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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_svl.hxx" #include #include #include #include #include #include #include #include using ::com::sun::star::uno::Exception; // STATIC DATA ----------------------------------------------------------- DBG_NAME(SfxUndoAction) //======================================================================== TYPEINIT0(SfxUndoAction); TYPEINIT0(SfxListUndoAction); TYPEINIT0(SfxLinkUndoAction); TYPEINIT0(SfxRepeatTarget); //------------------------------------------------------------------------ SfxRepeatTarget::~SfxRepeatTarget() { } //------------------------------------------------------------------------ SfxUndoContext::~SfxUndoContext() { } //------------------------------------------------------------------------ sal_Bool SfxUndoAction::IsLinked() { return bLinked; } //------------------------------------------------------------------------ void SfxUndoAction::SetLinked( sal_Bool bIsLinked ) { bLinked = bIsLinked; } //------------------------------------------------------------------------ SfxUndoAction::~SfxUndoAction() { DBG_DTOR(SfxUndoAction, 0); DBG_ASSERT( !IsLinked(), "Gelinkte Action geloescht" ); } SfxUndoAction::SfxUndoAction() { DBG_CTOR(SfxUndoAction, 0); SetLinked( sal_False ); } //------------------------------------------------------------------------ sal_Bool SfxUndoAction::Merge( SfxUndoAction * ) { DBG_CHKTHIS(SfxUndoAction, 0); return sal_False; } //------------------------------------------------------------------------ XubString SfxUndoAction::GetComment() const { DBG_CHKTHIS(SfxUndoAction, 0); return XubString(); } //------------------------------------------------------------------------ sal_uInt16 SfxUndoAction::GetId() const { DBG_CHKTHIS(SfxUndoAction, 0); return 0; } //------------------------------------------------------------------------ XubString SfxUndoAction::GetRepeatComment(SfxRepeatTarget&) const { DBG_CHKTHIS(SfxUndoAction, 0); return GetComment(); } //------------------------------------------------------------------------ void SfxUndoAction::Undo() { // die sind nur konzeptuell pure virtual DBG_ERROR( "pure virtual function called: SfxUndoAction::Undo()" ); } //------------------------------------------------------------------------ void SfxUndoAction::UndoWithContext( SfxUndoContext& i_context ) { (void)i_context; Undo(); } //------------------------------------------------------------------------ void SfxUndoAction::Redo() { // die sind nur konzeptuell pure virtual DBG_ERROR( "pure virtual function called: SfxUndoAction::Redo()" ); } //------------------------------------------------------------------------ void SfxUndoAction::RedoWithContext( SfxUndoContext& i_context ) { (void)i_context; Redo(); } //------------------------------------------------------------------------ void SfxUndoAction::Repeat(SfxRepeatTarget&) { // die sind nur konzeptuell pure virtual DBG_ERROR( "pure virtual function called: SfxUndoAction::Repeat()" ); } //------------------------------------------------------------------------ sal_Bool SfxUndoAction::CanRepeat(SfxRepeatTarget&) const { return sal_True; } //======================================================================== typedef ::std::vector< SfxUndoListener* > UndoListeners; struct SVL_DLLPRIVATE SfxUndoManager_Data { ::osl::Mutex aMutex; SfxUndoArray* pUndoArray; SfxUndoArray* pActUndoArray; SfxUndoArray* pFatherUndoArray; sal_Int32 mnMarks; sal_Int32 mnEmptyMark; bool mbUndoEnabled; bool mbDoing; bool mbClearUntilTopLevel; UndoListeners aListeners; SfxUndoManager_Data( size_t i_nMaxUndoActionCount ) :pUndoArray( new SfxUndoArray( i_nMaxUndoActionCount ) ) ,pActUndoArray( NULL ) ,pFatherUndoArray( NULL ) ,mnMarks( 0 ) ,mnEmptyMark(MARK_INVALID) ,mbUndoEnabled( true ) ,mbDoing( false ) ,mbClearUntilTopLevel( false ) { pActUndoArray = pUndoArray; } ~SfxUndoManager_Data() { delete pUndoArray; } }; //======================================================================== namespace svl { namespace undo { namespace impl { //-------------------------------------------------------------------- class SVL_DLLPRIVATE LockGuard { public: LockGuard( SfxUndoManager& i_manager ) :m_manager( i_manager ) { m_manager.ImplEnableUndo_Lock( false ); } ~LockGuard() { m_manager.ImplEnableUndo_Lock( true ); } private: SfxUndoManager& m_manager; }; //-------------------------------------------------------------------- typedef void ( SfxUndoListener::*UndoListenerVoidMethod )(); typedef void ( SfxUndoListener::*UndoListenerStringMethod )( const String& ); //-------------------------------------------------------------------- struct SVL_DLLPRIVATE NotifyUndoListener : public ::std::unary_function< SfxUndoListener*, void > { NotifyUndoListener() :m_notificationMethod( NULL ) ,m_altNotificationMethod( NULL ) ,m_sActionComment() { } NotifyUndoListener( UndoListenerVoidMethod i_notificationMethod ) :m_notificationMethod( i_notificationMethod ) ,m_altNotificationMethod( NULL ) ,m_sActionComment() { } NotifyUndoListener( UndoListenerStringMethod i_notificationMethod, const String& i_actionComment ) :m_notificationMethod( NULL ) ,m_altNotificationMethod( i_notificationMethod ) ,m_sActionComment( i_actionComment ) { } bool is() const { return ( m_notificationMethod != NULL ) || ( m_altNotificationMethod != NULL ); } void operator()( SfxUndoListener* i_listener ) const { OSL_PRECOND( is(), "NotifyUndoListener: this will crash!" ); if ( m_altNotificationMethod != NULL ) { ( i_listener->*m_altNotificationMethod )( m_sActionComment ); } else { ( i_listener->*m_notificationMethod )(); } } private: UndoListenerVoidMethod m_notificationMethod; UndoListenerStringMethod m_altNotificationMethod; String m_sActionComment; }; //-------------------------------------------------------------------- class SVL_DLLPRIVATE UndoManagerGuard { public: UndoManagerGuard( SfxUndoManager_Data& i_managerData ) :m_rManagerData( i_managerData ) ,m_aGuard( i_managerData.aMutex ) ,m_notifiers() { } ~UndoManagerGuard(); void clear() { m_aGuard.clear(); } void reset() { m_aGuard.reset(); } void cancelNotifications() { m_notifiers.clear(); } /** marks the given Undo action for deletion The Undo action will be put into a list, whose members will be deleted from within the destructor of the UndoManagerGuard. This deletion will happen without the UndoManager's mutex locked. */ void markForDeletion( SfxUndoAction* i_action ) { // remember if ( i_action ) m_aUndoActionsCleanup.push_back( i_action ); } /** schedules the given SfxUndoListener method to be called for all registered listeners. The notification will happen after the Undo manager's mutex has been released, and after all pending deletions of Undo actions are done. */ void scheduleNotification( UndoListenerVoidMethod i_notificationMethod ) { m_notifiers.push_back( NotifyUndoListener( i_notificationMethod ) ); } void scheduleNotification( UndoListenerStringMethod i_notificationMethod, const String& i_actionComment ) { m_notifiers.push_back( NotifyUndoListener( i_notificationMethod, i_actionComment ) ); } private: SfxUndoManager_Data& m_rManagerData; ::osl::ResettableMutexGuard m_aGuard; ::std::list< SfxUndoAction* > m_aUndoActionsCleanup; ::std::list< NotifyUndoListener > m_notifiers; }; UndoManagerGuard::~UndoManagerGuard() { // copy members UndoListeners aListenersCopy( m_rManagerData.aListeners ); // release mutex m_aGuard.clear(); // delete all actions while ( !m_aUndoActionsCleanup.empty() ) { SfxUndoAction* pAction = m_aUndoActionsCleanup.front(); m_aUndoActionsCleanup.pop_front(); try { delete pAction; } catch( const Exception& ) { DBG_UNHANDLED_EXCEPTION(); } } // handle scheduled notification for ( ::std::list< NotifyUndoListener >::const_iterator notifier = m_notifiers.begin(); notifier != m_notifiers.end(); ++notifier ) { if ( notifier->is() ) ::std::for_each( aListenersCopy.begin(), aListenersCopy.end(), *notifier ); } } } } } using namespace ::svl::undo::impl; //======================================================================== SfxUndoManager::SfxUndoManager( size_t nMaxUndoActionCount ) :m_pData( new SfxUndoManager_Data( nMaxUndoActionCount ) ) { } //------------------------------------------------------------------------ SfxUndoManager::~SfxUndoManager() { UndoListeners aListenersCopy; { UndoManagerGuard aGuard( *m_pData ); aListenersCopy = m_pData->aListeners; } ::std::for_each( aListenersCopy.begin(), aListenersCopy.end(), NotifyUndoListener( &SfxUndoListener::undoManagerDying ) ); } //------------------------------------------------------------------------ void SfxUndoManager::EnableUndo( bool i_enable ) { UndoManagerGuard aGuard( *m_pData ); ImplEnableUndo_Lock( i_enable ); } //------------------------------------------------------------------------ void SfxUndoManager::ImplEnableUndo_Lock( bool const i_enable ) { if ( m_pData->mbUndoEnabled == i_enable ) return; m_pData->mbUndoEnabled = i_enable; } //------------------------------------------------------------------------ bool SfxUndoManager::IsUndoEnabled() const { UndoManagerGuard aGuard( *m_pData ); return ImplIsUndoEnabled_Lock(); } //------------------------------------------------------------------------ bool SfxUndoManager::ImplIsUndoEnabled_Lock() const { return m_pData->mbUndoEnabled; } //------------------------------------------------------------------------ void SfxUndoManager::SetMaxUndoActionCount( size_t nMaxUndoActionCount ) { UndoManagerGuard aGuard( *m_pData ); // Remove entries from the pActUndoArray when we have to reduce // the number of entries due to a lower nMaxUndoActionCount. // Both redo and undo action entries will be removed until we reached the // new nMaxUndoActionCount. long nNumToDelete = m_pData->pActUndoArray->aUndoActions.size() - nMaxUndoActionCount; while ( nNumToDelete > 0 ) { size_t nPos = m_pData->pActUndoArray->aUndoActions.size(); if ( nPos > m_pData->pActUndoArray->nCurUndoAction ) { SfxUndoAction* pAction = m_pData->pActUndoArray->aUndoActions[nPos-1].pAction; if ( !pAction->IsLinked() ) { aGuard.markForDeletion( pAction ); m_pData->pActUndoArray->aUndoActions.Remove( nPos-1 ); --nNumToDelete; } } if ( nNumToDelete > 0 && m_pData->pActUndoArray->nCurUndoAction > 0 ) { SfxUndoAction* pAction = m_pData->pActUndoArray->aUndoActions[0].pAction; if ( !pAction->IsLinked() ) { aGuard.markForDeletion( pAction ); m_pData->pActUndoArray->aUndoActions.Remove(0); --m_pData->pActUndoArray->nCurUndoAction; --nNumToDelete; } } if ( nPos == m_pData->pActUndoArray->aUndoActions.size() ) break; // Cannot delete more entries } m_pData->pActUndoArray->nMaxUndoActions = nMaxUndoActionCount; } //------------------------------------------------------------------------ size_t SfxUndoManager::GetMaxUndoActionCount() const { UndoManagerGuard aGuard( *m_pData ); return m_pData->pActUndoArray->nMaxUndoActions; } //------------------------------------------------------------------------ void SfxUndoManager::ImplClearCurrentLevel_NoNotify( UndoManagerGuard& i_guard ) { // clear array while ( !m_pData->pActUndoArray->aUndoActions.empty() ) { size_t deletePos = m_pData->pActUndoArray->aUndoActions.size() - 1; SfxUndoAction* pAction = m_pData->pActUndoArray->aUndoActions[ deletePos ].pAction; i_guard.markForDeletion( pAction ); m_pData->pActUndoArray->aUndoActions.Remove( deletePos ); } m_pData->pActUndoArray->nCurUndoAction = 0; m_pData->mnMarks = 0; m_pData->mnEmptyMark = MARK_INVALID; } //------------------------------------------------------------------------ void SfxUndoManager::Clear() { UndoManagerGuard aGuard( *m_pData ); OSL_ENSURE( !ImplIsInListAction_Lock(), "SfxUndoManager::Clear: suspicious call - do you really wish to clear the current level?" ); ImplClearCurrentLevel_NoNotify( aGuard ); // notify listeners aGuard.scheduleNotification( &SfxUndoListener::cleared ); } //------------------------------------------------------------------------ void SfxUndoManager::ClearAllLevels() { UndoManagerGuard aGuard( *m_pData ); ImplClearCurrentLevel_NoNotify( aGuard ); if ( ImplIsInListAction_Lock() ) { m_pData->mbClearUntilTopLevel = true; } else { aGuard.scheduleNotification( &SfxUndoListener::cleared ); } } //------------------------------------------------------------------------ void SfxUndoManager::ImplClearRedo_NoLock( bool const i_currentLevel ) { UndoManagerGuard aGuard( *m_pData ); ImplClearRedo( aGuard, i_currentLevel ); } //------------------------------------------------------------------------ void SfxUndoManager::ClearRedo() { OSL_ENSURE( !IsInListAction(), "SfxUndoManager::ClearRedo: suspicious call - do you really wish to clear the current level?" ); ImplClearRedo_NoLock( CurrentLevel ); } //------------------------------------------------------------------------ void SfxUndoManager::Reset() { UndoManagerGuard aGuard( *m_pData ); // clear all locks while ( !ImplIsUndoEnabled_Lock() ) ImplEnableUndo_Lock( true ); // cancel all list actions while ( IsInListAction() ) ImplLeaveListAction( false, aGuard ); // clear both stacks ImplClearCurrentLevel_NoNotify( aGuard ); // cancel the notifications scheduled by ImplLeaveListAction, // as we want to do an own, dedicated notification aGuard.cancelNotifications(); // schedule notification aGuard.scheduleNotification( &SfxUndoListener::resetAll ); } //------------------------------------------------------------------------ void SfxUndoManager::ImplClearUndo( UndoManagerGuard& i_guard ) { while ( m_pData->pActUndoArray->nCurUndoAction > 0 ) { SfxUndoAction* pUndoAction = m_pData->pActUndoArray->aUndoActions[0].pAction; m_pData->pActUndoArray->aUndoActions.Remove( 0 ); i_guard.markForDeletion( pUndoAction ); --m_pData->pActUndoArray->nCurUndoAction; } // TODO: notifications? We don't have clearedUndo, only cleared and clearedRedo at the SfxUndoListener } //------------------------------------------------------------------------ void SfxUndoManager::ImplClearRedo( UndoManagerGuard& i_guard, bool const i_currentLevel ) { SfxUndoArray* pUndoArray = ( i_currentLevel == IUndoManager::CurrentLevel ) ? m_pData->pActUndoArray : m_pData->pUndoArray; // clearance while ( pUndoArray->aUndoActions.size() > pUndoArray->nCurUndoAction ) { size_t deletePos = pUndoArray->aUndoActions.size() - 1; SfxUndoAction* pAction = pUndoArray->aUndoActions[ deletePos ].pAction; pUndoArray->aUndoActions.Remove( deletePos ); i_guard.markForDeletion( pAction ); } // notification - only if the top level's stack was cleared if ( i_currentLevel == IUndoManager::TopLevel ) i_guard.scheduleNotification( &SfxUndoListener::clearedRedo ); } //------------------------------------------------------------------------ bool SfxUndoManager::ImplAddUndoAction_NoNotify( SfxUndoAction *pAction, bool bTryMerge, bool bClearRedo, UndoManagerGuard& i_guard ) { if ( !ImplIsUndoEnabled_Lock() || ( m_pData->pActUndoArray->nMaxUndoActions == 0 ) ) { i_guard.markForDeletion( pAction ); return false; } // merge, if required SfxUndoAction* pMergeWithAction = m_pData->pActUndoArray->nCurUndoAction ? m_pData->pActUndoArray->aUndoActions[m_pData->pActUndoArray->nCurUndoAction-1].pAction : NULL; if ( bTryMerge && ( !pMergeWithAction || !pMergeWithAction->Merge( pAction ) ) ) { i_guard.markForDeletion( pAction ); return false; } // clear redo stack, if requested if ( bClearRedo && ( ImplGetRedoActionCount_Lock( CurrentLevel ) > 0 ) ) ImplClearRedo( i_guard, IUndoManager::CurrentLevel ); // respect max number if( m_pData->pActUndoArray == m_pData->pUndoArray ) { while( m_pData->pActUndoArray->aUndoActions.size() >= m_pData->pActUndoArray->nMaxUndoActions && !m_pData->pActUndoArray->aUndoActions[0].pAction->IsLinked() ) { i_guard.markForDeletion( m_pData->pActUndoArray->aUndoActions[0].pAction ); m_pData->pActUndoArray->aUndoActions.Remove(0); --m_pData->pActUndoArray->nCurUndoAction; } } // append new action m_pData->pActUndoArray->aUndoActions.Insert( pAction, m_pData->pActUndoArray->nCurUndoAction++ ); return true; } //------------------------------------------------------------------------ void SfxUndoManager::AddUndoAction( SfxUndoAction *pAction, sal_Bool bTryMerge ) { UndoManagerGuard aGuard( *m_pData ); // add if ( ImplAddUndoAction_NoNotify( pAction, bTryMerge, true, aGuard ) ) { // notify listeners aGuard.scheduleNotification( &SfxUndoListener::undoActionAdded, pAction->GetComment() ); } } //------------------------------------------------------------------------ size_t SfxUndoManager::GetUndoActionCount( bool const i_currentLevel ) const { UndoManagerGuard aGuard( *m_pData ); const SfxUndoArray* pUndoArray = i_currentLevel ? m_pData->pActUndoArray : m_pData->pUndoArray; return pUndoArray->nCurUndoAction; } //------------------------------------------------------------------------ XubString SfxUndoManager::GetUndoActionComment( size_t nNo, bool const i_currentLevel ) const { UndoManagerGuard aGuard( *m_pData ); String sComment; const SfxUndoArray* pUndoArray = i_currentLevel ? m_pData->pActUndoArray : m_pData->pUndoArray; DBG_ASSERT( nNo < pUndoArray->nCurUndoAction, "svl::SfxUndoManager::GetUndoActionComment: illegal index!" ); if( nNo < pUndoArray->nCurUndoAction ) { sComment = pUndoArray->aUndoActions[ pUndoArray->nCurUndoAction - 1 - nNo ].pAction->GetComment(); } return sComment; } //------------------------------------------------------------------------ sal_uInt16 SfxUndoManager::GetUndoActionId() const { UndoManagerGuard aGuard( *m_pData ); DBG_ASSERT( m_pData->pActUndoArray->nCurUndoAction > 0, "svl::SfxUndoManager::GetUndoActionId(), illegal id!" ); if ( m_pData->pActUndoArray->nCurUndoAction == 0 ) return 0; return m_pData->pActUndoArray->aUndoActions[m_pData->pActUndoArray->nCurUndoAction-1].pAction->GetId(); } //------------------------------------------------------------------------ SfxUndoAction* SfxUndoManager::GetUndoAction( size_t nNo ) const { UndoManagerGuard aGuard( *m_pData ); DBG_ASSERT( nNo < m_pData->pActUndoArray->nCurUndoAction, "svl::SfxUndoManager::GetUndoAction(), illegal id!" ); if( nNo >= m_pData->pActUndoArray->nCurUndoAction ) return NULL; return m_pData->pActUndoArray->aUndoActions[m_pData->pActUndoArray->nCurUndoAction-1-nNo].pAction; } //------------------------------------------------------------------------ /** clears the redo stack and removes the top undo action */ void SfxUndoManager::RemoveLastUndoAction() { UndoManagerGuard aGuard( *m_pData ); ENSURE_OR_RETURN_VOID( m_pData->pActUndoArray->nCurUndoAction, "svl::SfxUndoManager::RemoveLastUndoAction(), no action to remove?!" ); m_pData->pActUndoArray->nCurUndoAction--; // delete redo-actions and top action for ( size_t nPos = m_pData->pActUndoArray->aUndoActions.size(); nPos > m_pData->pActUndoArray->nCurUndoAction; --nPos ) { aGuard.markForDeletion( m_pData->pActUndoArray->aUndoActions[nPos-1].pAction ); } m_pData->pActUndoArray->aUndoActions.Remove( m_pData->pActUndoArray->nCurUndoAction, m_pData->pActUndoArray->aUndoActions.size() - m_pData->pActUndoArray->nCurUndoAction ); } //------------------------------------------------------------------------ bool SfxUndoManager::IsDoing() const { UndoManagerGuard aGuard( *m_pData ); return m_pData->mbDoing; } //------------------------------------------------------------------------ sal_Bool SfxUndoManager::Undo() { return ImplUndo( NULL ); } //------------------------------------------------------------------------ sal_Bool SfxUndoManager::UndoWithContext( SfxUndoContext& i_context ) { return ImplUndo( &i_context ); } //------------------------------------------------------------------------ sal_Bool SfxUndoManager::ImplUndo( SfxUndoContext* i_contextOrNull ) { UndoManagerGuard aGuard( *m_pData ); OSL_ENSURE( !IsDoing(), "SfxUndoManager::Undo: *nested* Undo/Redo actions? How this?" ); ::comphelper::FlagGuard aDoingGuard( m_pData->mbDoing ); LockGuard aLockGuard( *this ); if ( ImplIsInListAction_Lock() ) { OSL_ENSURE( false, "SfxUndoManager::Undo: not possible when within a list action!" ); return sal_False; } if ( m_pData->pActUndoArray->nCurUndoAction == 0 ) { OSL_ENSURE( false, "SfxUndoManager::Undo: undo stack is empty!" ); return sal_False; } SfxUndoAction* pAction = m_pData->pActUndoArray->aUndoActions[ --m_pData->pActUndoArray->nCurUndoAction ].pAction; const String sActionComment = pAction->GetComment(); try { // clear the guard/mutex before calling into the SfxUndoAction - this can be an extension-implemented UNO component // nowadays ... aGuard.clear(); if ( i_contextOrNull != NULL ) pAction->UndoWithContext( *i_contextOrNull ); else pAction->Undo(); aGuard.reset(); } catch( ... ) { aGuard.reset(); // in theory, somebody might have tampered with all of *m_pData while the mutex was unlocked. So, see if // we still find pAction in our current Undo array size_t nCurAction = 0; while ( nCurAction < m_pData->pActUndoArray->aUndoActions.size() ) { if ( m_pData->pActUndoArray->aUndoActions[ nCurAction++ ].pAction == pAction ) { // the Undo action is still there ... // assume the error is a permanent failure, and clear the Undo stack ImplClearUndo( aGuard ); throw; } } OSL_ENSURE( false, "SfxUndoManager::Undo: can't clear the Undo stack after the failure - some other party was faster ..." ); throw; } aGuard.scheduleNotification( &SfxUndoListener::actionUndone, sActionComment ); return sal_True; } //------------------------------------------------------------------------ size_t SfxUndoManager::GetRedoActionCount( bool const i_currentLevel ) const { UndoManagerGuard aGuard( *m_pData ); return ImplGetRedoActionCount_Lock( i_currentLevel ); } //------------------------------------------------------------------------ size_t SfxUndoManager::ImplGetRedoActionCount_Lock( bool const i_currentLevel ) const { const SfxUndoArray* pUndoArray = i_currentLevel ? m_pData->pActUndoArray : m_pData->pUndoArray; return pUndoArray->aUndoActions.size() - pUndoArray->nCurUndoAction; } //------------------------------------------------------------------------ XubString SfxUndoManager::GetRedoActionComment( size_t nNo, bool const i_currentLevel ) const { UndoManagerGuard aGuard( *m_pData ); const SfxUndoArray* pUndoArray = i_currentLevel ? m_pData->pActUndoArray : m_pData->pUndoArray; return pUndoArray->aUndoActions[ pUndoArray->nCurUndoAction + nNo ].pAction->GetComment(); } //------------------------------------------------------------------------ sal_Bool SfxUndoManager::Redo() { return ImplRedo( NULL ); } //------------------------------------------------------------------------ sal_Bool SfxUndoManager::RedoWithContext( SfxUndoContext& i_context ) { return ImplRedo( &i_context ); } //------------------------------------------------------------------------ sal_Bool SfxUndoManager::ImplRedo( SfxUndoContext* i_contextOrNull ) { UndoManagerGuard aGuard( *m_pData ); OSL_ENSURE( !IsDoing(), "SfxUndoManager::Redo: *nested* Undo/Redo actions? How this?" ); ::comphelper::FlagGuard aDoingGuard( m_pData->mbDoing ); LockGuard aLockGuard( *this ); if ( ImplIsInListAction_Lock() ) { OSL_ENSURE( false, "SfxUndoManager::Redo: not possible when within a list action!" ); return sal_False; } if ( m_pData->pActUndoArray->nCurUndoAction >= m_pData->pActUndoArray->aUndoActions.size() ) { OSL_ENSURE( false, "SfxUndoManager::Redo: redo stack is empty!" ); return sal_False; } SfxUndoAction* pAction = m_pData->pActUndoArray->aUndoActions[ m_pData->pActUndoArray->nCurUndoAction++ ].pAction; const String sActionComment = pAction->GetComment(); try { // clear the guard/mutex before calling into the SfxUndoAction - this can be a extension-implemented UNO component // nowadays ... aGuard.clear(); if ( i_contextOrNull != NULL ) pAction->RedoWithContext( *i_contextOrNull ); else pAction->Redo(); aGuard.reset(); } catch( ... ) { aGuard.reset(); // in theory, somebody might have tampered with all of *m_pData while the mutex was unlocked. So, see if // we still find pAction in our current Undo array size_t nCurAction = 0; while ( nCurAction < m_pData->pActUndoArray->aUndoActions.size() ) { if ( m_pData->pActUndoArray->aUndoActions[ nCurAction ].pAction == pAction ) { // the Undo action is still there ... // assume the error is a permanent failure, and clear the Undo stack ImplClearRedo( aGuard, IUndoManager::CurrentLevel ); throw; } ++nCurAction; } OSL_ENSURE( false, "SfxUndoManager::Redo: can't clear the Undo stack after the failure - some other party was faster ..." ); throw; } aGuard.scheduleNotification( &SfxUndoListener::actionRedone, sActionComment ); return sal_True; } //------------------------------------------------------------------------ size_t SfxUndoManager::GetRepeatActionCount() const { UndoManagerGuard aGuard( *m_pData ); return m_pData->pActUndoArray->aUndoActions.size(); } //------------------------------------------------------------------------ XubString