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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_i18npool.hxx" #include #include #include #include #include #include #include "characterclassificationImpl.hxx" #include "breakiteratorImpl.hxx" #define TRANSLITERATION_ALL #include "transliteration_body.hxx" using namespace ::com::sun::star::uno; using namespace ::com::sun::star::lang; using namespace ::rtl; #define A2OU(x) OUString::createFromAscii(x) namespace com { namespace sun { namespace star { namespace i18n { Transliteration_body::Transliteration_body() { nMappingType = 0; transliterationName = "Transliteration_body"; implementationName = "com.sun.star.i18n.Transliteration.Transliteration_body"; } sal_Int16 SAL_CALL Transliteration_body::getType() throw(RuntimeException) { return TransliterationType::ONE_TO_ONE; } sal_Bool SAL_CALL Transliteration_body::equals( const OUString& /*str1*/, sal_Int32 /*pos1*/, sal_Int32 /*nCount1*/, sal_Int32& /*nMatch1*/, const OUString& /*str2*/, sal_Int32 /*pos2*/, sal_Int32 /*nCount2*/, sal_Int32& /*nMatch2*/) throw(RuntimeException) { throw RuntimeException(); } Sequence< OUString > SAL_CALL Transliteration_body::transliterateRange( const OUString& str1, const OUString& str2 ) throw( RuntimeException) { Sequence< OUString > ostr(2); ostr[0] = str1; ostr[1] = str2; return ostr; } static sal_uInt8 lcl_getMappingTypeForToggleCase( sal_uInt8 nMappingType, sal_Unicode cChar ) { sal_uInt8 nRes = nMappingType; // take care of TOGGLE_CASE transliteration: // nMappingType should not be a combination of flags, thuse we decide now // which one to use. if (nMappingType == (MappingTypeLowerToUpper | MappingTypeUpperToLower)) { const sal_Int16 nType = unicode::getUnicodeType( cChar ); if (nType & 0x02 /* lower case*/) nRes = MappingTypeLowerToUpper; else { // should also work properly for non-upper characters like white spacs, numbers, ... nRes = MappingTypeUpperToLower; } } return nRes; } OUString SAL_CALL Transliteration_body::transliterate( const OUString& inStr, sal_Int32 startPos, sal_Int32 nCount, Sequence< sal_Int32 >& offset) throw(RuntimeException) { #if 0 /* Performance optimization: * The two realloc() consume 48% (32% grow, 16% shrink) runtime of this method! * getValue() needs about 15%, so there is equal balance if we trade the second * (shrinking) realloc() for a getValue(). But if the caller initializes the * sequence to nCount elements there isn't any change in size necessary in most * cases (one-to-one mapping) and we gain 33%. * * Of that constellation the getValue() method takes 20% upon each call, so 40% * for both. By remembering the first calls' results we could gain some extra * percentage again, but unfortunately getValue() may return a reference to a * static buffer, so we can't store the pointer directly but would have to * copy-construct an array, which doesn't give us any advantage. * * Much more is accomplished by working directly on the sequence buffer * returned by getArray() instead of using operator[] for each and every * access. * * And while we're at it: now that we know the size in advance we don't need to * copy the buffer anymore, just create the real string buffer and let the * return value take ownership. * * All together these changes result in the new implementation needing only 62% * of the time of the old implementation (in other words: that one was 1.61 * times slower ...) */ // Allocate the max possible