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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_svx.hxx" #include #include #include #include #include #include #include #include #include #include #include #include #include // fuer MovCreate bei Freihandlinien #include "svx/svdglob.hxx" // Stringcache #include "svx/svdstr.hrc" // Objektname #ifdef _MSC_VER #pragma optimize ("",off) #pragma warning(disable: 4748) // "... because optimizations are disabled ..." #endif #include #include #include #include #include #include #include // FRound #include "svdoimp.hxx" #include #include // #104018# replace macros above with type-safe methods inline sal_Int32 ImplTwipsToMM(sal_Int32 nVal) { return ((nVal * 127 + 36) / 72); } inline sal_Int32 ImplMMToTwips(sal_Int32 nVal) { return ((nVal * 72 + 63) / 127); } inline sal_Int64 ImplTwipsToMM(sal_Int64 nVal) { return ((nVal * 127 + 36) / 72); } inline sal_Int64 ImplMMToTwips(sal_Int64 nVal) { return ((nVal * 72 + 63) / 127); } inline double ImplTwipsToMM(double fVal) { return (fVal * (127.0 / 72.0)); } inline double ImplMMToTwips(double fVal) { return (fVal * (72.0 / 127.0)); } #include #include #include #include #include #include #include #include #include #include using namespace sdr; inline sal_uInt16 GetPrevPnt(sal_uInt16 nPnt, sal_uInt16 nPntMax, FASTBOOL bClosed) { if (nPnt>0) { nPnt--; } else { nPnt=nPntMax; if (bClosed) nPnt--; } return nPnt; } inline sal_uInt16 GetNextPnt(sal_uInt16 nPnt, sal_uInt16 nPntMax, FASTBOOL bClosed) { nPnt++; if (nPnt>nPntMax || (bClosed && nPnt>=nPntMax)) nPnt=0; return nPnt; } struct ImpSdrPathDragData : public SdrDragStatUserData { XPolygon aXP; // Ausschnitt aud dem Originalpolygon FASTBOOL bValid; // sal_False = zu wenig Punkte FASTBOOL bClosed; // geschlossenes Objekt? sal_uInt16 nPoly; // Nummer des Polygons im PolyPolygon sal_uInt16 nPnt; // Punktnummer innerhalb des obigen Polygons sal_uInt16 nPntAnz; // Punktanzahl des Polygons sal_uInt16 nPntMax; // Maximaler Index FASTBOOL bBegPnt; // Gedraggter Punkt ist der Anfangspunkt einer Polyline FASTBOOL bEndPnt; // Gedraggter Punkt ist der Endpunkt einer Polyline sal_uInt16 nPrevPnt; // Index des vorherigen Punkts sal_uInt16 nNextPnt; // Index des naechsten Punkts FASTBOOL bPrevIsBegPnt; // Vorheriger Punkt ist Anfangspunkt einer Polyline FASTBOOL bNextIsEndPnt; // Folgepunkt ist Endpunkt einer Polyline sal_uInt16 nPrevPrevPnt; // Index des vorvorherigen Punkts sal_uInt16 nNextNextPnt; // Index des uebernaechsten Punkts FASTBOOL bControl; // Punkt ist ein Kontrollpunkt FASTBOOL bIsPrevControl; // Punkt ist Kontrollpunkt vor einem Stuetzpunkt FASTBOOL bIsNextControl; // Punkt ist Kontrollpunkt hinter einem Stuetzpunkt FASTBOOL bPrevIsControl; // Falls nPnt ein StPnt: Davor ist ein Kontrollpunkt FASTBOOL bNextIsControl; // Falls nPnt ein StPnt: Dahinter ist ein Kontrollpunkt sal_uInt16 nPrevPrevPnt0; sal_uInt16 nPrevPnt0; sal_uInt16 nPnt0; sal_uInt16 nNextPnt0; sal_uInt16 nNextNextPnt0; FASTBOOL bEliminate; // Punkt loeschen? (wird von MovDrag gesetzt) // ## sal_Bool mbMultiPointDrag; const XPolyPolygon maOrig; XPolyPolygon maMove; Container maHandles; public: ImpSdrPathDragData(const