Lines Matching refs:aAny

115 …uno::Any aAny = xPropSet->getPropertyValue(OUString(RTL_CONSTASCII_USTRINGPARAM("D3DTransformMatri…  in ImpExport3DShape()  local
117 aAny >>= xHomMat; in ImpExport3DShape()
128 aAny = xPropSet->getPropertyValue(OUString(RTL_CONSTASCII_USTRINGPARAM("D3DPosition"))); in ImpExport3DShape()
130 aAny >>= aPosition3D; in ImpExport3DShape()
134 aAny = xPropSet->getPropertyValue(OUString(RTL_CONSTASCII_USTRINGPARAM("D3DSize"))); in ImpExport3DShape()
136 aAny >>= aDirection3D; in ImpExport3DShape()
168 aAny = xPropSet->getPropertyValue(OUString(RTL_CONSTASCII_USTRINGPARAM("D3DPosition"))); in ImpExport3DShape()
170 aAny >>= aPosition3D; in ImpExport3DShape()
174 aAny = xPropSet->getPropertyValue(OUString(RTL_CONSTASCII_USTRINGPARAM("D3DSize"))); in ImpExport3DShape()
176 aAny >>= aDirection3D; in ImpExport3DShape()
206aAny = xPropSet->getPropertyValue(OUString(RTL_CONSTASCII_USTRINGPARAM("D3DPolyPolygon3D"))); in ImpExport3DShape()
208 aAny >>= xPolyPolygon3D; in ImpExport3DShape()
272 …uno::Any aAny = xPropSet->getPropertyValue(OUString(RTL_CONSTASCII_USTRINGPARAM("D3DTransformMatri… in export3DSceneAttributes() local
274 aAny >>= xHomMat; in export3DSceneAttributes()
281 aAny = xPropSet->getPropertyValue(OUString(RTL_CONSTASCII_USTRINGPARAM("D3DCameraGeometry"))); in export3DSceneAttributes()
283 aAny >>= aCamGeo; in export3DSceneAttributes()
310 aAny = xPropSet->getPropertyValue(OUString(RTL_CONSTASCII_USTRINGPARAM("D3DScenePerspective"))); in export3DSceneAttributes()
312 aAny >>= xPrjMode; in export3DSceneAttributes()
320 aAny = xPropSet->getPropertyValue(OUString(RTL_CONSTASCII_USTRINGPARAM("D3DSceneDistance"))); in export3DSceneAttributes()
322 aAny >>= nDistance; in export3DSceneAttributes()
328 aAny = xPropSet->getPropertyValue(OUString(RTL_CONSTASCII_USTRINGPARAM("D3DSceneFocalLength"))); in export3DSceneAttributes()
330 aAny >>= nFocalLength; in export3DSceneAttributes()
336 aAny = xPropSet->getPropertyValue(OUString(RTL_CONSTASCII_USTRINGPARAM("D3DSceneShadowSlant"))); in export3DSceneAttributes()
338 aAny >>= nShadowSlant; in export3DSceneAttributes()
344 aAny = xPropSet->getPropertyValue(OUString(RTL_CONSTASCII_USTRINGPARAM("D3DSceneShadeMode"))); in export3DSceneAttributes()
346 if(aAny >>= xShadeMode) in export3DSceneAttributes()
365 aAny = xPropSet->getPropertyValue(OUString(RTL_CONSTASCII_USTRINGPARAM("D3DSceneAmbientColor"))); in export3DSceneAttributes()
368 aAny >>= aColTemp; aAmbientColor.SetColor(aColTemp); in export3DSceneAttributes()
374aAny = xPropSet->getPropertyValue(OUString(RTL_CONSTASCII_USTRINGPARAM("D3DSceneTwoSidedLighting")… in export3DSceneAttributes()
376 aAny >>= bTwoSidedLighting; in export3DSceneAttributes()