buffer. Try to use stack instead of heap which // would have to be reallocated most times anyway. const sal_Int32 nLocalBuf = 512 * NMAPPINGMAX; sal_Unicode aLocalBuf[nLocalBuf], *out = aLocalBuf, *aHeapBuf = NULL; const sal_Unicode *in = inStr.getStr() + startPos; if (nCount > 512) out = aHeapBuf = (sal_Unicode*) malloc((nCount * NMAPPINGMAX) * sizeof(sal_Unicode)); if (useOffset) offset.realloc(nCount * NMAPPINGMAX); sal_Int32 j = 0; for (sal_Int32 i = 0; i < nCount; i++) { Mapping &map = casefolding::getValue(in, i, nCount, aLocale, nMappingType); for (sal_Int32 k = 0; k < map.nmap; k++) { if (useOffset) offset[j] = i + startPos; out[j++] = map.map[k]; } } if (useOffset) offset.realloc(j); OUString r(out, j); if (aHeapBuf) free(aHeapBuf); return r; #else const sal_Unicode *in = inStr.getStr() + startPos; // Two different blocks to eliminate the if(useOffset) condition inside the // inner k loop. Yes, on massive use even such small things do count. if ( useOffset ) { sal_Int32 nOffCount = 0, i; for (i = 0; i < nCount; i++) { // take care of TOGGLE_CASE transliteration: sal_uInt8 nTmpMappingType = nMappingType; if (nMappingType == (MappingTypeLowerToUpper | MappingTypeUpperToLower)) nTmpMappingType = lcl_getMappingTypeForToggleCase( nMappingType, in[i] ); const Mapping &map = casefolding::getValue( in, i, nCount, aLocale, nTmpMappingType ); nOffCount += map.nmap; } rtl_uString* pStr = x_rtl_uString_new_WithLength( nOffCount, 1 ); // our x_rtl_ustring.h sal_Unicode* out = pStr->buffer; if ( nOffCount != offset.getLength() ) offset.realloc( nOffCount ); sal_Int32 j = 0; sal_Int32 * pArr = offset.getArray(); for (i = 0; i < nCount; i++) { // take care of TOGGLE_CASE transliteration: sal_uInt8 nTmpMappingType = nMappingType; if (nMappingType == (MappingTypeLowerToUpper | MappingTypeUpperToLower)) nTmpMappingType = lcl_getMappingTypeForToggleCase( nMappingType, in[i] ); const Mapping &map = casefolding::getValue( in, i, nCount, aLocale, nTmpMappingType ); for (sal_Int32 k = 0; k < map.nmap; k++) { pArr[j] = i + startPos; out[j++] = map.map[k]; } } out[j] = 0; return OUString( pStr, SAL_NO_ACQUIRE ); } else { // In the simple case of no offset sequence used we can eliminate the // first getValue() loop. We could also assume that most calls result // in identical string lengths, thus using a preallocated // OUStringBuffer could be an easy way to assemble the return string // without too much hassle. However, for single characters the // OUStringBuffer::append() method is quite expensive compared to a // simple array operation, so it pays here to copy the final result // instead. // Allocate the max possible buffer. Try to use stack instead of heap, // which would have to be reallocated most times anyways. const sal_Int32 nLocalBuf = 2048; sal_Unicode aLocalBuf[ nLocalBuf * NMAPPINGMAX ], *out = aLocalBuf, *pHeapBuf = NULL; if ( nCount > nLocalBuf ) out = pHeapBuf = new sal_Unicode[ nCount * NMAPPINGMAX ]; sal_Int32 j = 0; for ( sal_Int32 i = 0; i < nCount; i++) { // take care of TOGGLE_CASE transliteration: sal_uInt8 nTmpMappingType = nMappingType; if (nMappingType == (MappingTypeLowerToUpper | MappingTypeUpperToLower)) nTmpMappingType = lcl_getMappingTypeForToggleCase( nMappingType, in[i] ); const Mapping &map = casefolding::getValue( in, i, nCount, aLocale, nTmpMappingType ); for (sal_Int32 k = 0; k < map.nmap; k++) { out[j++] = map.map[k]; } } OUString aRet( out, j ); if ( pHeapBuf ) delete [] pHeapBuf; return aRet; } #endif } OUString SAL_CALL Transliteration_body::transliterateChar2String( sal_Unicode inChar ) throw(RuntimeException) { const Mapping &map = casefolding::getValue(&inChar, 0, 1, aLocale, nMappingType); rtl_uString* pStr = x_rtl_uString_new_WithLength( map.nmap, 1 ); // our x_rtl_ustring.h sal_Unicode* out = pStr->buffer; sal_Int32 i; for (i = 0; i < map.nmap; i++) out[i] = map.map[i]; out[i] = 0; return OUString( pStr, SAL_NO_ACQUIRE ); } sal_Unicode SAL_CALL Transliteration_body::transliterateChar2Char( sal_Unicode inChar ) throw(MultipleCharsOutputException, RuntimeException) { const Mapping &map = casefolding::getValue(&inChar, 0, 1, aLocale, nMappingType); if (map.nmap > 1) throw MultipleCharsOutputException(); return map.map[0]; } OUString SAL_CALL Transliteration_body::folding( const OUString& inStr, sal_Int32 startPos, sal_Int32 nCount, Sequence< sal_Int32 >& offset) throw(RuntimeException) { return this->transliterate(inStr, startPos, nCount, offset); } Transliteration_casemapping::Transliteration_casemapping() { nMappingType = 0; transliterationName = "casemapping(generic)"; implementationName = "com.sun.star.i18n.Transliteration.Transliteration_casemapping"; } void SAL_CALL Transliteration_casemapping::setMappingType( const sal_uInt8 rMappingType, const Locale& rLocale ) { nMappingType = rMappingType; aLocale = rLocale; } Transliteration_u2l::Transliteration_u2l() { nMappingType = MappingTypeUpperToLower; transliterationName = "upper_to_lower(generic)"; implementationName = "com.sun.star.i18n.Transliteration.Transliteration_u2l"; } Transliteration_l2u::Transliteration_l2u() { nMappingType = MappingTypeLowerToUpper; transliterationName = "lower_to_upper(generic)"; implementationName = "com.sun.star.i18n.Transliteration.Transliteration_l2u"; } Transliteration_togglecase::Transliteration_togglecase() { // usually nMappingType must NOT be a combiantion of different flages here, // but we take care of that problem in Transliteration_body::transliterate above // before that value is used. There we will decide which of both is to be used on // a per character basis. nMappingType = MappingTypeLowerToUpper | MappingTypeUpperToLower; transliterationName = "toggle(generic)"; implementationName = "com.sun.star.i18n.Transliteration.Transliteration_togglecase"; } Transliteration_titlecase::Transliteration_titlecase() { nMappingType = MappingTypeToTitle; transliterationName = "title(generic)"; implementationName = "com.sun.star.i18n.Transliteration.Transliteration_titlecase"; } #if 0 struct LigatureData { sal_uInt32 cChar; sal_Char * pUtf8Text; }; // available Unicode ligatures: // http://www.unicode.org/charts // http://www.unicode.org/charts/PDF/UFB00.pdf static LigatureData aLigatures[] = { { 0x0FB00, "ff" }, { 0x0FB01, "fi" }, { 0x0FB02, "fl" }, { 0x0FB03, "ffi" }, { 0x0FB04, "ffl" }, { 0x0FB05, "ft" }, { 0x0FB06, "st" }, { 0x0FB13, "\xD5\xB4\xD5\xB6" }, // Armenian small men now { 0x0FB14, "\xD5\xB4\xD5\xA5" }, // Armenian small men ech { 0x0FB15, "\xD5\xB4\xD5\xAB" }, // Armenian small men ini { 0x0FB16, "\xD5\xBE\xD5\xB6" }, // Armenian small vew now { 0x0FB17, "\xD5\xB4\xD5\xAD" }, // Armenian small men xeh { 0x00000, "" } }; static inline bool lcl_IsLigature( sal_uInt32 cChar ) { return (0x0FB00 <= cChar && cChar <= 0x0FB06) || (0x0FB13 <= cChar && cChar <= 0x0FB17); } static rtl::OUString lcl_ResolveLigature( sal_uInt32 cChar ) { rtl::OUString