/************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef _SYNCOBJECTS_HXX_ #define _SYNCOBJECTS_HXX_ //------------------------------------------------------------------------ // includes //------------------------------------------------------------------------ #include //------------------------------------------------------------------------ // a simple helper template for automatic locking/unlocking //------------------------------------------------------------------------ template< class LOCK > class CLockGuard { public: CLockGuard( LOCK* aLock ) : m_pLock( aLock ) { m_pLock->Lock( ); } ~CLockGuard( ) { m_pLock->Unlock( ); } private: LOCK* m_pLock; }; //------------------------------------------------------------------------ // a interface base class for different locking sub classes //------------------------------------------------------------------------ class CSyncObject { public: virtual ~CSyncObject( ) = 0; virtual int Lock( ) = 0; virtual int Unlock( ) = 0; }; //------------------------------------------------------------------------ // if no synchronization is necessary this class will be used // declaring the functions as inline safes runtime overhead //------------------------------------------------------------------------ class CNullLock { public: inline virtual ~CNullLock ( ) {}; inline virtual int Lock( ) {}; inline virtual int Unlock() {}; }; //------------------------------------------------------------------------ // a minimal wrapper for a win32 critical section //------------------------------------------------------------------------ class CCriticalSection : public CSyncObject { public: CCriticalSection( ); virtual ~CCriticalSection( ); // both functions return always 0 // because the win32 critsec functions // don't return any return code virtual int Lock( ); virtual int Unlock( ); private: CRITICAL_SECTION m_critSec; }; typedef CLockGuard< CSyncObject > SyncObjLockGuard_t; #endif