/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef INCLUDED_SLIDESHOW_HSLCOLOR_HXX #define INCLUDED_SLIDESHOW_HSLCOLOR_HXX #include /* Definition of HSLColor class */ namespace slideshow { namespace internal { class RGBColor; /** HSL color space class. */ class HSLColor { public: HSLColor(); explicit HSLColor( ::cppcanvas::Color::IntSRGBA nRGBColor ); HSLColor( double nHue, double nSaturation, double nLuminance ); explicit HSLColor( const RGBColor& rColor ); /** Hue of the color. @return hue, is in the range [0,360] */ double getHue() const; /** Saturation of the color. @return saturation, is in the range [0,1] */ double getSaturation() const; /** Luminance of the color. @return luminance, is in the range [0,1] */ double getLuminance() const; /** Get the RGB red value. */ double getRed() const; /** Get the RGB green value. */ double getGreen() const; /** Get the RGB blue value. */ double getBlue() const; /** Create an RGB color object. */ RGBColor getRGBColor() const; struct HSLTriple { HSLTriple(); HSLTriple( double nHue, double nSaturation, double nLuminance ); double mnHue; double mnSaturation; double mnLuminance; }; private: // default copy/assignment are okay // HSLColor(const HSLColor&); // HSLColor& operator=( const HSLColor& ); HSLTriple maHSLTriple; /// Pre-calculated value, needed for conversion back to RGB double mnMagicValue; }; HSLColor operator+( const HSLColor& rLHS, const HSLColor& rRHS ); HSLColor operator*( const HSLColor& rLHS, const HSLColor& rRHS ); HSLColor operator*( double nFactor, const HSLColor& rRHS ); /** HSL color linear interpolator. @param t As usual, t must be in the [0,1] range @param bCCW When true, hue interpolation happens counter-clockwise */ HSLColor interpolate( const HSLColor& rFrom, const HSLColor& rTo, double t, bool bCCW=true ); } } #endif /* INCLUDED_SLIDESHOW_HSLCOLOR_HXX */