/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #include "precompiled_sd.hxx" #include "model/SlsVisualState.hxx" #include "model/SlsPageDescriptor.hxx" #include "controller/SlsAnimator.hxx" namespace sd { namespace slidesorter { namespace model { VisualState::VisualState (const sal_Int32 nPageId) : mnPageId(nPageId), meCurrentVisualState(VS_None), meOldVisualState(VS_None), mnVisualStateBlend(1.0), mnStateAnimationId(controller::Animator::NotAnAnimationId), maLocationOffset(0,0), mnLocationAnimationId(controller::Animator::NotAnAnimationId), mnButtonAlpha(1.0), mnButtonBarAlpha(1.0), mnButtonAlphaAnimationId(controller::Animator::NotAnAnimationId) { } VisualState::~VisualState (void) { if (mnStateAnimationId != controller::Animator::NotAnAnimationId || mnLocationAnimationId != controller::Animator::NotAnAnimationId) { OSL_ASSERT(mnStateAnimationId == controller::Animator::NotAnAnimationId); OSL_ASSERT(mnLocationAnimationId == controller::Animator::NotAnAnimationId); } } VisualState::State VisualState::GetCurrentVisualState (void) const { return meCurrentVisualState; } VisualState::State VisualState::GetOldVisualState (void) const { return meOldVisualState; } void VisualState::SetVisualState (const State eState) { meOldVisualState = meCurrentVisualState; meCurrentVisualState = eState; mnVisualStateBlend = 1.0; } double VisualState::GetVisualStateBlend (void) const { return mnVisualStateBlend; } void VisualState::SetVisualStateBlend (const double nBlend) { mnVisualStateBlend = nBlend; } void VisualState::UpdateVisualState (const PageDescriptor& rDescriptor) { if (rDescriptor.HasState(PageDescriptor::ST_Excluded)) SetVisualState(VS_Excluded); else if (rDescriptor.HasState(PageDescriptor::ST_Current)) SetVisualState(VS_Current); else if (rDescriptor.HasState(PageDescriptor::ST_Focused)) SetVisualState(VS_Focused); else if (rDescriptor.HasState(PageDescriptor::ST_Selected)) SetVisualState(VS_Selected); else SetVisualState(VS_None); SetMouseOverState(rDescriptor.HasState(PageDescriptor::ST_MouseOver)); } void VisualState::SetMouseOverState (const bool bIsMouseOver) { mbOldMouseOverState = mbCurrentMouseOverState; mbCurrentMouseOverState = bIsMouseOver; } sal_Int32 VisualState::GetStateAnimationId (void) const { return mnStateAnimationId; } void VisualState::SetStateAnimationId (const sal_Int32 nAnimationId) { mnStateAnimationId = nAnimationId; } Point VisualState::GetLocationOffset (void) const { return maLocationOffset; } bool VisualState::SetLocationOffset (const Point& rOffset) { if (maLocationOffset != rOffset) { maLocationOffset = rOffset; return true; } else return false; } sal_Int32 VisualState::GetLocationAnimationId (void) const { return mnLocationAnimationId; } void VisualState::SetLocationAnimationId (const sal_Int32 nAnimationId) { mnLocationAnimationId = nAnimationId; } double VisualState::GetButtonAlpha (void) const { return mnButtonAlpha; } void VisualState::SetButtonAlpha (const double nAlpha) { mnButtonAlpha = nAlpha; } double VisualState::GetButtonBarAlpha (void) const { return mnButtonBarAlpha; } void VisualState::SetButtonBarAlpha (const double nAlpha) { mnButtonBarAlpha = nAlpha; } sal_Int32 VisualState::GetButtonAlphaAnimationId (void) const { return mnButtonAlphaAnimationId; } void VisualState::SetButtonAlphaAnimationId (const sal_Int32 nAnimationId) { mnButtonAlphaAnimationId = nAnimationId; } } } } // end of namespace ::sd::slidesorter::model