/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef _SV_SALBMP_HXX #define _SV_SALBMP_HXX #ifndef _TL_GEN_HXX #include #endif #include struct BitmapBuffer; class SalGraphics; class BitmapPalette; struct BitmapSystemData; class VCL_PLUGIN_PUBLIC SalBitmap { public: SalBitmap() {} virtual ~SalBitmap(); virtual bool Create( const Size& rSize, sal_uInt16 nBitCount, const BitmapPalette& rPal ) = 0; virtual bool Create( const SalBitmap& rSalBmp ) = 0; virtual bool Create( const SalBitmap& rSalBmp, SalGraphics* pGraphics ) = 0; virtual bool Create( const SalBitmap& rSalBmp, sal_uInt16 nNewBitCount ) = 0; virtual void Destroy() = 0; virtual Size GetSize() const = 0; virtual sal_uInt16 GetBitCount() const = 0; virtual BitmapBuffer* AcquireBuffer( bool bReadOnly ) = 0; virtual void ReleaseBuffer( BitmapBuffer* pBuffer, bool bReadOnly ) = 0; virtual bool GetSystemData( BitmapSystemData& rData ) = 0; }; #endif