/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #include "precompiled_configmgr.hxx" #include "sal/config.h" #include "rtl/ustring.hxx" #include "modifications.hxx" #include "path.hxx" namespace configmgr { Modifications::Modifications() {} Modifications::~Modifications() {} void Modifications::add(Path const & path) { Node * p = &root_; bool wasPresent = false; for (Path::const_iterator i(path.begin()); i != path.end(); ++i) { Node::Children::iterator j(p->children.find(*i)); if (j == p->children.end()) { if (wasPresent && p->children.empty()) { return; } j = p->children.insert(Node::Children::value_type(*i, Node())). first; wasPresent = false; } else { wasPresent = true; } p = &j->second; } p->children.clear(); } void Modifications::remove(Path const & path) { OSL_ASSERT(!path.empty()); Node * p = &root_; for (Path::const_iterator i(path.begin());;) { Node::Children::iterator j(p->children.find(*i)); if (j == p->children.end()) { break; } if (++i == path.end()) { p->children.erase(j); if (p->children.empty()) { Path parent(path); parent.pop_back(); remove(parent); } break; } p = &j->second; } } Modifications::Node const & Modifications::getRoot() const { return root_; } }