/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef _SVX_FRMDIRLBOX_HXX #define _SVX_FRMDIRLBOX_HXX #ifndef _LSTBOX_HXX #include #endif #include #include #include "svx/svxdllapi.h" class SvxFrameDirectionItem; namespace svx { // ============================================================================ /** This listbox contains entries to select horizontal text direction. The control works on the SvxFrameDirection enumeration (i.e. left-to-right, right-to-left), used i.e. in conjunction with the SvxFrameDirectionItem. */ class SVX_DLLPUBLIC FrameDirectionListBox : public ListBox { public: explicit FrameDirectionListBox( Window* pParent, WinBits nStyle = WB_BORDER ); explicit FrameDirectionListBox( Window* pParent, const ResId& rResId ); virtual ~FrameDirectionListBox(); /** Inserts a string with corresponding direction enum into the listbox. */ void InsertEntryValue( const String& rString, SvxFrameDirection eDirection, sal_uInt16 nPos = LISTBOX_APPEND ); /** Removes the entry, that represents the specified frame direction. */ void RemoveEntryValue( SvxFrameDirection eDirection ); /** Selects the specified frame direction. */ void SelectEntryValue( SvxFrameDirection eDirection ); /** Returns the currently selected frame direction. */ SvxFrameDirection GetSelectEntryValue() const; /** Saves the currently selected frame direction. */ inline void SaveValue() { meSaveValue = GetSelectEntryValue(); } /** Returns the frame direction saved with SaveValue(). */ inline SvxFrameDirection GetSavedValue() const { return meSaveValue; } private: SvxFrameDirection meSaveValue; /// Saved value for later comparison. }; typedef FrameDirectionListBox FrameDirListBox; // ============================================================================ /** Wrapper for usage of a FrameDirectionListBox in item connections. */ class SVX_DLLPUBLIC FrameDirListBoxWrapper : public sfx::SingleControlWrapper< FrameDirListBox, SvxFrameDirection > { public: explicit FrameDirListBoxWrapper( FrameDirListBox& rListBox ); virtual bool IsControlDontKnow() const; virtual void SetControlDontKnow( bool bSet ); virtual SvxFrameDirection GetControlValue() const; virtual void SetControlValue( SvxFrameDirection eValue ); }; /** Wrapper for usage of a SvxFrameDirectionItem in item connections. */ typedef sfx::ValueItemWrapper< SvxFrameDirectionItem, SvxFrameDirection, sal_uInt16 > FrameDirItemWrapper; /** An item<->control connection for a FrameDirectionListBox. */ typedef sfx::ItemControlConnection< FrameDirItemWrapper, FrameDirListBoxWrapper > FrameDirListBoxConnection; // ============================================================================ } // namespace svx #endif