/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef _CHART2_BUBBLECHART_HXX #define _CHART2_BUBBLECHART_HXX #include "VSeriesPlotter.hxx" #include //............................................................................. namespace chart { //............................................................................. class BubbleChart : public VSeriesPlotter { //------------------------------------------------------------------------- // public methods //------------------------------------------------------------------------- public: BubbleChart( const ::com::sun::star::uno::Reference< ::com::sun::star::chart2::XChartType >& xChartTypeModel , sal_Int32 nDimensionCount ); virtual ~BubbleChart(); virtual void createShapes(); virtual void addSeries( VDataSeries* pSeries, sal_Int32 zSlot = -1, sal_Int32 xSlot = -1,sal_Int32 ySlot = -1 ); //------------------- virtual ::com::sun::star::drawing::Direction3D getPreferredDiagramAspectRatio() const; //------------------------------------------------------------------------- // MinimumAndMaximumSupplier //------------------------------------------------------------------------- virtual bool isExpandIfValuesCloseToBorder( sal_Int32 nDimensionIndex ); virtual bool isSeperateStackingForDifferentSigns( sal_Int32 nDimensionIndex ); //------------------------------------------------------------------------- virtual LegendSymbolStyle getLegendSymbolStyle(); //------------------------------------------------------------------------- //------------------------------------------------------------------------- //------------------------------------------------------------------------- private: //methods //no default constructor BubbleChart(); void calculateMaximumLogicBubbleSize(); void calculateBubbleSizeScalingFactor(); com::sun::star::drawing::Direction3D transformToScreenBubbleSize( double fLogicSize ); private: //member bool m_bShowNegativeValues;//input parameter bool m_bBubbleSizeAsArea;//input parameter double m_fBubbleSizeScaling;//input parameter double m_fMaxLogicBubbleSize;//calculated values double m_fBubbleSizeFactorToScreen;//calculated values }; //............................................................................. } //namespace chart //............................................................................. #endif