aRes; if (lcl_IsLigature( cChar )) { LigatureData *pFound = NULL; LigatureData *pData = aLigatures; while (!pFound && pData->cChar != 0) { if (pData->cChar == cChar) pFound = pData; ++pData; } if (pFound) aRes = rtl::OUString( pFound->pUtf8Text, strlen( pFound->pUtf8Text ), RTL_TEXTENCODING_UTF8 ); } else aRes = rtl::OUString( &cChar, 1 ); return aRes; } #endif // if 0 static rtl::OUString transliterate_titlecase_Impl( const OUString& inStr, sal_Int32 startPos, sal_Int32 nCount, const Locale &rLocale, Sequence< sal_Int32 >& offset ) throw(RuntimeException) { const OUString aText( inStr.copy( startPos, nCount ) ); OUString aRes; if (aText.getLength() > 0) { Reference< XMultiServiceFactory > xMSF = ::comphelper::getProcessServiceFactory(); CharacterClassificationImpl aCharClassImpl( xMSF ); // because aCharClassImpl.toTitle does not handle ligatures or ß but will raise // an exception we need to handle the first chara manually... // we don't want to change surrogates by accident, thuse we use proper code point iteration sal_Int32 nPos = 0; sal_uInt32 cFirstChar = aText.iterateCodePoints( &nPos ); OUString aResolvedLigature( &cFirstChar, 1 ); //lcl_ResolveLigature( cFirstChar ) ); // toUpper can be used to properly resolve ligatures and characters like ß aResolvedLigature = aCharClassImpl.toUpper( aResolvedLigature, 0, aResolvedLigature.getLength(), rLocale ); // since toTitle will leave all-uppercase text unchanged we first need to // use toLower to bring possible 2nd and following charas in lowercase aResolvedLigature = aCharClassImpl.toLower( aResolvedLigature, 0, aResolvedLigature.getLength(), rLocale ); sal_Int32 nResolvedLen = aResolvedLigature.getLength(); // now we can properly use toTitle to get the expected result for the resolved string. // The rest of the text should just become lowercase. aRes = aCharClassImpl.toTitle( aResolvedLigature, 0, nResolvedLen, rLocale ); aRes += aCharClassImpl.toLower( aText, 1, aText.getLength() - 1, rLocale ); offset.realloc( aRes.getLength() ); sal_Int32 *pOffset = offset.getArray(); sal_Int32 nLen = offset.getLength(); for (sal_Int32 i = 0; i < nLen; ++i) { sal_Int32 nIdx = 0; if (i >= nResolvedLen) nIdx = i - nResolvedLen + 1; pOffset[i] = nIdx; } } #if OSL_DEBUG_LEVEL > 1 const sal_Int32 *pCOffset = offset.getConstArray(); (void) pCOffset; #endif return aRes; } // this function expects to be called on a word-by-word basis, // namely that startPos points to the first char of the word rtl::OUString SAL_CALL Transliteration_titlecase::transliterate( const OUString& inStr, sal_Int32 startPos, sal_Int32 nCount, Sequence< sal_Int32 >& offset ) throw(RuntimeException) { return transliterate_titlecase_Impl( inStr, startPos, nCount, aLocale, offset ); } Transliteration_sentencecase::Transliteration_sentencecase() { nMappingType = MappingTypeToTitle; // though only to be applied to the first word... transliterationName = "sentence(generic)"; implementationName = "com.sun.star.i18n.Transliteration.Transliteration_sentencecase"; } // this function expects to be called on a sentence-by-sentence basis, // namely that startPos points to the first word (NOT first char!) in the sentence rtl::OUString SAL_CALL Transliteration_sentencecase::transliterate( const OUString& inStr, sal_Int32 startPos, sal_Int32 nCount, Sequence< sal_Int32 >& offset ) throw(RuntimeException) { return transliterate_titlecase_Impl( inStr, startPos, nCount, aLocale, offset ); } } } } }