SdrPathObj& rPO, const SdrHdl& rHdl, sal_Bool bMuPoDr, const SdrDragStat& rDrag); void ResetPoly(const SdrPathObj& rPO); sal_Bool IsMultiPointDrag() const { return mbMultiPointDrag; } }; ImpSdrPathDragData::ImpSdrPathDragData(const SdrPathObj& rPO, const SdrHdl& rHdl, sal_Bool bMuPoDr, const SdrDragStat& rDrag) : aXP(5), mbMultiPointDrag(bMuPoDr), maOrig(rPO.GetPathPoly()), maHandles(0) { if(mbMultiPointDrag) { const SdrMarkView& rMarkView = *rDrag.GetView(); const SdrHdlList& rHdlList = rMarkView.GetHdlList(); const sal_uInt32 nHdlCount = rHdlList.GetHdlCount(); const SdrObject* pInteractionObject(nHdlCount && rHdlList.GetHdl(0) ? rHdlList.GetHdl(0)->GetObj() : 0); for(sal_uInt32 a(0); a < nHdlCount; a++) { SdrHdl* pTestHdl = rHdlList.GetHdl(a); if(pTestHdl && pTestHdl->IsSelected() && pTestHdl->GetObj() == pInteractionObject) { maHandles.Insert(pTestHdl, CONTAINER_APPEND); } } maMove = maOrig; bValid = sal_True; } else { bValid=sal_False; bClosed=rPO.IsClosed(); // geschlossenes Objekt? nPoly=(sal_uInt16)rHdl.GetPolyNum(); // Nummer des Polygons im PolyPolygon nPnt=(sal_uInt16)rHdl.GetPointNum(); // Punktnummer innerhalb des obigen Polygons const XPolygon aTmpXP(rPO.GetPathPoly().getB2DPolygon(nPoly)); nPntAnz=aTmpXP.GetPointCount(); // Punktanzahl des Polygons if (nPntAnz==0 || (bClosed && nPntAnz==1)) return; // min. 1Pt bei Line, min. 2 bei Polygon nPntMax=nPntAnz-1; // Maximaler Index bBegPnt=!bClosed && nPnt==0; // Gedraggter Punkt ist der Anfangspunkt einer Polyline bEndPnt=!bClosed && nPnt==nPntMax; // Gedraggter Punkt ist der Endpunkt einer Polyline if (bClosed && nPntAnz<=3) { // Falls Polygon auch nur eine Linie ist bBegPnt=(nPntAnz<3) || nPnt==0; bEndPnt=(nPntAnz<3) || nPnt==nPntMax-1; } nPrevPnt=nPnt; // Index des vorherigen Punkts nNextPnt=nPnt; // Index des naechsten Punkts if (!bBegPnt) nPrevPnt=GetPrevPnt(nPnt,nPntMax,bClosed); if (!bEndPnt) nNextPnt=GetNextPnt(nPnt,nPntMax,bClosed); bPrevIsBegPnt=bBegPnt || (!bClosed && nPrevPnt==0); bNextIsEndPnt=bEndPnt || (!bClosed && nNextPnt==nPntMax); nPrevPrevPnt=nPnt; // Index des vorvorherigen Punkts nNextNextPnt=nPnt; // Index des uebernaechsten Punkts if (!bPrevIsBegPnt) nPrevPrevPnt=GetPrevPnt(nPrevPnt,nPntMax,bClosed); if (!bNextIsEndPnt) nNextNextPnt=GetNextPnt(nNextPnt,nPntMax,bClosed); bControl=rHdl.IsPlusHdl(); // Punkt ist ein Kontrollpunkt bIsPrevControl=sal_False; // Punkt ist Kontrollpunkt vor einem Stuetzpunkt bIsNextControl=sal_False; // Punkt ist Kontrollpunkt hinter einem Stuetzpunkt bPrevIsControl=sal_False; // Falls nPnt ein StPnt: Davor ist ein Kontrollpunkt bNextIsControl=sal_False; // Falls nPnt ein StPnt: Dahinter ist ein Kontrollpunkt if (bControl) { bIsPrevControl=aTmpXP.IsControl(nPrevPnt); bIsNextControl=!bIsPrevControl; } else { bPrevIsControl=!bBegPnt && !bPrevIsBegPnt && aTmpXP.GetFlags(nPrevPnt)==XPOLY_CONTROL; bNextIsControl=!bEndPnt && !bNextIsEndPnt && aTmpXP.GetFlags(nNextPnt)==XPOLY_CONTROL; } nPrevPrevPnt0=nPrevPrevPnt; nPrevPnt0 =nPrevPnt; nPnt0 =nPnt; nNextPnt0 =nNextPnt; nNextNextPnt0=nNextNextPnt; nPrevPrevPnt=0; nPrevPnt=1; nPnt=2; nNextPnt=3; nNextNextPnt=4; bEliminate=sal_False; ResetPoly(rPO); bValid=sal_True; } } void