/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef _DXCANVAS_BITMAPCANVASHELPER_HXX_ #define _DXCANVAS_BITMAPCANVASHELPER_HXX_ #include #include #include #include "dx_graphicsprovider.hxx" #include "dx_ibitmap.hxx" #include "dx_gdiplususer.hxx" #include "dx_impltools.hxx" #include "dx_canvashelper.hxx" #include namespace dxcanvas { /** Helper class for basic canvas functionality. Also offers optional backbuffer painting, when providing it with a second HDC to render into. */ class BitmapCanvasHelper : public CanvasHelper { public: BitmapCanvasHelper(); /// Release all references void disposing(); /** Set the target for rendering operations @param rTarget Render target */ void setTarget( const IBitmapSharedPtr& rTarget ); /** Set the target for rendering operations @param rTarget Render target @param rOutputOffset Output offset in pixel */ void setTarget( const IBitmapSharedPtr& rTarget, const ::basegfx::B2ISize& rOutputOffset ); // CanvasHelper functionality is implementation-inherited. yuck. // ============================================================= void clear(); ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XCachedPrimitive > drawTextLayout( const ::com::sun::star::rendering::XCanvas* pCanvas, const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XTextLayout >& layoutetText, const ::com::sun::star::rendering::ViewState& viewState, const ::com::sun::star::rendering::RenderState& renderState ); // BitmapCanvasHelper functionality // ================================ void copyRect( const ::com::sun::star::rendering::XCanvas* pCanvas, const ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmapCanvas >& sourceCanvas, const ::com::sun::star::geometry::RealRectangle2D& sourceRect, const ::com::sun::star::rendering::ViewState& sourceViewState, const ::com::sun::star::rendering::RenderState& sourceRenderState, const ::com::sun::star::geometry::RealRectangle2D& destRect, const ::com::sun::star::rendering::ViewState& destViewState, const ::com::sun::star::rendering::RenderState& destRenderState ); ::com::sun::star::geometry::IntegerSize2D getSize(); ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmap > getScaledBitmap( const ::com::sun::star::geometry::RealSize2D& newSize, sal_Bool beFast ); ::com::sun::star::uno::Sequence< sal_Int8 > getData( ::com::sun::star::rendering::IntegerBitmapLayout& bitmapLayout, const ::com::sun::star::geometry::IntegerRectangle2D& rect ); void setData( const ::com::sun::star::uno::Sequence< sal_Int8 >& data, const ::com::sun::star::rendering::IntegerBitmapLayout& bitmapLayout, const ::com::sun::star::geometry::IntegerRectangle2D& rect ); void setPixel( const ::com::sun::star::uno::Sequence< sal_Int8 >& color, const ::com::sun::star::rendering::IntegerBitmapLayout& bitmapLayout, const ::com::sun::star::geometry::IntegerPoint2D& pos ); ::com::sun::star::uno::Sequence< sal_Int8 > getPixel( ::com::sun::star::rendering::IntegerBitmapLayout& bitmapLayout, const ::com::sun::star::geometry::IntegerPoint2D& pos ); ::com::sun::star::uno::Reference< ::com::sun::star::rendering::XBitmapPalette > getPalette(); ::com::sun::star::rendering::IntegerBitmapLayout getMemoryLayout(); bool hasAlpha() const; protected: /// Render target IBitmapSharedPtr mpTarget; }; } #endif /* _DXCANVAS_BITMAPCANVASHELPER_HXX_ */