/************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_svx.hxx" #include #include #include #include #include #include ////////////////////////////////////////////////////////////////////////////// namespace sdr { namespace overlay { // #i53216# check blink time value range void OverlayAnimatedBitmapEx::impCheckBlinkTimeValueRange() { if(mnBlinkTime < 25) { mnBlinkTime = 25; } else if(mnBlinkTime > 10000) { mnBlinkTime = 10000; } } drawinglayer::primitive2d::Primitive2DSequence OverlayAnimatedBitmapEx::createOverlayObjectPrimitive2DSequence() { if(mbOverlayState) { const drawinglayer::primitive2d::Primitive2DReference aPrimitive( new drawinglayer::primitive2d::OverlayBitmapExPrimitive( getBitmapEx1(), getBasePosition(), getCenterX1(), getCenterY1())); return drawinglayer::primitive2d::Primitive2DSequence(&aPrimitive, 1); } else { const drawinglayer::primitive2d::Primitive2DReference aPrimitive( new drawinglayer::primitive2d::OverlayBitmapExPrimitive( getBitmapEx2(), getBasePosition(), getCenterX2(), getCenterY2())); return drawinglayer::primitive2d::Primitive2DSequence(&aPrimitive, 1); } } OverlayAnimatedBitmapEx::OverlayAnimatedBitmapEx( const basegfx::B2DPoint& rBasePos, const BitmapEx& rBitmapEx1, const BitmapEx& rBitmapEx2, sal_uInt32 nBlinkTime, sal_uInt16 nCenX1, sal_uInt16 nCenY1, sal_uInt16 nCenX2, sal_uInt16 nCenY2) : OverlayObjectWithBasePosition(rBasePos, Color(COL_WHITE)), maBitmapEx1(rBitmapEx1), maBitmapEx2(rBitmapEx2), mnCenterX1(nCenX1), mnCenterY1(nCenY1), mnCenterX2(nCenX2), mnCenterY2(nCenY2), mnBlinkTime(nBlinkTime), mbOverlayState(false) { // set AllowsAnimation flag to mark this object as animation capable mbAllowsAnimation = true; // #i53216# check blink time value range impCheckBlinkTimeValueRange(); } OverlayAnimatedBitmapEx::~OverlayAnimatedBitmapEx() { } void OverlayAnimatedBitmapEx::setBitmapEx1(const BitmapEx& rNew) { if(rNew != maBitmapEx1) { // remember new Bitmap maBitmapEx1 = rNew; // register change (after change) objectChange(); } } void OverlayAnimatedBitmapEx::setBitmapEx2(const BitmapEx& rNew) { if(rNew != maBitmapEx2) { // remember new Bitmap maBitmapEx2 = rNew; // register change (after change) objectChange(); } } void OverlayAnimatedBitmapEx::setCenterXY1(sal_uInt16 nNewX, sal_uInt16 nNewY) { if(nNewX != mnCenterX1 || nNewY != mnCenterY1) { // remember new values if(nNewX != mnCenterX1) { mnCenterX1 = nNewX; } if(nNewY != mnCenterY1) { mnCenterY1 = nNewY; } // register change (after change) objectChange(); } } void OverlayAnimatedBitmapEx::setCenterXY2(sal_uInt16 nNewX, sal_uInt16 nNewY) { if(nNewX != mnCenterX2 || nNewY != mnCenterY2) { // remember new values if(nNewX != mnCenterX2) { mnCenterX2 = nNewX; } if(nNewY != mnCenterY2) { mnCenterY2 = nNewY; } // register change (after change) objectChange(); } } void OverlayAnimatedBitmapEx::setBlinkTime(sal_uInt32 nNew) { if(mnBlinkTime != nNew) { // remember new value mnBlinkTime = nNew; // #i53216# check blink time value range impCheckBlinkTimeValueRange(); // register change (after change) objectChange(); } } void OverlayAnimatedBitmapEx::Trigger(sal_uInt32 nTime) { if(getOverlayManager()) { // #i53216# produce event after nTime + x SetTime(nTime + mnBlinkTime); // switch state if(mbOverlayState) { mbOverlayState = false; } else { mbOverlayState = true; } // re-insert me as event getOverlayManager()->InsertEvent(this); // register change (after change) objectChange(); } } } // end of namespace overlay } // end of namespace sdr ////////////////////////////////////////////////////////////////////////////// // eof