ImpSdrPathDragData::ResetPoly(const SdrPathObj& rPO) { const XPolygon aTmpXP(rPO.GetPathPoly().getB2DPolygon(nPoly)); aXP[0]=aTmpXP[nPrevPrevPnt0]; aXP.SetFlags(0,aTmpXP.GetFlags(nPrevPrevPnt0)); aXP[1]=aTmpXP[nPrevPnt0]; aXP.SetFlags(1,aTmpXP.GetFlags(nPrevPnt0)); aXP[2]=aTmpXP[nPnt0]; aXP.SetFlags(2,aTmpXP.GetFlags(nPnt0)); aXP[3]=aTmpXP[nNextPnt0]; aXP.SetFlags(3,aTmpXP.GetFlags(nNextPnt0)); aXP[4]=aTmpXP[nNextNextPnt0]; aXP.SetFlags(4,aTmpXP.GetFlags(nNextNextPnt0)); } /*************************************************************************/ struct ImpPathCreateUser : public SdrDragStatUserData { Point aBezControl0; Point aBezStart; Point aBezCtrl1; Point aBezCtrl2; Point aBezEnd; Point aCircStart; Point aCircEnd; Point aCircCenter; Point aLineStart; Point aLineEnd; Point aRectP1; Point aRectP2; Point aRectP3; long nCircRadius; long nCircStWink; long nCircRelWink; FASTBOOL bBezier; FASTBOOL bBezHasCtrl0; FASTBOOL bCurve; FASTBOOL bCircle; FASTBOOL bAngleSnap; FASTBOOL bLine; FASTBOOL bLine90; FASTBOOL bRect; FASTBOOL bMixedCreate; sal_uInt16 nBezierStartPoint; SdrObjKind eStartKind; SdrObjKind eAktKind; public: ImpPathCreateUser(): nCircRadius(0),nCircStWink(0),nCircRelWink(0), bBezier(sal_False),bBezHasCtrl0(sal_False),bCurve(sal_False),bCircle(sal_False),bAngleSnap(sal_False),bLine(sal_False),bLine90(sal_False),bRect(sal_False), bMixedCreate(sal_False),nBezierStartPoint(0),eStartKind(OBJ_NONE),eAktKind(OBJ_NONE) { } void ResetFormFlags() { bBezier=sal_False; bCurve=sal_False; bCircle=sal_False; bLine=sal_False; bRect=sal_False; } FASTBOOL IsFormFlag() const { return bBezier || bCurve || bCircle || bLine || bRect; } XPolygon GetFormPoly() const; FASTBOOL CalcBezier(const Point& rP1, const Point& rP2, const Point& rDir, FASTBOOL bMouseDown); XPolygon GetBezierPoly() const; //int CalcCurve(const Point& rP1, const Point& rP2, const Point& rDir, SdrView* pView) { return sal_False; } XPolygon GetCurvePoly() const { return XPolygon(); } FASTBOOL CalcCircle(const Point& rP1, const Point& rP2, const Point& rDir, SdrView* pView); XPolygon GetCirclePoly() const; FASTBOOL CalcLine(const Point& rP1, const Point& rP2, const Point& rDir, SdrView* pView); Point CalcLine(const Point& rCsr, long nDirX, long nDirY, SdrView* pView) const; XPolygon GetLinePoly() const; FASTBOOL CalcRect(const Point& rP1, const Point& rP2, const Point& rDir, SdrView* pView); XPolygon GetRectPoly() const; }; XPolygon ImpPathCreateUser::GetFormPoly() const { if (bBezier) return GetBezierPoly(); if (bCurve) return GetCurvePoly(); if (bCircle) return GetCirclePoly(); if (bLine) return GetLinePoly(); if (bRect) return GetRectPoly(); return XPolygon(); } FASTBOOL ImpPathCreateUser::CalcBezier(const Point& rP1, const Point& rP2, const Point& rDir, FASTBOOL bMouseDown) { FASTBOOL bRet=sal_True; aBezStart=rP1; aBezCtrl1=rP1+rDir; aBezCtrl2=rP2; // #i21479# // Also copy the end point when no end point is set yet if (!bMouseDown || (0L == aBezEnd.X() && 0L == aBezEnd.Y())) aBezEnd=rP2; bBezier=bRet; return bRet; } XPolygon ImpPathCreateUser::GetBezierPoly() const { XPolygon