/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef _VCLCANVAS_BACKBUFFER_HXX_ #define _VCLCANVAS_BACKBUFFER_HXX_ #include #include #include "outdevprovider.hxx" #include namespace vclcanvas { /// Background buffer abstraction class BackBuffer : public OutDevProvider { public: /** Create a backbuffer for given reference device @param bMonochromeBuffer When false, default depth of reference device is chosen. When true, the buffer will be monochrome, i.e. one bit deep. */ BackBuffer( const OutputDevice& rRefDevice, bool bMonochromeBuffer=false ); virtual OutputDevice& getOutDev(); virtual const OutputDevice& getOutDev() const; void setSize( const ::Size& rNewSize ); private: ::canvas::vcltools::VCLObject maVDev; }; typedef ::boost::shared_ptr< BackBuffer > BackBufferSharedPtr; } #endif /* #ifndef _VCLCANVAS_BACKBUFFER_HXX_ */