/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_sd.hxx" #include "fudspord.hxx" #include #include #include "app.hrc" #include "fupoor.hxx" #include "ViewShell.hxx" #include "View.hxx" #ifndef SD_WINDOW_SHELL_HXX #include "Window.hxx" #endif #include "drawdoc.hxx" namespace sd { TYPEINIT1( FuDisplayOrder, FuPoor ); /************************************************************************* |* |* Konstruktor |* \************************************************************************/ FuDisplayOrder::FuDisplayOrder( ViewShell* pViewSh, ::sd::Window* pWin, ::sd::View* pView, SdDrawDocument* pDoc, SfxRequest& rReq) : FuPoor(pViewSh, pWin, pView, pDoc, rReq) , mpRefObj(NULL) , mpOverlay(0L) { } /************************************************************************* |* |* Destruktor |* \************************************************************************/ FuDisplayOrder::~FuDisplayOrder() { implClearOverlay(); } void FuDisplayOrder::implClearOverlay() { if(mpOverlay) { delete mpOverlay; mpOverlay = 0L; } } FunctionReference FuDisplayOrder::Create( ViewShell* pViewSh, ::sd::Window* pWin, ::sd::View* pView, SdDrawDocument* pDoc, SfxRequest& rReq ) { FunctionReference xFunc( new FuDisplayOrder( pViewSh, pWin, pView, pDoc, rReq ) ); return xFunc; } /************************************************************************* |* |* MouseButtonDown-event |* \************************************************************************/ sal_Bool FuDisplayOrder::MouseButtonDown(const MouseEvent& rMEvt) { // #95491# remember button state for creation of own MouseEvents SetMouseButtonCode(rMEvt.GetButtons()); return sal_True; } /************************************************************************* |* |* MouseMove-event |* \************************************************************************/ sal_Bool FuDisplayOrder::MouseMove(const MouseEvent& rMEvt) { SdrObject* pPickObj; SdrPageView* pPV; Point aPnt( mpWindow->PixelToLogic( rMEvt.GetPosPixel() ) ); if ( mpView->PickObj(aPnt, mpView->getHitTolLog(), pPickObj, pPV) ) { if (mpRefObj != pPickObj) { // delete current overlay implClearOverlay(); // create new one mpOverlay = new SdrDropMarkerOverlay(*mpView, *pPickObj); // remember referenced object mpRefObj = pPickObj; } } else { mpRefObj = NULL; implClearOverlay(); } return sal_True; } /************************************************************************* |* |* MouseButtonUp-event |* \************************************************************************/ sal_Bool FuDisplayOrder::MouseButtonUp(const MouseEvent& rMEvt) { // #95491# remember button state for creation of own MouseEvents SetMouseButtonCode(rMEvt.GetButtons()); SdrPageView* pPV = NULL; Point aPnt( mpWindow->PixelToLogic( rMEvt.GetPosPixel() ) ); if ( mpView->PickObj(aPnt, mpView->getHitTolLog(), mpRefObj, pPV) ) { if (nSlotId == SID_BEFORE_OBJ) { mpView->PutMarkedInFrontOfObj(mpRefObj); } else { mpView->PutMarkedBehindObj(mpRefObj); } } mpViewShell->Cancel(); return sal_True; } /************************************************************************* |* |* Function aktivieren |* \************************************************************************/ void FuDisplayOrder::Activate() { maPtr = mpWindow->GetPointer(); mpWindow->SetPointer( Pointer( POINTER_REFHAND ) ); } /************************************************************************* |* |* Function deaktivieren |* \************************************************************************/ void FuDisplayOrder::Deactivate() { mpWindow->SetPointer( maPtr ); } } // end of namespace sd