/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_drawinglayer.hxx" #include #include #include ////////////////////////////////////////////////////////////////////////////// using namespace com::sun::star; ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace primitive3d { BasePrimitive3D::BasePrimitive3D() : BasePrimitive3DImplBase(m_aMutex) { } BasePrimitive3D::~BasePrimitive3D() { } bool BasePrimitive3D::operator==( const BasePrimitive3D& rPrimitive ) const { return (getPrimitive3DID() == rPrimitive.getPrimitive3DID()); } basegfx::B3DRange BasePrimitive3D::getB3DRange(const geometry::ViewInformation3D& rViewInformation) const { return getB3DRangeFromPrimitive3DSequence(get3DDecomposition(rViewInformation), rViewInformation); } Primitive3DSequence BasePrimitive3D::get3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const { return Primitive3DSequence(); } Primitive3DSequence SAL_CALL BasePrimitive3D::getDecomposition( const uno::Sequence< beans::PropertyValue >& rViewParameters ) throw ( uno::RuntimeException ) { const geometry::ViewInformation3D aViewInformation(rViewParameters); return get3DDecomposition(rViewParameters); } com::sun::star::geometry::RealRectangle3D SAL_CALL BasePrimitive3D::getRange( const uno::Sequence< beans::PropertyValue >& rViewParameters ) throw ( uno::RuntimeException ) { const geometry::ViewInformation3D aViewInformation(rViewParameters); return basegfx::unotools::rectangle3DFromB3DRectangle(getB3DRange(aViewInformation)); } } // end of namespace primitive3d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace primitive3d { Primitive3DSequence BufferedDecompositionPrimitive3D::create3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const { return Primitive3DSequence(); } BufferedDecompositionPrimitive3D::BufferedDecompositionPrimitive3D() : BasePrimitive3D(), maBuffered3DDecomposition() { } Primitive3DSequence BufferedDecompositionPrimitive3D::get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const { ::osl::MutexGuard aGuard( m_aMutex ); if(!getBuffered3DDecomposition().hasElements()) { const Primitive3DSequence aNewSequence(create3DDecomposition(rViewInformation)); const_cast< BufferedDecompositionPrimitive3D* >(this)->setBuffered3DDecomposition(aNewSequence); } return getBuffered3DDecomposition(); } } // end of namespace primitive3d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// // tooling namespace drawinglayer { namespace primitive3d { // get range3D from a given Primitive3DReference basegfx::B3DRange getB3DRangeFromPrimitive3DReference(const Primitive3DReference& rCandidate, const geometry::ViewInformation3D& aViewInformation) { basegfx::B3DRange aRetval; if(rCandidate.is()) { // try to get C++ implementation base const BasePrimitive3D* pCandidate(dynamic_cast< BasePrimitive3D* >(rCandidate.get())); if(pCandidate) { // use it if possible aRetval.expand(pCandidate->getB3DRange(aViewInformation)); } else { // use UNO API call instead const uno::Sequence< beans::PropertyValue >& rViewParameters(aViewInformation.getViewInformationSequence()); aRetval.expand(basegfx::unotools::b3DRectangleFromRealRectangle3D(rCandidate->getRange(rViewParameters))); } } return aRetval; } // get range3D from a given Primitive3DSequence basegfx::B3DRange getB3DRangeFromPrimitive3DSequence(const Primitive3DSequence& rCandidate, const geometry::ViewInformation3D& aViewInformation) { basegfx::B3DRange aRetval; if(rCandidate.hasElements()) { const sal_Int32 nCount(rCandidate.getLength()); for(sal_Int32 a(0L); a < nCount; a++) { aRetval.expand(getB3DRangeFromPrimitive3DReference(rCandidate[a], aViewInformation)); } } return aRetval; } bool arePrimitive3DReferencesEqual(const Primitive3DReference& rxA, const Primitive3DReference& rxB) { const sal_Bool bAIs(rxA.is()); if(bAIs != rxB.is()) { return false; } if(!bAIs) { return true; } const BasePrimitive3D* pA(dynamic_cast< const BasePrimitive3D* >(rxA.get())); const BasePrimitive3D* pB(dynamic_cast< const BasePrimitive3D* >(rxB.get())); const bool bAEqualZero(pA == 0L); if(bAEqualZero != (pB == 0L)) { return false; } if(bAEqualZero) { return false; } return (pA->operator==(*pB)); } bool arePrimitive3DSequencesEqual(const Primitive3DSequence& rA, const Primitive3DSequence& rB) { const sal_Bool bAHasElements(rA.hasElements()); if(bAHasElements != rB.hasElements()) { return false; } if(!bAHasElements) { return true; } const sal_Int32 nCount(rA.getLength()); if(nCount != rB.getLength()) { return false; } for(sal_Int32 a(0L); a < nCount; a++) { if(!arePrimitive3DReferencesEqual(rA[a], rB[a])) { return false; } } return true; } // concatenate sequence void appendPrimitive3DSequenceToPrimitive3DSequence(Primitive3DSequence& rDest, const Primitive3DSequence& rSource) { if(rSource.hasElements()) { if(rDest.hasElements()) { const sal_Int32 nSourceCount(rSource.getLength()); const sal_Int32 nDestCount(rDest.getLength()); const sal_Int32 nTargetCount(nSourceCount + nDestCount); sal_Int32 nInsertPos(nDestCount); rDest.realloc(nTargetCount); for(sal_Int32 a(0L); a < nSourceCount; a++) { if(rSource[a].is()) { rDest[nInsertPos++] = rSource[a]; } } if(nInsertPos != nTargetCount) { rDest.realloc(nInsertPos); } } else { rDest = rSource; } } } // concatenate single Primitive3D void appendPrimitive3DReferenceToPrimitive3DSequence(Primitive3DSequence& rDest, const Primitive3DReference& rSource) { if(rSource.is()) { const sal_Int32 nDestCount(rDest.getLength()); rDest.realloc(nDestCount + 1L); rDest[nDestCount] = rSource; } } } // end of namespace primitive3d } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// // eof