/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef SD_FRAMEWORK_RESOURCE_MANAGER_HXX #define SD_FRAMEWORK_RESOURCE_MANAGER_HXX #include "MutexOwner.hxx" #include #include #include #include #include namespace css = ::com::sun::star; namespace { typedef ::cppu::WeakComponentImplHelper1 < ::com::sun::star::drawing::framework::XConfigurationChangeListener > ResourceManagerInterfaceBase; } // end of anonymous namespace. namespace sd { namespace framework { /** Manage the activation state of one resource depending on the view in the center pane. The ResourceManager remembers in which configuration to activate and in which to deactivate the resource. When the resource is deactivated or activated manually by the user then the ResourceManager detects this and remembers it for the future. */ class ResourceManager : private sd::MutexOwner, public ResourceManagerInterfaceBase { public: ResourceManager ( const ::com::sun::star::uno::Reference< ::com::sun::star::frame::XController>& rxController, const ::com::sun::star::uno::Reference< ::com::sun::star::drawing::framework::XResourceId>& rxResourceId); virtual ~ResourceManager (void); /** Remember the given URL as one of a center pane view for which to activate the resource managed by the called object. */ void AddActiveMainView (const ::rtl::OUString& rsMainViewURL); virtual void SAL_CALL disposing (void); /** Allow the ResourceManager to make resource activation or deactivation requests. */ void Enable (void); /** Disable the resource management. When called, the ResourceManager requests the resource to be deactivated. Until enabled again it does not make any further requests for resource activation or deactivation. Call this for example to hide resources in read-only mode. */ void Disable (void); // XConfigurationChangeListener virtual void SAL_CALL notifyConfigurationChange ( const com::sun::star::drawing::framework::ConfigurationChangeEvent& rEvent) throw (com::sun::star::uno::RuntimeException); // XEventListener virtual void SAL_CALL disposing ( const com::sun::star::lang::EventObject& rEvent) throw (com::sun::star::uno::RuntimeException); protected: ::com::sun::star::uno::Reference mxConfigurationController; private: class MainViewContainer; ::boost::scoped_ptr mpActiveMainViewContainer; /// The resource managed by this class. css::uno::Reference mxResourceId; /// The anchor of the main view. css::uno::Reference mxMainViewAnchorId; ::rtl::OUString msCurrentMainViewURL; bool mbIsEnabled; void HandleMainViewSwitch ( const ::rtl::OUString& rsViewURL, const ::com::sun::star::uno::Reference< com::sun::star::drawing::framework::XConfiguration>& rxConfiguration, const bool bIsActivated); void HandleResourceRequest( bool bActivation, const ::com::sun::star::uno::Reference< com::sun::star::drawing::framework::XConfiguration>& rxConfiguration); void UpdateForMainViewShell (void); }; } } // end of namespace sd::framework #endif