/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_canvas.hxx" #include #include #include #include #include #include #include #include #include #include #include #include "cairo_spritecanvas.hxx" #include "cairo_canvasbitmap.hxx" #include "cairo_devicehelper.hxx" #include "cairo_cairo.hxx" using namespace ::cairo; using namespace ::com::sun::star; namespace cairocanvas { SpriteDeviceHelper::SpriteDeviceHelper() : mpSpriteCanvas( NULL ), mpBufferSurface(), maSize(), mbFullScreen( false ) {} void SpriteDeviceHelper::init( Window& rOutputWindow, SpriteCanvas& rSpriteCanvas, const ::basegfx::B2ISize& rSize, bool bFullscreen ) { DeviceHelper::init(rSpriteCanvas, rOutputWindow); mpSpriteCanvas = &rSpriteCanvas; mbFullScreen = bFullscreen; setSize( rSize ); } void SpriteDeviceHelper::disposing() { // release all references mpBufferSurface.reset(); mpSpriteCanvas = NULL; } ::sal_Int32 SpriteDeviceHelper::createBuffers( ::sal_Int32 /*nBuffers*/ ) { // TODO(F3): implement XBufferStrategy interface. For now, we // _always_ will have exactly one backbuffer return 1; } void SpriteDeviceHelper::destroyBuffers() { // TODO(F3): implement XBufferStrategy interface. For now, we // _always_ will have exactly one backbuffer } ::sal_Bool SpriteDeviceHelper::showBuffer( bool, ::sal_Bool ) { OSL_ENSURE(false,"Not supposed to be called, handled by SpriteCanvas"); return sal_False; } ::sal_Bool SpriteDeviceHelper::switchBuffer( bool, ::sal_Bool ) { OSL_ENSURE(false,"Not supposed to be called, handled by SpriteCanvas"); return sal_False; } uno::Any SpriteDeviceHelper::isAccelerated() const { return ::com::sun::star::uno::makeAny(true); } uno::Any SpriteDeviceHelper::getDeviceHandle() const { return DeviceHelper::getDeviceHandle(); } uno::Any SpriteDeviceHelper::getSurfaceHandle() const { return DeviceHelper::getSurfaceHandle(); } void SpriteDeviceHelper::setSize( const ::basegfx::B2ISize& rSize ) { OSL_TRACE("SpriteDeviceHelper::setSize(): device size %d x %d", rSize.getX(), rSize.getY() ); if( !mpSpriteCanvas ) return; // disposed DeviceHelper::setSize(rSize); if( mpBufferSurface && maSize != rSize ) mpBufferSurface.reset(); if( !mpBufferSurface ) mpBufferSurface = getWindowSurface()->getSimilar( CAIRO_CONTENT_COLOR, rSize.getX(), rSize.getY() ); if( maSize != rSize ) maSize = rSize; mpSpriteCanvas->setSizePixel( maSize ); } const ::basegfx::B2ISize& SpriteDeviceHelper::getSizePixel() { return maSize; } void SpriteDeviceHelper::notifySizeUpdate( const awt::Rectangle& rBounds ) { setSize( ::basegfx::B2ISize(rBounds.Width, rBounds.Height) ); } SurfaceSharedPtr SpriteDeviceHelper::getSurface() { return mpBufferSurface; } SurfaceSharedPtr SpriteDeviceHelper::getBufferSurface() { return mpBufferSurface; } SurfaceSharedPtr SpriteDeviceHelper::getWindowSurface() { return DeviceHelper::getSurface(); } SurfaceSharedPtr SpriteDeviceHelper::createSurface( const ::basegfx::B2ISize& rSize, Content aContent ) { if( mpBufferSurface ) return mpBufferSurface->getSimilar( aContent, rSize.getX(), rSize.getY() ); return SurfaceSharedPtr(); } SurfaceSharedPtr SpriteDeviceHelper::createSurface( BitmapSystemData& rData, const Size& rSize ) { if( getOutputDevice() ) return createBitmapSurface( *getOutputDevice(), rData, rSize ); return SurfaceSharedPtr(); } /** SpriteDeviceHelper::flush Flush the platform native window * * Flushes the window by using the internally stored mpSysData. * **/ void SpriteDeviceHelper::flush() { SurfaceSharedPtr pWinSurface=getWindowSurface(); if( pWinSurface ) pWinSurface->flush(); } }