/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef _SWREGION_HXX #define _SWREGION_HXX #include #include "swrect.hxx" SV_DECL_VARARR( SwRects, SwRect, 20, 8 ) class SwRegionRects : public SwRects { SwRect aOrigin; // die Kopie des StartRects inline void InsertRect( const SwRect &rRect, const sal_uInt16 nPos, sal_Bool &rDel); public: SwRegionRects( const SwRect& rStartRect, sal_uInt16 nInit = 20, sal_uInt16 nGrow = 8 ); // Zum Ausstanzen aus aOrigin. void operator-=( const SwRect& rRect ); // Aus Loechern werden Flaechen, aus Flaechen werden Loecher. void Invert(); // Benachbarte Rechtecke zusammenfassen. void Compress( sal_Bool bFuzzy = sal_True ); inline const SwRect &GetOrigin() const { return aOrigin; } inline void ChangeOrigin( const SwRect &rRect ) { aOrigin = rRect; } }; #endif //_SWREGION_HXX