pPoints[nFirst+1].Y() += nYHdl; pPoints[nFirst+2].X() += nXHdl; in GenBezArc()
987 pPoints[nFirst+1].X() += nXHdl; pPoints[nFirst+2].Y() += nYHdl; in GenBezArc()
1050 Point* pPoints = pImpXPolygon->pPointAry; in CalcSmoothJoin() local
1051 Point aDiff = pPoints[nDrag] - pPoints[nCenter]; in CalcSmoothJoin()
1063 pPoints[nPnt] = pPoints[nCenter] - aDiff; in CalcSmoothJoin()
1124 Point* pPoints = pImpXPolygon->pPointAry; in PointsToBezier() local
1132 fTx1 = pPoints[nFirst+1].X(); in PointsToBezier()
1133 fTy1 = pPoints[nFirst+1].Y(); in PointsToBezier()
1134 fTx2 = pPoints[nFirst+2].X(); in PointsToBezier()
1135 fTy2 = pPoints[nFirst+2].Y(); in PointsToBezier()
1136 fX0 = pPoints[nFirst ].X(); in PointsToBezier()
1137 fY0 = pPoints[nFirst ].Y(); in PointsToBezier()
1138 fX3 = pPoints[nFirst+3].X(); in PointsToBezier()
1139 fY3 = pPoints[nFirst+3].Y(); in PointsToBezier()
1180 pPoints[nFirst+1] = Point((long) fX1, (long) fY1); in PointsToBezier()
1181 pPoints[nFirst+2] = Point((long) fX2, (long) fY2); in PointsToBezier()