/************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ #ifndef INCLUDED_SLIDESHOW_EVENTQUEUE_HXX #define INCLUDED_SLIDESHOW_EVENTQUEUE_HXX #include #include #include "event.hxx" #include #include #include #include /* Definition of ActivitiesQueue class */ namespace slideshow { namespace internal { /** This class handles events in a presentation. Events are time instants where e.g. effects start. */ class EventQueue : private ::boost::noncopyable { public: EventQueue( ::boost::shared_ptr< ::canvas::tools::ElapsedTime > const & pPresTimer ); ~EventQueue(); /** Add the given event to the queue. The event is fired at, or shortly after, its Event::getActivationTime instant. */ bool addEvent( const EventSharedPtr& event ); /** Add the given event to the queue. The event is fired at, or shortly after, its Event::getActivationTime instant. The difference to addEvent() is that events added during process() are postponed to next process(). */ bool addEventForNextRound( const EventSharedPtr& event ); /** Another way to control the order of asynchronous event exeqution. Use this method to schedule events that are to be executed after all regular events that have no delay, even when they schedule new regular events without delay. */ bool addEventWhenQueueIsEmpty (const EventSharedPtr& rpEvent); /** Process the event queue. This method executes all events whose timeout has expired when calling this method (i.e. all events whose scheduled time is less or equal the current time). Check for the next available event's timeout via nextTimeout(), or whether the queue is empty altogether via isEmpty(). */ void process(); /** Query state of the queue @return false, if queue is empty, true otherwise */ bool isEmpty() const; /** Query timeout for the topmost event in the queue. @return Timeout in seconds, until the next event is ready. The time returned here is relative to the pres timer (i.e. the timer specified at the EventQueue constructor). When the queue is empty (i.e. isEmpty() returns true), the returned value is the highest representable double value (::std::numeric_limits::max()). If the topmost event in the queue is already pending, the timeout returned here will actually be negative. */ double nextTimeout() const; /** Remove all pending events from the queue. */ void clear(); /** Forces an empty queue, firing all events immediately without minding any times. @attention do only call from event loop, this calls process_()! */ void forceEmpty(); /** Gets the queue's timer object. */ ::boost::shared_ptr< ::canvas::tools::ElapsedTime > const & getTimer() const { return mpTimer; } private: mutable ::osl::Mutex maMutex; struct EventEntry : public ::std::unary_function { EventSharedPtr pEvent; double nTime; bool operator<( const EventEntry& ) const; // to leverage priority_queue's default compare EventEntry( EventSharedPtr const& p, double t ) : pEvent(p), nTime(t) {} }; typedef ::std::priority_queue< EventEntry > ImplQueueType; ImplQueueType maEvents; typedef ::std::vector EventEntryVector; EventEntryVector maNextEvents; ImplQueueType maNextNextEvents; void process_( bool bFireAllEvents ); // perform timing of events via relative time // measurements. The world time starts, when the // EventQueue object is created ::boost::shared_ptr< ::canvas::tools::ElapsedTime > mpTimer; }; } } #endif /* INCLUDED_SLIDESHOW_EVENTQUEUE_HXX */