SfxUndoManager::GetRepeatActionComment( SfxRepeatTarget &rTarget) const { UndoManagerGuard aGuard( *m_pData ); return m_pData->pActUndoArray->aUndoActions[ m_pData->pActUndoArray->aUndoActions.size() - 1 ].pAction ->GetRepeatComment(rTarget); } //------------------------------------------------------------------------ sal_Bool SfxUndoManager::Repeat( SfxRepeatTarget &rTarget ) { UndoManagerGuard aGuard( *m_pData ); if ( !m_pData->pActUndoArray->aUndoActions.empty() ) { SfxUndoAction* pAction = m_pData->pActUndoArray->aUndoActions[ m_pData->pActUndoArray->aUndoActions.size() - 1 ].pAction; aGuard.clear(); if ( pAction->CanRepeat( rTarget ) ) pAction->Repeat( rTarget ); return sal_True; } return sal_False; } //------------------------------------------------------------------------ sal_Bool SfxUndoManager::CanRepeat( SfxRepeatTarget &rTarget ) const { UndoManagerGuard aGuard( *m_pData ); if ( !m_pData->pActUndoArray->aUndoActions.empty() ) { size_t nActionNo = m_pData->pActUndoArray->aUndoActions.size() - 1; return m_pData->pActUndoArray->aUndoActions[nActionNo].pAction->CanRepeat(rTarget); } return sal_False; } //------------------------------------------------------------------------ void SfxUndoManager::AddUndoListener( SfxUndoListener& i_listener ) { UndoManagerGuard aGuard( *m_pData ); m_pData->aListeners.push_back( &i_listener ); } //------------------------------------------------------------------------ void SfxUndoManager::RemoveUndoListener( SfxUndoListener& i_listener ) { UndoManagerGuard aGuard( *m_pData ); for ( UndoListeners::iterator lookup = m_pData->aListeners.begin(); lookup != m_pData->aListeners.end(); ++lookup ) { if ( (*lookup) == &i_listener ) { m_pData->aListeners.erase( lookup ); break; } } } //------------------------------------------------------------------------ void SfxUndoManager::EnterListAction( const XubString& rComment, const XubString &rRepeatComment, sal_uInt16 nId ) /* [Beschreibung] Fuegt eine ListUndoAction ein und setzt dessen UndoArray als aktuelles. */ { UndoManagerGuard aGuard( *m_pData ); if( !ImplIsUndoEnabled_Lock() ) return; if ( !m_pData->pUndoArray->nMaxUndoActions ) return; m_pData->pFatherUndoArray = m_pData->pActUndoArray; SfxListUndoAction* pAction = new SfxListUndoAction( rComment, rRepeatComment, nId, m_pData->pActUndoArray ); OSL_VERIFY( ImplAddUndoAction_NoNotify( pAction, false, false, aGuard ) ); // expected to succeed: all conditions under which it could fail should have been checked already m_pData->pActUndoArray = pAction; // notification aGuard.scheduleNotification( &SfxUndoListener::listActionEntered, rComment ); } //------------------------------------------------------------------------ bool SfxUndoManager::IsInListAction() const { UndoManagerGuard aGuard( *m_pData ); return ImplIsInListAction_Lock(); } //------------------------------------------------------------------------ bool SfxUndoManager::ImplIsInListAction_Lock() const { return ( m_pData->pActUndoArray != m_pData->pUndoArray ); } //------------------------------------------------------------------------ size_t SfxUndoManager::GetListActionDepth() const { UndoManagerGuard aGuard( *m_pData ); size_t nDepth(0); SfxUndoArray* pLookup( m_pData->pActUndoArray ); while ( pLookup != m_pData->pUndoArray ) { pLookup = pLookup->pFatherUndoArray; ++nDepth; } return nDepth; } //------------------------------------------------------------------------ size_t SfxUndoManager::LeaveListAction() { UndoManagerGuard aGuard( *m_pData ); size_t nCount = ImplLeaveListAction( false, aGuard ); if ( m_pData->mbClearUntilTopLevel ) { ImplClearCurrentLevel_NoNotify( aGuard ); if ( !ImplIsInListAction_Lock() ) { m_pData->mbClearUntilTopLevel = false; aGuard.scheduleNotification( &SfxUndoListener::cleared ); } nCount = 0; } return nCount; } //------------------------------------------------------------------------ size_t SfxUndoManager::LeaveAndMergeListAction() { UndoManagerGuard aGuard( *m_pData ); return ImplLeaveListAction( true, aGuard ); } //------------------------------------------------------------------------ size_t SfxUndoManager::ImplLeaveListAction( const bool i_merge, UndoManagerGuard& i_guard ) { if ( !ImplIsUndoEnabled_Lock() ) return 0; if ( !m_pData->pUndoArray->nMaxUndoActions ) return 0; if( !ImplIsInListAction_Lock() ) { DBG_ERROR( "svl::SfxUndoManager::ImplLeaveListAction, called without calling EnterListAction()!" ); return 0; } DBG_ASSERT( m_pData->pActUndoArray->pFatherUndoArray, "SfxUndoManager::ImplLeaveListAction, no father undo array!?" ); // the array/level which we're about to leave SfxUndoArray* pArrayToLeave = m_pData->pActUndoArray; // one step up m_pData->pActUndoArray = m_pData->pActUndoArray->pFatherUndoArray; // If no undo actions were added to the list, delete the list action const size_t nListActionElements = pArrayToLeave->nCurUndoAction; if ( nListActionElements == 0 ) { SfxUndoAction* pCurrentAction= m_pData->pActUndoArray->aUndoActions[ m_pData->pActUndoArray->nCurUndoAction-1 ].pAction; m_pData->pActUndoArray->aUndoActions.Remove( --m_pData->pActUndoArray->nCurUndoAction ); i_guard.markForDeletion( pCurrentAction ); i_guard.scheduleNotification( &SfxUndoListener::listActionCancelled ); return 0; } // now that it is finally clear the list action is non-trivial, and does participate in the Undo stack, clear // the redo stack ImplClearRedo( i_guard, IUndoManager::CurrentLevel ); SfxUndoAction* pCurrentAction= m_pData->pActUndoArray->aUndoActions[ m_pData->pActUndoArray->nCurUndoAction-1 ].pAction; SfxListUndoAction* pListAction = dynamic_cast< SfxListUndoAction * >( pCurrentAction ); ENSURE_OR_RETURN( pListAction, "SfxUndoManager::ImplLeaveListAction: list action expected at this position!", nListActionElements ); if ( i_merge ) { // merge the list action with its predecessor on the same level OSL_ENSURE( m_pData->pActUndoArray->nCurUndoAction > 1, "SfxUndoManager::ImplLeaveListAction: cannot merge the list action if there's no other action on the same level - check this beforehand!" ); if ( m_pData->pActUndoArray->nCurUndoAction > 1 ) { SfxUndoAction* pPreviousAction = m_pData->pActUndoArray->aUndoActions[ m_pData->pActUndoArray->nCurUndoAction - 2 ].pAction; m_pData->pActUndoArray->aUndoActions.Remove( m_pData->pActUndoArray->nCurUndoAction - 2 ); --m_pData->pActUndoArray->nCurUndoAction; pListAction->aUndoActions.Insert( pPreviousAction, 0 ); ++pListAction->nCurUndoAction; pListAction->SetComment( pPreviousAction->GetComment() ); } } // if the undo array has no comment, try to get it from its children if ( pListAction->GetComment().Len() == 0 ) { for( size_t n = 0; n < pListAction->aUndoActions.size(); n++ ) { if( pListAction->aUndoActions[n].pAction->GetComment().Len() ) { pListAction->SetComment( pListAction->aUndoActions[n].pAction->GetComment() ); break; } } } // notify listeners i_guard.scheduleNotification( &SfxUndoListener::listActionLeft, pListAction->GetComment() ); // outta here return nListActionElements; } //------------------------------------------------------------------------ UndoStackMark SfxUndoManager::MarkTopUndoAction() { UndoManagerGuard aGuard( *m_pData ); OSL_ENSURE( !IsInListAction(), "SfxUndoManager::MarkTopUndoAction(): suspicious call!" ); OSL_ENSURE((m_pData->mnMarks + 1) < (m_pData->mnEmptyMark - 1), "SfxUndoManager::MarkTopUndoAction(): mark overflow!"); size_t const nActionPos = m_pData->pUndoArray->nCurUndoAction; if (0 == nActionPos) { --m_pData->mnEmptyMark; return m_pData->mnEmptyMark; } m_pData->pUndoArray->aUndoActions[ nActionPos-1 ].aMarks.push_back( ++m_pData->mnMarks ); return m_pData->mnMarks; } //------------------------------------------------------------------------ void SfxUndoManager::RemoveMark( UndoStackMark const i_mark ) { UndoManagerGuard aGuard( *m_pData ); if ((m_pData->mnEmptyMark < i_mark) || (MARK_INVALID == i_mark)) { return; // nothing to remove } else if (i_mark == m_pData->mnEmptyMark) { --m_pData->mnEmptyMark; // never returned from MarkTop => invalid return; } for ( size_t i=0; ipUndoArray->aUndoActions.size(); ++i ) { MarkedUndoAction& rAction = m_pData->pUndoArray->aUndoActions[i]; for ( ::std::vector< UndoStackMark >::iterator markPos = rAction.aMarks.begin(); markPos != rAction.aMarks.end(); ++markPos ) { if ( *markPos == i_mark ) { rAction.aMarks.erase( markPos ); return; } } } OSL_ENSURE( false, "SfxUndoManager::RemoveMark: mark not found!" ); // TODO: this might be too offensive. There are situations where we implicitly remove marks // without our clients, in particular the client which created the mark, having a chance to know // about this. } //------------------------------------------------------------------------ bool SfxUndoManager::HasTopUndoActionMark( UndoStackMark const i_mark ) { UndoManagerGuard aGuard( *m_pData ); size_t nActionPos = m_pData->pUndoArray->nCurUndoAction; if ( nActionPos == 0 ) { return (i_mark == m_pData->mnEmptyMark); } const MarkedUndoAction& rAction = m_pData->pUndoArray->aUndoActions[ nActionPos-1 ]; for ( ::std::vector< UndoStackMark >::const_iterator markPos = rAction.aMarks.begin(); markPos != rAction.aMarks.end(); ++markPos ) { if ( *markPos == i_mark ) return true; } return false; } //------------------------------------------------------------------------ void SfxUndoManager::RemoveOldestUndoActions( size_t const i_count ) { UndoManagerGuard aGuard( *m_pData ); size_t nActionsToRemove = i_count; while ( nActionsToRemove ) { SfxUndoAction* pActionToRemove = m_pData->pUndoArray->aUndoActions[0].pAction; if ( IsInListAction() && ( m_pData->pUndoArray->nCurUndoAction == 1 ) ) { OSL_ENSURE( false, "SfxUndoManager::RemoveOldestUndoActions: cannot remove a not-yet-closed list action!" ); return; } aGuard.markForDeletion( pActionToRemove ); m_pData->pUndoArray->aUndoActions.Remove( 0 ); --m_pData->pUndoArray->nCurUndoAction; --nActionsToRemove; } } //------------------------------------------------------------------------ sal_uInt16 SfxListUndoAction::GetId() const { return nId; } //------------------------------------------------------------------------ XubString SfxListUndoAction::GetComment() const { return aComment; } //------------------------------------------------------------------------ void SfxListUndoAction::SetComment( const UniString& rComment ) { aComment = rComment; } //------------------------------------------------------------------------ XubString SfxListUndoAction::GetRepeatComment(SfxRepeatTarget &) const { return aRepeatComment; } //------------------------------------------------------------------------ SfxListUndoAction::SfxListUndoAction ( const XubString &rComment, const XubString rRepeatComment, sal_uInt16 Id, SfxUndoArray *pFather ) : nId(Id), aComment(rComment), aRepeatComment(rRepeatComment) { pFatherUndoArray = pFather; nMaxUndoActions = USHRT_MAX; } //------------------------------------------------------------------------ void SfxListUndoAction::Undo() { for(size_t i=nCurUndoAction;i>0;) aUndoActions[--i].pAction->Undo(); nCurUndoAction=0; } //------------------------------------------------------------------------ void SfxListUndoAction::UndoWithContext( SfxUndoContext& i_context ) { for(size_t i=nCurUndoAction;i>0;) aUndoActions[--i].pAction->UndoWithContext( i_context ); nCurUndoAction=0; } //------------------------------------------------------------------------ void SfxListUndoAction::Redo() { for(size_t i=nCurUndoAction;iRedo(); nCurUndoAction = aUndoActions.size(); } //------------------------------------------------------------------------ void SfxListUndoAction::RedoWithContext( SfxUndoContext& i_context ) { for(size_t i=nCurUndoAction;iRedoWithContext( i_context ); nCurUndoAction = aUndoActions.size(); } //------------------------------------------------------------------------ void SfxListUndoAction::Repeat(SfxRepeatTarget&rTarget) { for(size_t i=0;iRepeat(rTarget); } //------------------------------------------------------------------------ sal_Bool SfxListUndoAction::CanRepeat(SfxRepeatTarget&r) const { for(size_t i=0;iCanRepeat(r)) return sal_False; return sal_True; } //------------------------------------------------------------------------ sal_Bool SfxListUndoAction::Merge( SfxUndoAction *pNextAction ) { return !aUndoActions.empty() && aUndoActions[aUndoActions.size()-1].pAction->Merge( pNextAction ); } //------------------------------------------------------------------------ SfxLinkUndoAction::SfxLinkUndoAction(::svl::IUndoManager *pManager) /* [Beschreibung] Richtet eine LinkAction ein, die auf einen weiteren UndoManager zeigt. Holt sich als zugehoerige Action des weiteren UndoManagers dessen aktuelle Action. */ { pUndoManager = pManager; SfxUndoManager* pUndoManagerImplementation = dynamic_cast< SfxUndoManager* >( pManager ); ENSURE_OR_THROW( pUndoManagerImplementation != NULL, "unsupported undo manager implementation!" ); // yes, this cast is dirty. But reaching into the the SfxUndoManager's implementation, // directly accessing its internal stack, and tampering with an action on that stack // is dirty, too. if ( pManager->GetMaxUndoActionCount() ) { size_t nPos = pManager->GetUndoActionCount()-1; pAction = pUndoManagerImplementation->m_pData->pActUndoArray->aUndoActions[nPos].pAction; pAction->SetLinked(); } else pAction = 0; } //------------------------------------------------------------------------ void SfxLinkUndoAction::Undo() { if ( pAction ) pUndoManager->Undo(); } //------------------------------------------------------------------------ void SfxLinkUndoAction::Redo() { if ( pAction ) pUndoManager->Redo(); } //------------------------------------------------------------------------ sal_Bool SfxLinkUndoAction::CanRepeat(SfxRepeatTarget& r) const { return pAction && pAction->CanRepeat(r); } //------------------------------------------------------------------------ void SfxLinkUndoAction::Repeat(SfxRepeatTarget&r) { if ( pAction && pAction->CanRepeat( r ) ) pAction->Repeat( r ); } //------------------------------------------------------------------------ XubString SfxLinkUndoAction::GetComment() const { if ( pAction ) return pAction->GetComment(); else return XubString(); } //------------------------------------------------------------------------ XubString SfxLinkUndoAction::GetRepeatComment(SfxRepeatTarget&r) const { if ( pAction ) return pAction->GetRepeatComment(r); else return XubString(); } //------------------------------------------------------------------------ SfxLinkUndoAction::~SfxLinkUndoAction() { if( pAction ) pAction->SetLinked( sal_False ); } //------------------------------------------------------------------------ SfxUndoArray::~SfxUndoArray() { while ( !aUndoActions.empty() ) { SfxUndoAction *pAction = aUndoActions[ aUndoActions.size() - 1 ].pAction; aUndoActions.Remove( aUndoActions.size() - 1 ); delete pAction; } } sal_uInt16 SfxLinkUndoAction::GetId() const { return pAction ? pAction->GetId() : 0; }