/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef SD_FRAMEWORK_CHANGE_REQUEST_QUEUE_PROCESSOR_HXX #define SD_FRAMEWORK_CHANGE_REQUEST_QUEUE_PROCESSOR_HXX #include "ChangeRequestQueue.hxx" #include #include #include #include #include #include #include namespace sd { namespace framework { class ConfigurationController; class ConfigurationUpdater; /** The ChangeRequestQueueProcessor ownes the ChangeRequestQueue and processes the configuration change requests. When after processing one entry the queue is empty then the XConfigurationController::update() method is called so that the changes made to the local XConfiguration reference are reflected by the UI. Queue entries are processed asynchronously by calling PostUserEvent(). */ class ChangeRequestQueueProcessor { public: /** The queue processor is created with a reference to an ConfigurationController so that its UpdateConfiguration() method can be called when the queue becomes empty. */ ChangeRequestQueueProcessor ( const ::rtl::Reference& rxController, const ::boost::shared_ptr& rpUpdater); ~ChangeRequestQueueProcessor (void); /** Sets the configuration who will be changed by subsequent change requests. This method should be called only by the configuration controller who owns the configuration. */ void SetConfiguration ( const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::framework::XConfiguration>& rxConfiguration); /** The given request is appended to the end of the queue and will eventually be processed when all other entries in front of it have been processed. */ void AddRequest (const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::framework::XConfigurationChangeRequest>& rxRequest); /** Returns when the queue is empty. */ bool IsEmpty (void) const; /** Process all events in the queue synchronously.

This method is typically called when the framework is shut down to establish an empty configuration.

*/ void ProcessUntilEmpty (void); /** Process the first event in queue. */ void ProcessOneEvent (void); /** Remove all events from the queue.

This method is typically called when the framework is shut down to avoid the processing of still pending activation requests.

*/ void Clear (void); private: mutable ::osl::Mutex maMutex; ChangeRequestQueue maQueue; /** The id returned by the last PostUserEvent() call. This id is stored so that a pending user event can be removed whent he queue processor is destroyed. */ sal_uIntPtr mnUserEventId; ::com::sun::star::uno::Reference< ::com::sun::star::drawing::framework::XConfiguration> mxConfiguration; ::rtl::Reference mpConfigurationController; ::boost::shared_ptr mpConfigurationUpdater; /** Initiate the processing of the entries in the queue. The actual processing starts asynchronously. */ void StartProcessing (void); /** Callback function for the PostUserEvent() call. */ DECL_LINK(ProcessEvent,void*); }; } } // end of namespace sd::framework #endif