aXP(4); aXP[0]=aBezStart; aXP.SetFlags(0,XPOLY_SMOOTH); aXP[1]=aBezCtrl1; aXP.SetFlags(1,XPOLY_CONTROL); aXP[2]=aBezCtrl2; aXP.SetFlags(2,XPOLY_CONTROL); aXP[3]=aBezEnd; return aXP; } FASTBOOL ImpPathCreateUser::CalcCircle(const Point& rP1, const Point& rP2, const Point& rDir, SdrView* pView) { long nTangAngle=GetAngle(rDir); aCircStart=rP1; aCircEnd=rP2; aCircCenter=rP1; long dx=rP2.X()-rP1.X(); long dy=rP2.Y()-rP1.Y(); long dAngle=GetAngle(Point(dx,dy))-nTangAngle; dAngle=NormAngle360(dAngle); long nTmpAngle=NormAngle360(9000-dAngle); FASTBOOL bRet=nTmpAngle!=9000 && nTmpAngle!=27000; long nRad=0; if (bRet) { double cs=cos(nTmpAngle*nPi180); double nR=(double)GetLen(Point(dx,dy))/cs/2; nRad=Abs(Round(nR)); } if (dAngle<18000) { nCircStWink=NormAngle360(nTangAngle-9000); nCircRelWink=NormAngle360(2*dAngle); aCircCenter.X()+=Round(nRad*cos((nTangAngle+9000)*nPi180)); aCircCenter.Y()-=Round(nRad*sin((nTangAngle+9000)*nPi180)); } else { nCircStWink=NormAngle360(nTangAngle+9000); nCircRelWink=-NormAngle360(36000-2*dAngle); aCircCenter.X()+=Round(nRad*cos((nTangAngle-9000)*nPi180)); aCircCenter.Y()-=Round(nRad*sin((nTangAngle-9000)*nPi180)); } bAngleSnap=pView!=NULL && pView->IsAngleSnapEnabled(); if (bAngleSnap) { long nSA=pView->GetSnapAngle(); if (nSA!=0) { // Winkelfang FASTBOOL bNeg=nCircRelWink<0; if (bNeg) nCircRelWink=-nCircRelWink; nCircRelWink+=nSA/2; nCircRelWink/=nSA; nCircRelWink*=nSA; nCircRelWink=NormAngle360(nCircRelWink); if (bNeg) nCircRelWink=-nCircRelWink; } } nCircRadius=nRad; if (nRad==0 || Abs(nCircRelWink)<5) bRet=sal_False; bCircle=bRet; return bRet; } XPolygon ImpPathCreateUser::GetCirclePoly() const { if (nCircRelWink>=0) { XPolygon aXP(aCircCenter,nCircRadius,nCircRadius, sal_uInt16((nCircStWink+5)/10),sal_uInt16((nCircStWink+nCircRelWink+5)/10),sal_False); aXP[0]=aCircStart; aXP.SetFlags(0,XPOLY_SMOOTH); if (!bAngleSnap) aXP[aXP.GetPointCount()-1]=aCircEnd; return aXP; } else { XPolygon aXP(aCircCenter,nCircRadius,nCircRadius, sal_uInt16(NormAngle360(nCircStWink+nCircRelWink+5)/10),sal_uInt16((nCircStWink+5)/10),sal_False); sal_uInt16 nAnz=aXP.GetPointCount(); for (sal_uInt16 nNum=nAnz/2; nNum>0;) { nNum--; // XPoly Punktreihenfolge umkehren sal_uInt16 n2=nAnz-nNum-1; Point aPt(aXP[nNum]); aXP[nNum]=aXP[n2]; aXP[n2]=aPt; } aXP[0]=aCircStart; aXP.SetFlags(0,XPOLY_SMOOTH); if (!bAngleSnap) aXP[aXP.GetPointCount()-1]=aCircEnd; return aXP; } } Point ImpPathCreateUser::CalcLine(const Point& aCsr, long nDirX, long nDirY, SdrView* pView) const { long x=aCsr.X(),x1=x,x2=x; long y=aCsr.Y(),y1=y,y2=y; FASTBOOL bHLin=nDirY==0; FASTBOOL bVLin=nDirX==0; if (bHLin) y=0; else if (bVLin) x=0; else { x1=BigMulDiv(y,nDirX,nDirY); y2=BigMulDiv(x,nDirY,nDirX); long l1=Abs(x1)+Abs(y1); long l2=Abs(x2)+Abs(y2); if ((l1<=l2) != (pView!=NULL && pView->IsBigOrtho())) { x=x1; y=y1; } else { x=x2; y=y2; } } return Point(x,y); } FASTBOOL ImpPathCreateUser::CalcLine(const Point& rP1, const Point& rP2, const Point& rDir, SdrView* pView) { aLineStart=rP1; aLineEnd=rP2; bLine90=sal_False; if (rP1==rP2 || (rDir.X()==0 && rDir.Y()==0)) { bLine=sal_False; return sal_False; } Point aTmpPt(rP2-rP1); long nDirX=rDir.X(); long nDirY=rDir.Y(); Point aP1(CalcLine(aTmpPt, nDirX, nDirY,pView)); aP1-=aTmpPt; long nQ1=Abs(aP1.X())+Abs(aP1.Y()); Point aP2(CalcLine(aTmpPt, nDirY,-nDirX,pView)); aP2-=aTmpPt; long nQ2=Abs(aP2.X())+Abs(aP2.Y()); if (pView!