/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef _E3D_DRAGMT3D_HXX #define _E3D_DRAGMT3D_HXX #include #include #include #include #include class E3dScene; /************************************************************************* |* |* Parameter fuer Interaktion eines 3D-Objektes |* \************************************************************************/ class E3dDragMethodUnit { public: E3dObject* mp3DObj; basegfx::B3DPolyPolygon maWireframePoly; basegfx::B3DHomMatrix maDisplayTransform; basegfx::B3DHomMatrix maInvDisplayTransform; basegfx::B3DHomMatrix maInitTransform; basegfx::B3DHomMatrix maTransform; sal_Int32 mnStartAngle; sal_Int32 mnLastAngle; E3dDragMethodUnit() : mp3DObj(0), maWireframePoly(), maDisplayTransform(), maInvDisplayTransform(), maInitTransform(), maTransform(), mnStartAngle(0), mnLastAngle(0) {} }; /************************************************************************* |* |* Ableitung von SdrDragMethod fuer 3D-Objekte |* \************************************************************************/ class E3dDragMethod : public SdrDragMethod { protected: ::std::vector< E3dDragMethodUnit > maGrp; E3dDragConstraint meConstraint; Point maLastPos; Rectangle maFullBound; bool mbMoveFull; bool mbMovedAtAll; public: TYPEINFO(); E3dDragMethod( SdrDragView &rView, const SdrMarkList& rMark, E3dDragConstraint eConstr = E3DDRAG_CONSTR_XYZ, sal_Bool bFull = sal_False); virtual void TakeSdrDragComment(String& rStr) const; virtual bool BeginSdrDrag(); virtual void MoveSdrDrag(const Point& rPnt); virtual void CancelSdrDrag(); virtual bool EndSdrDrag(bool bCopy); E3dView& Get3DView() { return (E3dView&)getSdrDragView(); } // for migration from XOR to overlay virtual void CreateOverlayGeometry(::sdr::overlay::OverlayManager& rOverlayManager); }; /************************************************************************* |* |* Ableitung von SdrDragMethod zum Drehen von 3D-Objekten |* \************************************************************************/ class E3dDragRotate : public E3dDragMethod { basegfx::B3DPoint maGlobalCenter; public: TYPEINFO(); E3dDragRotate( SdrDragView &rView, const SdrMarkList& rMark, E3dDragConstraint eConstr = E3DDRAG_CONSTR_XYZ, sal_Bool bFull = sal_False); virtual void MoveSdrDrag(const Point& rPnt); virtual Pointer GetSdrDragPointer() const; }; /************************************************************************* |* |* Ableitung von SdrDragMethod zum Verschieben von 3D-Subobjekten |* \************************************************************************/ class E3dDragMove : public E3dDragMethod { SdrHdlKind meWhatDragHdl; Point maScaleFixPos; public: TYPEINFO(); E3dDragMove( SdrDragView &rView, const SdrMarkList& rMark, SdrHdlKind eDrgHdl = HDL_MOVE, E3dDragConstraint eConstr = E3DDRAG_CONSTR_XYZ, sal_Bool bFull = sal_False); virtual void MoveSdrDrag(const Point& rPnt); virtual Pointer GetSdrDragPointer() const; }; #endif // _E3D_DRAGMT3D_HXX