/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_sd.hxx" #include "fuediglu.hxx" #include #include #include #include #include "app.hrc" #include "strings.hrc" #include "res_bmp.hrc" #ifndef SD_WINDOW_SHELL_HXX #include "Window.hxx" #endif #include "drawdoc.hxx" #ifndef SD_FRAMW_VIEW_HXX #include "FrameView.hxx" #endif #include "View.hxx" #include "ViewShell.hxx" #include "ViewShellBase.hxx" #include "ToolBarManager.hxx" namespace sd { TYPEINIT1( FuEditGluePoints, FuDraw ); /************************************************************************* |* |* Konstruktor |* \************************************************************************/ FuEditGluePoints::FuEditGluePoints ( ViewShell* pViewSh, ::sd::Window* pWin, ::sd::View* pView, SdDrawDocument* pDoc, SfxRequest& rReq) : FuDraw(pViewSh, pWin, pView, pDoc, rReq) //Solution: Add Shift+UP/DOWN/LEFT/RIGHT key to move the position of insert point, //and SHIFT+ENTER key to decide the postion and draw the new insert point ,bBeginInsertPoint(sal_False), oldPoint(0,0) { } FunctionReference FuEditGluePoints::Create( ViewShell* pViewSh, ::sd::Window* pWin, ::sd::View* pView, SdDrawDocument* pDoc, SfxRequest& rReq, bool bPermanent ) { FuEditGluePoints* pFunc; FunctionReference xFunc( pFunc = new FuEditGluePoints( pViewSh, pWin, pView, pDoc, rReq ) ); xFunc->DoExecute(rReq); pFunc->SetPermanent( bPermanent ); return xFunc; } void FuEditGluePoints::DoExecute( SfxRequest& rReq ) { FuDraw::DoExecute( rReq ); mpView->SetInsGluePointMode(sal_False); mpViewShell->GetViewShellBase().GetToolBarManager()->AddToolBar( ToolBarManager::TBG_FUNCTION, ToolBarManager::msGluePointsToolBar); } /************************************************************************* |* |* Destruktor |* \************************************************************************/ FuEditGluePoints::~FuEditGluePoints() { mpView->BrkAction(); mpView->UnmarkAllGluePoints(); mpView->SetInsGluePointMode(sal_False); } /************************************************************************* |* |* MouseButtonDown-event |* \************************************************************************/ sal_Bool FuEditGluePoints::MouseButtonDown(const MouseEvent& rMEvt) { mpView->SetActualWin( mpWindow ); sal_Bool bReturn = FuDraw::MouseButtonDown(rMEvt); if (mpView->IsAction()) { if (rMEvt.IsRight()) mpView->BckAction(); return sal_True; } if (rMEvt.IsLeft()) { bReturn = sal_True; sal_uInt16 nHitLog = sal_uInt16 ( mpWindow->PixelToLogic(Size(HITPIX,0)).Width() ); sal_uInt16 nDrgLog = sal_uInt16 ( mpWindow->PixelToLogic(Size(DRGPIX,0)).Width() ); mpWindow->CaptureMouse(); SdrViewEvent aVEvt; SdrHitKind eHit = mpView->PickAnything(rMEvt, SDRMOUSEBUTTONDOWN, aVEvt); if (eHit == SDRHIT_HANDLE) { /****************************************************************** * Handle draggen ******************************************************************/ SdrHdl* pHdl = aVEvt.pHdl; if (mpView->IsGluePointMarked(aVEvt.pObj, aVEvt.nGlueId) && rMEvt.IsShift()) { mpView->UnmarkGluePoint(aVEvt.pObj, aVEvt.nGlueId, aVEvt.pPV); pHdl = NULL; } if (pHdl) { // Handle draggen mpView->BegDragObj(aMDPos, (OutputDevice*) NULL, aVEvt.pHdl, nDrgLog); } } else if (eHit == SDRHIT_MARKEDOBJECT && mpView->IsInsGluePointMode()) { /****************************************************************** * Klebepunkt einfuegen ******************************************************************/ mpView->BegInsGluePoint(aMDPos); } else if (eHit == SDRHIT_MARKEDOBJECT && rMEvt.IsMod1()) { /****************************************************************** * Klebepunkt selektieren ******************************************************************/ if (!rMEvt.IsShift()) mpView->UnmarkAllGluePoints(); mpView->BegMarkGluePoints(aMDPos); } else if (eHit == SDRHIT_MARKEDOBJECT && !rMEvt.IsShift() && !rMEvt.IsMod2()) { /****************************************************************** * Objekt verschieben ******************************************************************/ mpView->BegDragObj(aMDPos, (OutputDevice*) NULL, NULL, nDrgLog); } else if (eHit == SDRHIT_GLUEPOINT) { /****************************************************************** * Klebepunkt