=NULL && pView->IsOrtho()) nQ1=0; // Ortho schaltet rechtwinklig aus bLine90=nQ1>2*nQ2; if (!bLine90) { // glatter Uebergang aLineEnd+=aP1; } else { // rechtwinkliger Uebergang aLineEnd+=aP2; } bLine=sal_True; return sal_True; } XPolygon ImpPathCreateUser::GetLinePoly() const { XPolygon aXP(2); aXP[0]=aLineStart; if (!bLine90) aXP.SetFlags(0,XPOLY_SMOOTH); aXP[1]=aLineEnd; return aXP; } FASTBOOL ImpPathCreateUser::CalcRect(const Point& rP1, const Point& rP2, const Point& rDir, SdrView* pView) { aRectP1=rP1; aRectP2=rP1; aRectP3=rP2; if (rP1==rP2 || (rDir.X()==0 && rDir.Y()==0)) { bRect=sal_False; return sal_False; } Point aTmpPt(rP2-rP1); long nDirX=rDir.X(); long nDirY=rDir.Y(); long x=aTmpPt.X(); long y=aTmpPt.Y(); FASTBOOL bHLin=nDirY==0; FASTBOOL bVLin=nDirX==0; if (bHLin) y=0; else if (bVLin) x=0; else { y=BigMulDiv(x,nDirY,nDirX); long nHypLen=aTmpPt.Y()-y; long nTangAngle=-GetAngle(rDir); // sin=g/h, g=h*sin double a=nTangAngle*nPi180; double sn=sin(a); double cs=cos(a); double nGKathLen=nHypLen*sn; y+=Round(nGKathLen*sn); x+=Round(nGKathLen*cs); } aRectP2.X()+=x; aRectP2.Y()+=y; if (pView!=NULL && pView->IsOrtho()) { long dx1=aRectP2.X()-aRectP1.X(); long dx1a=Abs(dx1); long dy1=aRectP2.Y()-aRectP1.Y(); long dy1a=Abs(dy1); long dx2=aRectP3.X()-aRectP2.X(); long dx2a=Abs(dx2); long dy2=aRectP3.Y()-aRectP2.Y(); long dy2a=Abs(dy2); FASTBOOL b1MoreThan2=dx1a+dy1a>dx2a+dy2a; if (b1MoreThan2 != pView->IsBigOrtho()) { long xtemp=dy2a-dx1a; if (dx1<0) xtemp=-xtemp; long ytemp=dx2a-dy1a; if (dy1<0) ytemp=-ytemp; aRectP2.X()+=xtemp; aRectP2.Y()+=ytemp; aRectP3.X()+=xtemp; aRectP3.Y()+=ytemp; } else { long xtemp=dy1a-dx2a; if (dx2<0) xtemp=-xtemp; long ytemp=dx1a-dy2a; if (dy2<0) ytemp=-ytemp; aRectP3.X()+=xtemp; aRectP3.Y()+=ytemp; } } bRect=sal_True; return sal_True; } XPolygon ImpPathCreateUser::GetRectPoly() const { XPolygon aXP(3); aXP[0]=aRectP1; aXP.SetFlags(0,XPOLY_SMOOTH); aXP[1]=aRectP2; if (aRectP3!=aRectP2) aXP[2]=aRectP3; return aXP; } /*************************************************************************/ class ImpPathForDragAndCreate { SdrPathObj& mrSdrPathObject; XPolyPolygon aPathPolygon; SdrObjKind meObjectKind; ImpSdrPathDragData* mpSdrPathDragData; bool mbCreating; public: ImpPathForDragAndCreate(SdrPathObj& rSdrPathObject); ~ImpPathForDragAndCreate(); // drag stuff bool beginPathDrag( SdrDragStat& rDrag ) const; bool movePathDrag( SdrDragStat& rDrag ) const; bool endPathDrag( SdrDragStat& rDrag ); //void cancelSpecialDrag( SdrDragStat& rDrag ) const; String getSpecialDragComment(const SdrDragStat& rDrag) const; basegfx::B2DPolyPolygon getSpecialDragPoly(const SdrDragStat& rDrag) const; // create stuff FASTBOOL BegCreate(SdrDragStat& rStat); FASTBOOL MovCreate(SdrDragStat& rStat); FASTBOOL EndCreate(SdrDragStat& rStat, SdrCreateCmd eCmd); FASTBOOL BckCreate(SdrDragStat& rStat); void BrkCreate(SdrDragStat& rStat); Pointer GetCreatePointer() const; // helping stuff bool IsClosed(SdrObjKind eKind) const { return eKind==OBJ_POLY || eKind==OBJ_PATHPOLY || eKind==OBJ_PATHFILL || eKind==OBJ_FREEFILL || eKind==OBJ_SPLNFILL; } bool IsFreeHand(SdrObjKind eKind) const { return eKind==OBJ_FREELINE || eKind==OBJ_FREEFILL; } bool IsBezier(SdrObjKind eKind) const { return eKind==OBJ_PATHLINE || eKind==OBJ_PATHFILL; } bool IsCreating() const { return mbCreating; } // get the polygon basegfx::B2DPolyPolygon TakeObjectPolyPolygon(const SdrDragStat& rDrag) const; basegfx::B2DPolyPolygon TakeDragPolyPolygon(const SdrDragStat& rDrag) const; basegfx::B2DPolyPolygon getModifiedPolyPolygon() const { return aPathPolygon.getB2DPolyPolygon(); } }; ImpPathForDragAndCreate::ImpPathForDragAndCreate(SdrPathObj& rSdrPathObject) : mrSdrPathObject(rSdrPathObject), aPathPolygon(rSdrPathObject.GetPathPoly()), meObjectKind(mrSdrPathObject.meKind), mpSdrPathDragData(0), mbCreating(false) { } ImpPathForDragAndCreate::~ImpPathForDragAndCreate() { if(mpSdrPathDragData) { delete mpSdrPathDragData; } } bool ImpPathForDragAndCreate::beginPathDrag( SdrDragStat& rDrag ) const { const SdrHdl* pHdl=rDrag.GetHdl(); if(!pHdl) return sal_False; sal_Bool bMultiPointDrag(sal_True); if(aPathPolygon[(sal_uInt16)pHdl->GetPolyNum()].IsControl((sal_uInt16)pHdl->GetPointNum())) bMultiPointDrag = sal_False; if(bMultiPointDrag) { const SdrMarkView& rMarkView = *rDrag.GetView(); const SdrHdlList& rHdlList = rMarkView.GetHdlList(); const sal_uInt32 nHdlCount = rHdlList.GetHdlCount(); const SdrObject* pInteractionObject(nHdlCount && rHdlList.GetHdl(0) ? rHdlList.GetHdl(0)->GetObj() : 0); sal_uInt32 nSelectedPoints(0); for(sal_uInt32 a(0); a < nHdlCount; a++) { SdrHdl* pTestHdl = rHdlList.GetHdl(a); if(pTestHdl && pTestHdl->IsSelected() && pTestHdl->GetObj() == pInteractionObject) { nSelectedPoints++; } } if(nSelectedPoints <= 1) bMultiPointDrag = sal_False; } ((ImpPathForDragAndCreate*)this)->mpSdrPathDragData = new ImpSdrPathDragData(mrSdrPathObject,*pHdl,bMultiPointDrag,rDrag); if(!mpSdrPathDragData || !mpSdrPathDragData->bValid) { DBG_ERROR("ImpPathForDragAndCreate::BegDrag(): ImpSdrPathDragData ist ungueltig"); delete mpSdrPathDragData; ((ImpPathForDragAndCreate*)this)->mpSdrPathDragData = 0; return false; } return true; } bool ImpPathForDragAndCreate::movePathDrag( SdrDragStat& rDrag ) const { if(!mpSdrPathDragData || !mpSdrPathDragData->bValid) { DBG_ERROR("ImpPathForDragAndCreate::MovDrag(): ImpSdrPathDragData ist ungueltig"); return false; } if(mpSdrPathDragData->IsMultiPointDrag()) { Point aDelta(rDrag.GetNow() - rDrag.GetStart()); if(aDelta.X() || aDelta.Y()) { for(sal_uInt32 a(0); a < mpSdrPathDragData->maHandles.Count(); a++) { SdrHdl* pHandle = (SdrHdl*)mpSdrPathDragData->maHandles.GetObject(a); const sal_uInt16 nPolyIndex((sal_uInt16)pHandle->GetPolyNum()); const sal_uInt16 nPointIndex((sal_uInt16)pHandle->GetPointNum()); const XPolygon& rOrig = mpSdrPathDragData->maOrig[nPolyIndex]; XPolygon& rMove = mpSdrPathDragData->maMove[nPolyIndex]; const sal_uInt16 nPointCount(rOrig.GetPointCount()); sal_Bool bClosed(rOrig[0] == rOrig[nPointCount-1]); // move point itself rMove[nPointIndex] = rOrig[nPointIndex] + aDelta; // when point is first and poly closed, move close point, too. if(nPointCount > 0 && !nPointIndex && bClosed) { rMove[nPointCount - 1] = rOrig[nPointCount - 1] + aDelta; // when moving the last point it may be necessary to move the // control point in front of this one, too. if(nPointCount > 1 && rOrig.IsControl(nPointCount - 2)) rMove[nPointCount - 2] = rOrig[nPointCount - 2] + aDelta; } // is a control point before this? if(nPointIndex > 0 && rOrig.IsControl(nPointIndex - 1)) { // Yes, move it, too rMove[nPointIndex - 1] = rOrig[nPointIndex - 1] + aDelta; } // is a control point after this? if(nPointIndex + 1 < nPointCount && rOrig.IsControl(nPointIndex + 1)) { // Yes, move it, too rMove[nPointIndex + 1] = rOrig[nPointIndex + 1] + aDelta; } } } } else { mpSdrPathDragData->ResetPoly(mrSdrPathObject); // Div. Daten lokal Kopieren fuer weniger Code und schnelleren Zugriff FASTBOOL bClosed =mpSdrPathDragData->bClosed ; // geschlossenes Objekt? sal_uInt16 nPnt =mpSdrPathDragData->nPnt ; // Punktnummer innerhalb des obigen Polygons FASTBOOL bBegPnt =mpSdrPathDragData->bBegPnt ; // Gedraggter Punkt ist der Anfangspunkt einer Polyline FASTBOOL bEndPnt =mpSdrPathDragData->bEndPnt ; // Gedraggter Punkt ist der Endpunkt einer Polyline sal_uInt16 nPrevPnt =mpSdrPathDragData->nPrevPnt ; // Index des vorherigen Punkts sal_uInt16 nNextPnt =mpSdrPathDragData->nNextPnt ; // Index des naechsten Punkts FASTBOOL bPrevIsBegPnt =mpSdrPathDragData->bPrevIsBegPnt ; // Vorheriger Punkt ist Anfangspunkt einer Polyline FASTBOOL bNextIsEndPnt =mpSdrPathDragData->bNextIsEndPnt ; // Folgepunkt ist Endpunkt einer Polyline sal_uInt16 nPrevPrevPnt =mpSdrPathDragData->nPrevPrevPnt ; // Index des vorvorherigen Punkts sal_uInt16 nNextNextPnt =mpSdrPathDragData->nNextNextPnt ; // Index des uebernaechsten Punkts FASTBOOL bControl =mpSdrPathDragData->bControl ; // Punkt ist ein Kontrollpunkt //int bIsPrevControl=mpSdrPathDragData->bIsPrevControl; // Punkt ist Kontrollpunkt vor einem Stuetzpunkt FASTBOOL bIsNextControl=mpSdrPathDragData->bIsNextControl; // Punkt ist Kontrollpunkt hinter einem Stuetzpunkt FASTBOOL bPrevIsControl=mpSdrPathDragData->bPrevIsControl; // Falls nPnt ein StPnt: Davor ist ein Kontrollpunkt FASTBOOL bNextIsControl=mpSdrPathDragData->bNextIsControl; // Falls nPnt ein StPnt: Dahinter ist ein Kontrollpunkt // Ortho bei Linien/Polygonen = Winkel beibehalten if (!bControl && rDrag.GetView()!=NULL && rDrag.GetView()->IsOrtho()) { FASTBOOL bBigOrtho=rDrag.GetView()->IsBigOrtho(); Point aPos(rDrag.GetNow()); // die aktuelle Position Point aPnt(mpSdrPathDragData->aXP[nPnt]); // der gedraggte Punkt sal_uInt16 nPnt1=0xFFFF,nPnt2=0xFFFF; // seine Nachbarpunkte Point aNeuPos1,aNeuPos2; // die neuen Alternativen fuer aPos FASTBOOL bPnt1=sal_False,bPnt2=sal_False; // die neuen Alternativen gueltig? if (!bClosed && mpSdrPathDragData->nPntAnz>=2) { // Mind. 2 Pt bei Linien if (!bBegPnt) nPnt1=nPrevPnt; if (!bEndPnt) nPnt2=nNextPnt; } if (bClosed && mpSdrPathDragData->nPntAnz>=3) { // Mind. 3 Pt bei Polygon nPnt1=nPrevPnt; nPnt2=nNextPnt; } if (nPnt1!