/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_desktop.hxx" #include "vcl/msgbox.hxx" #include "desktopresid.hxx" #include "desktop.hrc" #include "tools/config.hxx" #include "lockfile.hxx" namespace desktop { bool Lockfile_execWarning( Lockfile * that ) { // read information from lock String aLockname = that->m_aLockname; Config aConfig(aLockname); aConfig.SetGroup(that->Group()); ByteString aHost = aConfig.ReadKey( that->Hostkey() ); ByteString aUser = aConfig.ReadKey( that->Userkey() ); ByteString aStamp = aConfig.ReadKey( that->Stampkey() ); ByteString aTime = aConfig.ReadKey( that->Timekey() ); // display warning and return response QueryBox aBox( NULL, DesktopResId( QBX_USERDATALOCKED ) ); // set box title String aTitle = String( DesktopResId( STR_TITLE_USERDATALOCKED )); aBox.SetText( aTitle ); // insert values... String aMsgText = aBox.GetMessText( ); aMsgText.SearchAndReplaceAscii( "$u", String( aUser, RTL_TEXTENCODING_ASCII_US) ); aMsgText.SearchAndReplaceAscii( "$h", String( aHost, RTL_TEXTENCODING_ASCII_US) ); aMsgText.SearchAndReplaceAscii( "$t", String( aTime, RTL_TEXTENCODING_ASCII_US) ); aBox.SetMessText(aMsgText); // do it return aBox.Execute( ) == RET_YES; } }