/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef _CHART2_TP_3D_SCENE_GEOMETRY_HXX #define _CHART2_TP_3D_SCENE_GEOMETRY_HXX #include #include // header for class TabPage #include // header for class FixedLine #include // header for class MetricField #include // header for class OKButton #ifndef _SV_BUTTON_HXX #include #endif #include "ControllerLockGuard.hxx" //............................................................................. namespace chart { //............................................................................. class ThreeD_SceneGeometry_TabPage : public TabPage { public: ThreeD_SceneGeometry_TabPage( Window* pWindow, const ::com::sun::star::uno::Reference< ::com::sun::star::beans::XPropertySet > & xSceneProperties, ControllerLockHelper & rControllerLockHelper ); virtual ~ThreeD_SceneGeometry_TabPage(); // has to be called in case the dialog was closed with OK void commitPendingChanges(); // is called by timer to apply changes to model DECL_LINK( AngleChanged, void* ); // is called immediately when a field changes DECL_LINK( AngleEdited, void* ); // is called by timer to apply changes to model DECL_LINK( PerspectiveChanged, void* ); // is called immediately when a field changes DECL_LINK( PerspectiveEdited, void* ); DECL_LINK( PerspectiveToggled, void* ); DECL_LINK( RightAngledAxesToggled, void* ); private: void fillDialogAnglesFromModel() const; void applyAnglesToModel(); void applyPerspectiveToModel(); ::com::sun::star::uno::Reference< ::com::sun::star::beans::XPropertySet > m_xSceneProperties; CheckBox m_aCbxRightAngledAxes; FixedText m_aFtXRotation; MetricField m_aMFXRotation; FixedText m_aFtYRotation; MetricField m_aMFYRotation; FixedText m_aFtZRotation; MetricField m_aMFZRotation; CheckBox m_aCbxPerspective; MetricField m_aMFPerspective; //to keep old values when switching to right angled axes sal_Int64 m_nXRotation; sal_Int64 m_nYRotation; sal_Int64 m_nZRotation; bool m_bAngleChangePending; bool m_bPerspectiveChangePending; ControllerLockHelper & m_rControllerLockHelper; }; //............................................................................. } //namespace chart //............................................................................. #endif