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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_framework.hxx" //_________________________________________________________________________________________________________________ // my own includes //_________________________________________________________________________________________________________________ #include #include #include #include #include //_________________________________________________________________________________________________________________ // interface includes //_________________________________________________________________________________________________________________ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include //_________________________________________________________________________________________________________________ // includes of other projects //_________________________________________________________________________________________________________________ #include //_________________________________________________________________________________________________________________ // namespace //_________________________________________________________________________________________________________________ namespace framework{ using namespace ::com::sun::star ; using namespace ::com::sun::star::awt ; using namespace ::com::sun::star::beans ; using namespace ::com::sun::star::container ; using namespace ::com::sun::star::frame ; using namespace ::com::sun::star::lang ; using namespace ::com::sun::star::uno ; using namespace ::com::sun::star::util ; using namespace ::cppu ; using namespace ::osl ; using namespace ::rtl ; using namespace ::vos ; //_________________________________________________________________________________________________________________ // non exported const //_________________________________________________________________________________________________________________ const sal_uInt16 SLOTID_MDIWINDOWLIST = 5610; //_________________________________________________________________________________________________________________ // non exported definitions //_________________________________________________________________________________________________________________ //_________________________________________________________________________________________________________________ // declarations //_________________________________________________________________________________________________________________ //***************************************************************************************************************** // constructor //***************************************************************************************************************** MenuDispatcher::MenuDispatcher( const uno::Reference< XMultiServiceFactory >& xFactory , const uno::Reference< XFrame >& xOwner ) // Init baseclasses first : ThreadHelpBase ( &Application::GetSolarMutex() ) , OWeakObject ( ) // Init member , m_xOwnerWeak ( xOwner ) , m_xFactory ( xFactory ) , m_aListenerContainer ( m_aLock.getShareableOslMutex() ) , m_bAlreadyDisposed ( sal_False ) , m_bActivateListener ( sal_False ) , m_pMenuManager ( NULL ) { // Safe impossible cases // We need valid informations about ouer ownerfor work. LOG_ASSERT( impldbg_checkParameter_MenuDispatcher( xFactory, xOwner ), "MenuDispatcher::MenuDispatcher()\nInvalid parameter detected!\n" ) m_bActivateListener = sal_True; xOwner->addFrameActionListener( uno::Reference< XFrameActionListener >( (OWeakObject *)this, UNO_QUERY )); } //***************************************************************************************************************** // destructor //***************************************************************************************************************** MenuDispatcher::~MenuDispatcher() { // Warn programmer if he forgot to dispose this instance. // We must release all our references ... // and a dtor isn't the best place to do that! } //***************************************************************************************************************** // XInterface, XTypeProvider //***************************************************************************************************************** DEFINE_XINTERFACE_4 ( MenuDispatcher , OWeakObject , DIRECT_INTERFACE( XTypeProvider ), DIRECT_INTERFACE( XDispatch ), DIRECT_INTERFACE( XEventListener ), DERIVED_INTERFACE( XFrameActionListener, XEventListener ) ) DEFINE_XTYPEPROVIDER_4 ( MenuDispatcher , XTypeProvider , XDispatch , XEventListener , XFrameActionListener ) //***************************************************************************************************************** // XDispatch //***************************************************************************************************************** void SAL_CALL MenuDispatcher::dispatch( const URL& /*aURL*/ , const Sequence< PropertyValue >& /*seqProperties*/ ) throw( RuntimeException ) { } //***************************************************************************************************************** // XDispatch //***************************************************************************************************************** void SAL_CALL MenuDispatcher::addStatusListener( const uno::Reference< XStatusListener >& xControl, const URL& aURL ) throw( RuntimeException ) { // Ready for multithreading ResetableGuard aGuard( m_aLock ); // Safe impossible cases // Method not defined for all incoming parameter LOG_ASSERT( impldbg_checkParameter_addStatusListener( xControl, aURL ), "MenuDispatcher::addStatusListener()\nInvalid parameter detected.