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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef SC_OUTLINETAB_HXX #define SC_OUTLINETAB_HXX #include "collect.hxx" #include "scdllapi.h" #define SC_OL_MAXDEPTH 7 class SvStream; class ScTable; class ScOutlineEntry : public ScDataObject { SCCOLROW nStart; SCSIZE nSize; bool bHidden; bool bVisible; public: ScOutlineEntry( SCCOLROW nNewStart, SCCOLROW nNewSize, bool bNewHidden = sal_False ); ScOutlineEntry( const ScOutlineEntry& rEntry ); virtual ScDataObject* Clone() const; SCCOLROW GetStart() const { return nStart; } SCSIZE GetSize() const { return nSize; } SCCOLROW GetEnd() const { return nStart+nSize-1; } bool IsHidden() const { return bHidden; } // Gruppe versteckt bool IsVisible() const { return bVisible; } // Control sichtbar? void Move( SCsCOLROW nDelta ); void SetSize( SCSIZE nNewSize ); void SetPosSize( SCCOLROW nNewPos, SCSIZE nNewSize ); void SetHidden( bool bNewHidden ); void SetVisible( bool bNewVisible ); }; class ScOutlineCollection : public ScSortedCollection { public: ScOutlineCollection(); virtual short Compare(ScDataObject* pKey1, ScDataObject* pKey2) const; sal_uInt16 FindStart( SCCOLROW nMinStart ); }; class SC_DLLPUBLIC ScOutlineArray { friend class ScSubOutlineIterator; private: sal_uInt16 nDepth; ScOutlineCollection aCollections[SC_OL_MAXDEPTH]; sal_Bool DecDepth(); void FindEntry( SCCOLROW nSearchPos, sal_uInt16& rFindLevel, sal_uInt16& rFindIndex, sal_uInt16 nMaxLevel = SC_OL_MAXDEPTH ); void RemoveSub( SCCOLROW nStartPos, SCCOLROW nEndPos, sal_uInt16 nLevel ); void PromoteSub( SCCOLROW nStartPos, SCCOLROW nEndPos, sal_uInt16 nStartLevel ); public: ScOutlineArray(); ScOutlineArray( const ScOutlineArray& rArray ); sal_uInt16 GetDepth() const { return nDepth; } sal_Bool FindTouchedLevel( SCCOLROW nBlockStart, SCCOLROW nBlockEnd, sal_uInt16& rFindLevel ) const; sal_Bool Insert( SCCOLROW nStartPos, SCCOLROW nEndPos, sal_Bool& rSizeChanged, sal_Bool bHidden = sal_False, sal_Bool bVisible = sal_True ); sal_Bool Remove( SCCOLROW nBlockStart, SCCOLROW nBlockEnd, sal_Bool& rSizeChanged ); ScOutlineEntry* GetEntry( sal_uInt16 nLevel, sal_uInt16 nIndex ) const; sal_uInt16 GetCount( sal_uInt16 nLevel ) const; ScOutlineEntry* GetEntryByPos( sal_uInt16 nLevel, SCCOLROW nPos ) const; sal_Bool GetEntryIndex( sal_uInt16 nLevel, SCCOLROW nPos, sal_uInt16& rnIndex ) const; sal_Bool GetEntryIndexInRange( sal_uInt16 nLevel, SCCOLROW nBlockStart, SCCOLROW nBlockEnd, sal_uInt16& rnIndex ) const; void SetVisibleBelow( sal_uInt16 nLevel, sal_uInt16 nEntry, sal_Bool bValue, sal_Bool bSkipHidden = sal_False ); void GetRange( SCCOLROW& rStart, SCCOLROW& rEnd ) const; void ExtendBlock( sal_uInt16 nLevel, SCCOLROW& rBlkStart, SCCOLROW& rBlkEnd ); sal_Bool TestInsertSpace( SCSIZE nSize, SCCOLROW nMaxVal ) const; void InsertSpace( SCCOLROW nStartPos, SCSIZE nSize ); sal_Bool DeleteSpace( SCCOLROW nStartPos, SCSIZE nSize ); bool ManualAction( SCCOLROW nStartPos, SCCOLROW nEndPos, bool bShow, ScTable& rTable, bool bCol ); void RemoveAll(); }; class ScOutlineTable { private: ScOutlineArray aColOutline; ScOutlineArray aRowOutline; public: ScOutlineTable(); ScOutlineTable( const ScOutlineTable& rOutline ); const ScOutlineArray* GetColArray() const { return &aColOutline; } ScOutlineArray* GetColArray() { return &aColOutline; } const ScOutlineArray* GetRowArray() const { return &aRowOutline; } ScOutlineArray* GetRowArray() { return &aRowOutline; } sal_Bool TestInsertCol( SCSIZE nSize ); void InsertCol( SCCOL nStartCol, SCSIZE nSize ); sal_Bool DeleteCol( SCCOL nStartCol, SCSIZE nSize ); // TRUE: Undo nur ueber Original sal_Bool TestInsertRow( SCSIZE nSize ); void InsertRow( SCROW nStartRow, SCSIZE nSize ); sal_Bool DeleteRow( SCROW nStartRow, SCSIZE nSize ); }; class ScSubOutlineIterator { private: ScOutlineArray* pArray; SCCOLROW nStart; SCCOLROW nEnd; sal_uInt16 nSubLevel; sal_uInt16 nSubEntry; sal_uInt16 nCount; sal_uInt16 nDepth; public: ScSubOutlineIterator( ScOutlineArray* pOutlineArray ); ScSubOutlineIterator( ScOutlineArray* pOutlineArray, sal_uInt16 nLevel, sal_uInt16 nEntry ); ScOutlineEntry* GetNext(); sal_uInt16 LastLevel() const; sal_uInt16 LastEntry() const; void DeleteLast(); }; #endif