/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_svx.hxx" #include #include #include #include ////////////////////////////////////////////////////////////////////////////// namespace sdr { namespace contact { ViewContactOfSdrEdgeObj::ViewContactOfSdrEdgeObj(SdrEdgeObj& rEdgeObj) : ViewContactOfTextObj(rEdgeObj) { } ViewContactOfSdrEdgeObj::~ViewContactOfSdrEdgeObj() { } drawinglayer::primitive2d::Primitive2DSequence ViewContactOfSdrEdgeObj::createViewIndependentPrimitive2DSequence() const { const basegfx::B2DPolygon& rEdgeTrack = GetEdgeObj().getEdgeTrack(); // what to do when no EdgeTrack is provided (HitTest and selectability) ? OSL_ENSURE(0 != rEdgeTrack.count(), "Connectors with no geometry are not allowed (!)"); // ckeck attributes const SfxItemSet& rItemSet = GetEdgeObj().GetMergedItemSet(); const drawinglayer::attribute::SdrLineShadowTextAttribute aAttribute( drawinglayer::primitive2d::createNewSdrLineShadowTextAttribute( rItemSet, GetEdgeObj().getText(0))); // create primitive. Always create primitives to allow the decomposition of // SdrConnectorPrimitive2D to create needed invisible elements for HitTest // and/or BoundRect const drawinglayer::primitive2d::Primitive2DReference xReference( new drawinglayer::primitive2d::SdrConnectorPrimitive2D( aAttribute, rEdgeTrack)); return drawinglayer::primitive2d::Primitive2DSequence(&xReference, 1); } } // end of namespace contact } // end of namespace sdr ////////////////////////////////////////////////////////////////////////////// // eof