/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef INCLUDED_SLIDESHOW_SCREENUPDATER_HXX #define INCLUDED_SLIDESHOW_SCREENUPDATER_HXX #include "viewupdate.hxx" #include "unoviewcontainer.hxx" #include #include /* Definition of ScreenUpdater class */ namespace slideshow { namespace internal { /** Screen updater This class handles and synchronizes screen updates centrally. Therefore, it can hold a number of ViewUpdate objects, which are polled for pending updates on commitUpdates(). Furthermore, external code can request updates via notifyUpdate() calls. If neither such an update was requested, nor any of the registered ViewUpdate objects report any pending update, commitUpdates() does nothing. */ class ScreenUpdater : boost::noncopyable { public: explicit ScreenUpdater( UnoViewContainer const& rViewContainer ); ~ScreenUpdater(); /** Notify screen update This method records a screen content update request for all views. */ void notifyUpdate(); /** Notify screen update This method records a screen content update request for the given view. @param rView The view that needs an update @param bViewClobbered When true, notifies update that view content is clobbered by external circumstances (e.g. by another application), and needs update even if the implementation 'thinks' it does not need to render something to screen. */ void notifyUpdate( const UnoViewSharedPtr& rView, bool bViewClobbered=false ); /** Commits collected update actions */ void commitUpdates(); /** Register ViewUpdate @param rViewUpdate Add this ViewUpdate to the list that's asked for pending updates */ void addViewUpdate( ViewUpdateSharedPtr const& rViewUpdate ); /** Unregister ViewUpdate @param rViewUpdate Remove this ViewUpdate from the list that's asked for pending updates */ void removeViewUpdate( ViewUpdateSharedPtr const& ); /** A wart. Used to fire an immediate screen update. Currently needed for the wait symbol, since switching that on and off does get to commitUpdates() */ void requestImmediateUpdate(); class UpdateLock {public: virtual void Activate (void) = 0; }; /** Call this method to create a lock instead of calling lockUpdates() and unlockUpdates() directly. @param bStartLocked When then the UpdateLock is created already locked. When then Activate() has to be called in order to lock the lock. */ ::boost::shared_ptr createLock (const bool bStartLocked); /** Lock updates to prevent intermediate repaints. */ void lockUpdates (void); /** When called as often as lockUpdates() then commitUpdates() is called. */ void unlockUpdates (void); private: struct ImplScreenUpdater; boost::scoped_ptr mpImpl; }; } } #endif /* INCLUDED_SLIDESHOW_SCREENUPDATER_HXX */