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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_svtools.hxx" #include #include sal_Bool SymCharConverter::Convert( Font& rFont, UniString& rString, OutputDevice* pDev ) { // hibyte 0 = exact matching // 1 = little differences, // 2 = the converted character does not look like the original but got the same meaning // 3 = the destination does not match looking and meaning of the original static sal_uInt16 __READONLY_DATA aWingdingsToStarBatsTable[ 256 - 32 ] = { 0x0020, 0x0238, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0174, 0x02BA, 0x017B, 0x017C, 0x037C, 0x037C, 0x037C, 0x037C, 0x0000, 0x0000, 0x0372, 0x0272, 0x0372, 0x0000, 0x0000, 0x0374, 0x0279, 0x0000, 0x027A, 0x0000, 0x0178, 0x0278, 0x0000, 0x0137, 0x027E, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x017D, 0x0000, 0x0000, 0x0000, 0x0021, 0x03AC, 0x00AD, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x01C0, 0x0000, 0x0000, 0x0286, 0x0286, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0022, 0x0023, 0x0024, 0x0025, 0x0026, 0x0027, 0x0028, 0x0029, 0x002A, 0x002B, 0x002C, 0x002D, 0x0133, 0x0000, 0x0000, 0x0000, 0x0000, 0x0193, 0x0194, 0x0000, 0x0067, 0x0068, 0x0069, 0x006A, 0x006B, 0x006C, 0x006D, 0x006E, 0x006F, 0x0070, 0x0071, 0x005C, 0x005D, 0x005E, 0x005F, 0x0060, 0x0061, 0x0062, 0x0063, 0x0064, 0x0065, 0x0066, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x01A5, 0x0095, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x002E, 0x0024, 0x0125, 0x0000, 0x0000, 0x0000, 0x014B, 0x024D, 0x014E, 0x014A, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x002F, 0x0000, 0x0000, 0x0000, 0x0035, 0x0000, 0x0000, 0x0000, 0x0030, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0031, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x01B1, 0x01AF, 0x01B2, 0x01B0, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0150, 0x0032, 0x0033, 0x0034, 0x01C8 }; static sal_uInt16 __READONLY_DATA aMonotypeSortsToStarBatsTable[ 256 - 32 ]= { 0x0020, 0x00cb, 0x00cb, 0x00cb, 0x00cb, 0x0074, 0x00ba, 0x0021, 0x00cc, 0x007b, 0x0036, 0x007d, 0x007e, 0x0037, 0x0038, 0x0038, 0x0039, 0x0038, 0x0038, 0x0039, 0x003a, 0x004f, 0x0050, 0x004f, 0x0050, 0x0051, 0x0052, 0x0053, 0x0054, 0x0086, 0x0086, 0x0086, 0x0052, 0x00cd, 0x0044, 0x0045, 0x0046, 0x0047, 0x0041, 0x0041, 0x0058, 0x0057, 0x0075, 0x0055, 0x0056, 0x0057, 0x0058, 0x0059, 0x005a, 0x004b, 0x004b, 0x0048, 0x0049, 0x004a, 0x004b, 0x004c, 0x004d, 0x004e, 0x004e, 0x004b, 0x004b, 0x00ce, 0x00ce, 0x00ce, 0x00ce, 0x00ce, 0x00ce, 0x00ce, 0x00cf, 0x00cf, 0x00cf, 0x00cf, 0x00cf, 0x00cf, 0x00b9, 0x00b9, 0x003b, 0x003c, 0x003d, 0x003e, 0x003f, 0x003e, 0x0040, 0x00c5, 0x00c4, 0x002b, 0x002c, 0x00d0, 0x00d1, 0x00d1, 0x00d1, 0x0091, 0x0092, 0x0093, 0x0094, 0x0000, 0x00d2, 0x00d3, 0x00d2, 0x00d3, 0x00d2, 0x00d3, 0x00d2, 0x00d3, 0x00d2, 0x00d3, 0x00d2, 0x00d3, 0x00d2, 0x00d3, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x0000, 0x00d4, 0x00d4, 0x00d4, 0x00d6, 0x00d6, 0x00d4, 0x00d4, 0x00d5, 0x002a, 0x00d6, 0x00d7, 0x0068, 0x0069, 0x006a, 0x006b, 0x006c, 0x006d, 0x006e, 0x006f, 0x0070, 0x0071, 0x005d, 0x005e, 0x005f, 0x0060, 0x0061, 0x0062, 0x0063, 0x0064, 0x0065, 0x0066, 0x0068, 0x0069, 0x006a, 0x006b, 0x006c, 0x006d, 0x006e, 0x006f, 0x0070, 0x0071, 0x005d, 0x005e, 0x005f, 0x0060, 0x0061, 0x0062, 0x0063, 0x0064, 0x0065, 0x0066, 0x0030, 0x0031, 0x00d8, 0x00d9, 0x00da, 0x00bc, 0x00db, 0x00bc, 0x00bc, 0x00bc, 0x00bc, 0x0031, 0x0031, 0x0031, 0x002f, 0x002f, 0x002f, 0x00be, 0x00be, 0x0031, 0x0031, 0x00af, 0x00af, 0x00af, 0x00af, 0x00af, 0x00af, 0x00af, 0x0000, 0x00af, 0x0035, 0x00dc, 0x00da, 0x00dc, 0x00db, 0x00da, 0x00dc, 0x00db, 0x00dc, 0x00dc, 0x00dc, 0x00dc, 0x00af, 0x0000 }; const sal_uInt16* pTransTable = NULL; sal_Bool bIsAvailable = ( pDev ) ? pDev->IsFontAvailable( rFont.GetName() ) : sal_False; if ( !bIsAvailable ) { if ( rFont.GetName().CompareToAscii( RTL_CONSTASCII_STRINGPARAM( "Wingdings" ) ) == COMPARE_EQUAL ) pTransTable = &aWingdingsToStarBatsTable[ 0 ]; else if ( rFont.GetName().CompareToAscii( RTL_CONSTASCII_STRINGPARAM( "Monotype Sorts" ) ) == COMPARE_EQUAL ) pTransTable = &aMonotypeSortsToStarBatsTable[ 0 ]; } if ( pTransTable ) { sal_Unicode c; for ( sal_uInt16 i = rString.Len(); i--; ) { c = rString.GetChar( i ); c -= 32; c = ( ((sal_uInt16)c) >= 224 ) ? 0 : (sal_Unicode) pTransTable[ c ]; if ( !c ) // if character is out of range or not matching c = 0xA5; // we will default a StarBats-Bullet rString.SetChar( i, c ); } rFont.SetCharSet( RTL_TEXTENCODING_SYMBOL ); rFont.SetName( String::CreateFromAscii( RTL_CONSTASCII_STRINGPARAM( "StarBats" ) ) ); return sal_True; } else return sal_False; };