\n" ) // Add listener to container. m_aListenerContainer.addInterface( aURL.Complete, xControl ); } //***************************************************************************************************************** // XDispatch //***************************************************************************************************************** void SAL_CALL MenuDispatcher::removeStatusListener( const uno::Reference< XStatusListener >& xControl, const URL& aURL ) throw( RuntimeException ) { // Ready for multithreading ResetableGuard aGuard( m_aLock ); // Safe impossible cases // Method not defined for all incoming parameter LOG_ASSERT( impldbg_checkParameter_removeStatusListener( xControl, aURL ), "MenuDispatcher::removeStatusListener()\nInvalid parameter detected.\n" ) // Add listener to container. m_aListenerContainer.removeInterface( aURL.Complete, xControl ); } //***************************************************************************************************************** // XFrameActionListener //***************************************************************************************************************** void SAL_CALL MenuDispatcher::frameAction( const FrameActionEvent& aEvent ) throw ( RuntimeException ) { ResetableGuard aGuard( m_aLock ); if ( m_pMenuManager && aEvent.Action == FrameAction_FRAME_UI_ACTIVATED ) { MenuBar* pMenuBar = (MenuBar *)m_pMenuManager->GetMenu(); uno::Reference< XFrame > xFrame( m_xOwnerWeak.get(), UNO_QUERY ); aGuard.unlock(); if ( xFrame.is() && pMenuBar ) { uno::Reference< ::com::sun::star::awt::XWindow >xContainerWindow = xFrame->getContainerWindow(); OGuard aSolarGuard( Application::GetSolarMutex() ); { Window* pWindow = VCLUnoHelper::GetWindow( xContainerWindow ); while ( pWindow && !pWindow->IsSystemWindow() ) pWindow = pWindow->GetParent(); if ( pWindow ) { SystemWindow* pSysWindow = (SystemWindow *)pWindow; pSysWindow->SetMenuBar( pMenuBar ); } } } } else if ( m_pMenuManager && aEvent.Action == css::frame::FrameAction_COMPONENT_DETACHING ) { if ( m_pMenuManager ) impl_setMenuBar( NULL ); } } //***************************************************************************************************************** // XEventListener //***************************************************************************************************************** void SAL_CALL MenuDispatcher::disposing( const EventObject& ) throw( RuntimeException ) { // Ready for multithreading ResetableGuard aGuard( m_aLock ); // Safe impossible cases LOG_ASSERT( !(m_bAlreadyDisposed==sal_True), "MenuDispatcher::disposing()\nObject already disposed .. don't call it again!\n" ) if( m_bAlreadyDisposed == sal_False ) { m_bAlreadyDisposed = sal_True; if ( m_bActivateListener ) { uno::Reference< XFrame > xFrame( m_xOwnerWeak.get(), UNO_QUERY ); if ( xFrame.is() ) { xFrame->removeFrameActionListener( uno::Reference< XFrameActionListener >( (OWeakObject *)this, UNO_QUERY )); m_bActivateListener = sal_False; if ( m_pMenuManager ) { EventObject aEventObj; aEventObj.Source = xFrame; m_pMenuManager->disposing( aEventObj ); } } } // Forget our factory. m_xFactory = uno::Reference< XMultiServiceFactory >(); // Remove our menu from system window if it is still there! if ( m_pMenuManager ) impl_setMenuBar( NULL ); } } //***************************************************************************************************************** // private method // // //***************************************************************************************************************** void MenuDispatcher::impl_setAccelerators( Menu* pMenu, const Accelerator& aAccel ) { for ( sal_uInt16 nPos = 0; nPos < pMenu->GetItemCount(); ++nPos ) { sal_uInt16 nId = pMenu->GetItemId(nPos); PopupMenu* pPopup = pMenu->GetPopupMenu(nId); if ( pPopup ) impl_setAccelerators( (Menu *)pPopup, aAccel ); else if ( nId && !pMenu->GetPopupMenu(nId)) { KeyCode aCode = aAccel.GetKeyCode( nId ); if ( aCode.GetCode() ) pMenu->SetAccelKey( nId, aCode ); } } } //***************************************************************************************************************** // private method // // //***************************************************************************************************************** sal_Bool MenuDispatcher::impl_setMenuBar( MenuBar* pMenuBar, sal_Bool bMenuFromResource ) { uno::Reference< XFrame > xFrame( m_xOwnerWeak.get(), UNO_QUERY ); if ( xFrame.is() ) { uno::Reference< ::com::sun::star::awt::XWindow >xContainerWindow = xFrame->getContainerWindow(); Window* pWindow = NULL; // Use SolarMutex for threadsafe code too! OGuard aSolarGuard( Application::GetSolarMutex() ); { pWindow = VCLUnoHelper::GetWindow( xContainerWindow ); while ( pWindow && !pWindow->IsSystemWindow() ) pWindow = pWindow->GetParent(); } if ( pWindow ) { // Ready for multithreading ResetableGuard aGuard( m_aLock ); SystemWindow* pSysWindow = (SystemWindow *)pWindow; if ( m_pMenuManager ) { // remove old menu from our system window if it was set before if ( m_pMenuManager->GetMenu() == (Menu *)pSysWindow->GetMenuBar() ) pSysWindow->SetMenuBar( NULL ); // remove listener before we destruct ourself, so we cannot be called back afterwards m_pMenuManager->RemoveListener(); SAL_STATIC_CAST( ::com::sun::star::uno::XInterface*, (OWeakObject*)m_pMenuManager )->release(); m_pMenuManager = 0; } if ( pMenuBar != NULL ) { sal_uInt16 nPos = pMenuBar->GetItemPos( SLOTID_MDIWINDOWLIST ); if ( nPos != MENU_ITEM_NOTFOUND ) { OUString aNoContext; uno::Reference< XModel > xModel; uno::Reference< XController > xController( xFrame->getController(), UNO_QUERY ); if ( xController.is() ) xModel = uno::Reference< XModel >( xController->getModel(), UNO_QUERY ); // retrieve addon popup menus and add them to our menu bar AddonMenuManager::MergeAddonPopupMenus( xFrame, xModel, nPos, pMenuBar ); // retrieve addon help menu items and add them to our help menu AddonMenuManager::MergeAddonHelpMenu( xFrame, pMenuBar ); } // set new menu on our system window and create new menu manager if ( bMenuFromResource ) { // #110897# // m_pMenuManager = new MenuManager( xFrame, pMenuBar, sal_True, sal_False ); m_pMenuManager = new MenuManager( m_xFactory, xFrame, pMenuBar, sal_True, sal_False ); } else { // #110897# // m_pMenuManager = new MenuManager( xFrame, pMenuBar, sal_True, sal_True ); m_pMenuManager = new MenuManager( m_xFactory, xFrame, pMenuBar, sal_True, sal_True ); } pSysWindow->SetMenuBar( pMenuBar ); } return sal_True; } } return sal_False; } IMPL_LINK( MenuDispatcher, Close_Impl, void*, EMPTYARG ) { css::uno::Reference < css::frame::XFrame > xFrame( m_xOwnerWeak.get(), css::uno::UNO_QUERY ); if ( !xFrame.is() ) return 0; css::util::URL aURL; aURL.Complete = ::rtl::OUString::createFromAscii(".uno:CloseWin"); css::uno::Reference< css::util::XURLTransformer > xTrans ( m_xFactory->createInstance( SERVICENAME_URLTRANSFORMER ), css::uno::UNO_QUERY ); if( xTrans.is() ) { // Datei laden xTrans->parseStrict( aURL ); uno::Reference< XDispatchProvider > xProv( xFrame, UNO_QUERY ); if ( xProv.is() ) { css::uno::Reference < css::frame::XDispatch > aDisp = xProv->queryDispatch( aURL, ::rtl::OUString(), 0 ); if ( aDisp.is() ) aDisp->dispatch( aURL, css::uno::Sequence < css::beans::PropertyValue>() ); } } return 0; } //_________________________________________________________________________________________________________________ // debug methods //_________________________________________________________________________________________________________________ /*----------------------------------------------------------------------------------------------------------------- The follow methods checks the parameter for other functions. If a parameter or his value is non valid, we return "sal_False". (else sal_True) This mechanism is used to throw an ASSERT! ATTENTION If you miss a test for one of this parameters, contact the autor or add it himself !(?) But ... look for right testing! See using of this methods! -----------------------------------------------------------------------------------------------------------------*/ #ifdef ENABLE_ASSERTIONS //***************************************************************************************************************** sal_Bool MenuDispatcher::impldbg_checkParameter_MenuDispatcher( const uno::Reference< XMultiServiceFactory >& xFactory , const uno::Reference< XFrame >& xOwner ) { // Set default return value. sal_Bool bOK = sal_True; // Check parameter. if ( ( &xFactory == NULL ) || ( &xOwner == NULL ) || ( xFactory.is() == sal_False ) || ( xOwner.is() == sal_False ) ) { bOK = sal_False ; } // Return result of check. return bOK ; } //***************************************************************************************************************** // We need a valid URL. What is meaning with "register for nothing"?! // xControl must correct to - nobody can advised otherwise! sal_Bool MenuDispatcher::impldbg_checkParameter_addStatusListener( const uno::Reference< XStatusListener >& xControl, const URL& aURL ) { // Set default return value. sal_Bool bOK = sal_True; // Check parameter. if ( ( &xControl == NULL ) || ( &aURL == NULL ) || ( aURL.Complete.getLength() < 1 ) ) { bOK = sal_False ; } // Return result of check. return bOK ; } //***************************************************************************************************************** // The same goes for these case! We have added valid listener for correct URL only. // We can't remove invalid listener for nothing! sal_Bool MenuDispatcher::impldbg_checkParameter_removeStatusListener( const uno::Reference< XStatusListener >& xControl, const URL& aURL ) { // Set default return value. sal_Bool bOK = sal_True; // Check parameter. if ( ( &xControl == NULL ) || ( &aURL == NULL ) || ( aURL.Complete.getLength() < 1 ) ) { bOK = sal_False ; } // Return result of check. return bOK ; } #endif // #ifdef ENABLE_ASSERTIONS } // namespace framework