selektieren ******************************************************************/ if (!rMEvt.IsShift()) mpView->UnmarkAllGluePoints(); mpView->MarkGluePoint(aVEvt.pObj, aVEvt.nGlueId, aVEvt.pPV); SdrHdl* pHdl = mpView->GetGluePointHdl(aVEvt.pObj, aVEvt.nGlueId); if (pHdl) { mpView->BegDragObj(aMDPos, (OutputDevice*) NULL, pHdl, nDrgLog); } } else { /****************************************************************** * Objekt selektieren oder draggen ******************************************************************/ if (!rMEvt.IsShift() && !rMEvt.IsMod2() && eHit == SDRHIT_UNMARKEDOBJECT) { mpView->UnmarkAllObj(); } sal_Bool bMarked = sal_False; if (!rMEvt.IsMod1()) { if (rMEvt.IsMod2()) { bMarked = mpView->MarkNextObj(aMDPos, nHitLog, rMEvt.IsShift()); } else { bMarked = mpView->MarkObj(aMDPos, nHitLog, rMEvt.IsShift()); } } if (bMarked && (!rMEvt.IsShift() || eHit == SDRHIT_MARKEDOBJECT)) { // Objekt verschieben mpView->BegDragObj(aMDPos, (OutputDevice*) NULL, aVEvt.pHdl, nDrgLog); } else if (mpView->AreObjectsMarked()) { /************************************************************** * Klebepunkt selektieren **************************************************************/ if (!rMEvt.IsShift()) mpView->UnmarkAllGluePoints(); mpView->BegMarkGluePoints(aMDPos); } else { /************************************************************** * Objekt selektieren **************************************************************/ mpView->BegMarkObj(aMDPos); } } ForcePointer(&rMEvt); } return bReturn; } /************************************************************************* |* |* MouseMove-event |* \************************************************************************/ sal_Bool FuEditGluePoints::MouseMove(const MouseEvent& rMEvt) { mpView->SetActualWin( mpWindow ); FuDraw::MouseMove(rMEvt); if (mpView->IsAction()) { Point aPix(rMEvt.GetPosPixel()); Point aPnt( mpWindow->PixelToLogic(aPix) ); ForceScroll(aPix); mpView->MovAction(aPnt); } ForcePointer(&rMEvt); return sal_True; } /************************************************************************* |* |* MouseButtonUp-event |* \************************************************************************/ sal_Bool FuEditGluePoints::MouseButtonUp(const MouseEvent& rMEvt) { mpView->SetActualWin( mpWindow ); sal_Bool bReturn = sal_False; if (mpView->IsAction()) { bReturn = sal_True; mpView->EndAction(); } FuDraw::MouseButtonUp(rMEvt); sal_uInt16 nDrgLog = sal_uInt16 ( mpWindow->PixelToLogic(Size(DRGPIX,0)).Width() ); Point aPos = mpWindow->PixelToLogic( rMEvt.GetPosPixel() ); if (Abs(aMDPos.X() - aPos.X()) < nDrgLog && Abs(aMDPos.Y() - aPos.Y()) < nDrgLog && !rMEvt.IsShift() && !rMEvt.IsMod2()) { SdrViewEvent aVEvt; SdrHitKind eHit = mpView->PickAnything(rMEvt, SDRMOUSEBUTTONDOWN, aVEvt); if (eHit == SDRHIT_NONE) { // Klick auf der Stelle: deselektieren mpView->UnmarkAllObj(); } } mpWindow->ReleaseMouse(); return bReturn; } /************************************************************************* |* |* Tastaturereignisse bearbeiten |* |* Wird ein KeyEvent bearbeitet, so ist der Return-Wert sal_True, andernfalls |* sal_False. |* \************************************************************************/ sal_Bool FuEditGluePoints::KeyInput(const KeyEvent& rKEvt) { mpView->SetActualWin( mpWindow ); //Solution: Add Shift+UP/DOWN/LEFT/RIGHT key to move the position of insert point, //and SHIFT+ENTER key to decide the postion and draw the new insert point sal_Bool bReturn = sal_False; switch (rKEvt.GetKeyCode().GetCode()) { case KEY_UP: case KEY_DOWN: case KEY_LEFT: case KEY_RIGHT: { if(rKEvt.GetKeyCode().IsShift()&& mpView->IsInsGluePointMode() ){ long nX = 0; long nY = 0; sal_uInt16 nCode = rKEvt.GetKeyCode().GetCode(); if (nCode == KEY_UP) { // Scroll nach oben nX = 0; nY =-1; } else if (nCode == KEY_DOWN) { // Scroll nach unten nX = 0; nY = 1; } else if (nCode == KEY_LEFT) { // Scroll nach links nX =-1; nY = 0; } else if (nCode == KEY_RIGHT) { // Scroll nach rechts nX = 1; nY = 0; } Point centerPoint; Rectangle rect = mpView->GetMarkedObjRect(); centerPoint = mpWindow->LogicToPixel(rect.Center()); Point aPoint = bBeginInsertPoint? oldPoint:centerPoint; Point ePoint = aPoint + Point(nX,nY); mpWindow->SetPointerPosPixel(ePoint); //simulate mouse move action MouseEvent eMevt(ePoint,1,2,MOUSE_LEFT, 0); MouseMove(eMevt); Point aPix(eMevt.GetPosPixel()); oldPoint = ePoint; bBeginInsertPoint = sal_True; bReturn = sal_True; } } break; case KEY_RETURN: if(rKEvt.GetKeyCode().IsShift() && mpView->IsInsGluePointMode() ) { if(bBeginInsertPoint) { mpWindow->SetPointerPosPixel(oldPoint); //simulate mouse button down action MouseEvent aMevt(oldPoint,1,3,MOUSE_LEFT,KEY_SHIFT); // MT IA2: Not used? // sal_uInt16 ubuttons = aMevt.GetButtons(); // sal_uInt16 uMod = aMevt.GetModifier(); MouseButtonDown(aMevt); mpWindow->CaptureMouse(); //simulate mouse button up action MouseEvent rMEvt(oldPoint+Point(0,0),1,17, MOUSE_LEFT, KEY_SHIFT); MouseButtonUp(rMEvt); bReturn= sal_True; } } break; } if(!bReturn) bReturn = FuDraw::KeyInput(rKEvt); return bReturn; } //Solution: Add Shift+UP/DOWN/LEFT/RIGHT key to move the position of insert point, //and SHIFT+ENTER key to decide the postion and draw the new insert point void FuEditGluePoints::ForcePointer(const MouseEvent* pMEvt) { if(bBeginInsertPoint && pMEvt) { MouseEvent aMEvt(pMEvt->GetPosPixel(), pMEvt->GetClicks(), pMEvt->GetMode(), pMEvt->GetButtons(), pMEvt->GetModifier() & ~KEY_SHIFT); FuDraw::ForcePointer(&aMEvt); } else { FuDraw::ForcePointer(pMEvt); } } /************************************************************************* |* |* Command-event |* \************************************************************************/ sal_Bool FuEditGluePoints::Command(const CommandEvent& rCEvt) { mpView->SetActualWin( mpWindow ); return FuPoor::Command( rCEvt ); } /************************************************************************* |* |* Funktion aktivieren |* \************************************************************************/ void FuEditGluePoints::Activate() { mpView->SetGluePointEditMode(); FuDraw::Activate(); } /************************************************************************* |* |* Funktion deaktivieren |* \************************************************************************/ void FuEditGluePoints::Deactivate() { mpView->SetGluePointEditMode( sal_False ); FuDraw::Deactivate(); } /************************************************************************* |* |* Request verarbeiten |* \************************************************************************/ void FuEditGluePoints::ReceiveRequest(SfxRequest& rReq) { switch (rReq.GetSlot()) { case SID_GLUE_INSERT_POINT: { mpView->SetInsGluePointMode(!mpView->IsInsGluePointMode()); } break; case SID_GLUE_ESCDIR_LEFT: { mpView->SetMarkedGluePointsEscDir( SDRESC_LEFT, !mpView->IsMarkedGluePointsEscDir( SDRESC_LEFT ) ); } break; case SID_GLUE_ESCDIR_RIGHT: { mpView->SetMarkedGluePointsEscDir( SDRESC_RIGHT, !mpView->IsMarkedGluePointsEscDir( SDRESC_RIGHT ) ); } break; case SID_GLUE_ESCDIR_TOP: { mpView->SetMarkedGluePointsEscDir( SDRESC_TOP, !mpView->IsMarkedGluePointsEscDir( SDRESC_TOP ) ); } break; case SID_GLUE_ESCDIR_BOTTOM: { mpView->SetMarkedGluePointsEscDir( SDRESC_BOTTOM, !mpView->IsMarkedGluePointsEscDir( SDRESC_BOTTOM ) ); } break; case SID_GLUE_PERCENT: { const SfxItemSet* pSet = rReq.GetArgs(); const SfxPoolItem& rItem = pSet->Get(SID_GLUE_PERCENT); sal_Bool bPercent = ((const SfxBoolItem&) rItem).GetValue(); mpView->SetMarkedGluePointsPercent(bPercent); } break; case SID_GLUE_HORZALIGN_CENTER: { mpView->SetMarkedGluePointsAlign(sal_False, SDRHORZALIGN_CENTER); } break; case SID_GLUE_HORZALIGN_LEFT: { mpView->SetMarkedGluePointsAlign(sal_False, SDRHORZALIGN_LEFT); } break; case SID_GLUE_HORZALIGN_RIGHT: { mpView->SetMarkedGluePointsAlign(sal_False, SDRHORZALIGN_RIGHT); } break; case SID_GLUE_VERTALIGN_CENTER: { mpView->SetMarkedGluePointsAlign(sal_True, SDRVERTALIGN_CENTER); } break; case SID_GLUE_VERTALIGN_TOP: { mpView->SetMarkedGluePointsAlign(sal_True, SDRVERTALIGN_TOP); } break; case SID_GLUE_VERTALIGN_BOTTOM: { mpView->SetMarkedGluePointsAlign(sal_True, SDRVERTALIGN_BOTTOM); } break; } // Zum Schluss Basisklasse rufen FuPoor::ReceiveRequest(rReq); } } // end of namespace sd