/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef SD_FU_SELECTION_HXX #define SD_FU_SELECTION_HXX #include "fudraw.hxx" #include class SdrHdl; class SdrObject; class Sound; namespace sd { class FuSelection : public FuDraw { public: TYPEINFO(); static FunctionReference Create( ViewShell* pViewSh, ::sd::Window* pWin, ::sd::View* pView, SdDrawDocument* pDoc, SfxRequest& rReq ); virtual void DoExecute( SfxRequest& rReq ); // Mouse- & Key-Events virtual sal_Bool KeyInput(const KeyEvent& rKEvt); virtual sal_Bool MouseMove(const MouseEvent& rMEvt); virtual sal_Bool MouseButtonUp(const MouseEvent& rMEvt); virtual sal_Bool MouseButtonDown(const MouseEvent& rMEvt); virtual void Activate(); // Function aktivieren virtual void Deactivate(); // Function deaktivieren virtual void SelectionHasChanged(); void SetEditMode(sal_uInt16 nMode); sal_uInt16 GetEditMode() { return nEditMode; } sal_Bool AnimateObj(SdrObject* pObj, const Point& rPos); /** is called when the currenct function should be aborted.

This is used when a function gets a KEY_ESCAPE but can also be called directly. @returns true if a active function was aborted */ virtual bool cancel(); //Solution: let mouse cursor move virtual void ForcePointer(const MouseEvent* pMEvt = NULL); protected: FuSelection (ViewShell* pViewSh, ::sd::Window* pWin, ::sd::View* pView, SdDrawDocument* pDoc, SfxRequest& rReq); virtual ~FuSelection(); sal_Bool bTempRotation; sal_Bool bSelectionChanged; sal_Bool bHideAndAnimate; SdrHdl* pHdl; sal_Bool bSuppressChangesOfSelection; sal_Bool bMirrorSide0; sal_uInt16 nEditMode; ::com::sun::star::uno::Reference< ::com::sun::star::media::XPlayer > mxPlayer; private: /** This pointer stores a canidate for assigning a style in the water can mode between mouse button down and mouse button up. */ SdrObject* pWaterCanCandidate; /** Find the object under the given test point without selecting it. @param rTestPoint The coordinates at which to search for a shape. @return The shape at the test point. When there is no shape at this position then NULL is returned. */ SdrObject* pickObject (const Point& rTestPoint); //Solution: Add Shift+UP/DOWN/LEFT/RIGHT key to move the position of insert point, //and SHIFT+ENTER key to decide the postion and draw the new insert point sal_Bool bBeginInsertPoint; Point oldPoint; //Solution: let mouse cursor move sal_Bool bMovedToCenterPoint; }; } // end of namespace sd #endif // _SD_FUSEL_HXX