=0xFFFF && !bPrevIsControl) { Point aPnt1=mpSdrPathDragData->aXP[nPnt1]; long ndx0=aPnt.X()-aPnt1.X(); long ndy0=aPnt.Y()-aPnt1.Y(); FASTBOOL bHLin=ndy0==0; FASTBOOL bVLin=ndx0==0; if (!bHLin || !bVLin) { long ndx=aPos.X()-aPnt1.X(); long ndy=aPos.Y()-aPnt1.Y(); bPnt1=sal_True; double nXFact=0; if (!bVLin) nXFact=(double)ndx/(double)ndx0; double nYFact=0; if (!bHLin) nYFact=(double)ndy/(double)ndy0; FASTBOOL bHor=bHLin || (!bVLin && (nXFact>nYFact) ==bBigOrtho); FASTBOOL bVer=bVLin || (!bHLin && (nXFact<=nYFact)==bBigOrtho); if (bHor) ndy=long(ndy0*nXFact); if (bVer) ndx=long(ndx0*nYFact); aNeuPos1=aPnt1; aNeuPos1.X()+=ndx; aNeuPos1.Y()+=ndy; } } if (nPnt2!=0xFFFF && !bNextIsControl) { Point aPnt2=mpSdrPathDragData->aXP[nPnt2]; long ndx0=aPnt.X()-aPnt2.X(); long ndy0=aPnt.Y()-aPnt2.Y(); FASTBOOL bHLin=ndy0==0; FASTBOOL bVLin=ndx0==0; if (!bHLin || !bVLin) { long ndx=aPos.X()-aPnt2.X(); long ndy=aPos.Y()-aPnt2.Y(); bPnt2=sal_True; double nXFact=0; if (!bVLin) nXFact=(double)ndx/(double)ndx0; double nYFact=0; if (!bHLin) nYFact=(double)ndy/(double)ndy0; FASTBOOL bHor=bHLin || (!bVLin && (nXFact>nYFact) ==bBigOrtho); FASTBOOL bVer=bVLin || (!bHLin && (nXFact<=nYFact)==bBigOrtho); if (bHor) ndy=long(ndy0*nXFact); if (bVer) ndx=long(ndx0*nYFact); aNeuPos2=aPnt2; aNeuPos2.X()+=ndx; aNeuPos2.Y()+=ndy; } } if (bPnt1 && bPnt2) { // beide Alternativen vorhanden (Konkurenz) BigInt nX1(aNeuPos1.X()-aPos.X()); nX1*=nX1; BigInt nY1(aNeuPos1.Y()-aPos.Y()); nY1*=nY1; BigInt nX2(aNeuPos2.X()-aPos.X()); nX2*=nX2; BigInt nY2(aNeuPos2.Y()-aPos.Y()); nY2*=nY2; nX1+=nY1; // Korrekturabstand zum Quadrat nX2+=nY2; // Korrekturabstand zum Quadrat // Die Alternative mit dem geringeren Korrekturbedarf gewinnt if (nX1IsEliminatePolyPoints() && !bBegPnt && !bEndPnt && !bPrevIsControl && !bNextIsControl) { Point aPt(mpSdrPathDragData->aXP[nNextPnt]); aPt-=rDrag.GetNow(); long nWink1=GetAngle(aPt); aPt=rDrag.GetNow(); aPt-=mpSdrPathDragData->aXP[nPrevPnt]; long nWink2=GetAngle(aPt); long nDiff=nWink1-nWink2; nDiff=Abs(nDiff); mpSdrPathDragData->bEliminate=nDiff<=rDrag.GetView()->GetEliminatePolyPointLimitAngle(); if (mpSdrPathDragData->bEliminate) { // Position anpassen, damit Smooth an den Enden stimmt aPt=mpSdrPathDragData->aXP[nNextPnt]; aPt+=mpSdrPathDragData->aXP[nPrevPnt]; aPt/=2; rDrag.Now()=aPt; } } // Um diese Entfernung wurde insgesamt gedraggd Point aDiff(rDrag.GetNow()); aDiff-=mpSdrPathDragData->aXP[nPnt]; // Insgesamt sind 8 Faelle moeglich: // X 1. Weder rechts noch links Ctrl. // o--X--o 2. Rechts und links Ctrl, gedraggd wird St. // o--X 3. Nur links Ctrl, gedraggd wird St. // X--o 4. Nur rechts Ctrl, gedraggd wird St. // x--O--o 5. Rechts und links Ctrl, gedraggd wird links. // x--O 6. Nur links Ctrl, gedraggd wird links. // o--O--x 7. Rechts und links Ctrl, gedraggd wird rechts. // O--x 8. Nur rechts Ctrl, gedraggd wird rechts. // Zusaetzlich ist zu beachten, dass das Veraendern einer Linie (keine Kurve) // eine evtl. Kurve am anderen Ende der Linie bewirkt, falls dort Smooth // gesetzt ist (Kontrollpunktausrichtung an Gerade). mpSdrPathDragData->aXP[nPnt]+=aDiff; // Nun symmetrische PlusHandles etc. checken if (bControl) { // Faelle 5,6,7,8 sal_uInt16 nSt=nPnt; // der zugehoerige Stuetzpunkt sal_uInt16 nFix=nPnt; // der gegenueberliegende Kontrollpunkt if (bIsNextControl) { // Wenn der naechste ein Kontrollpunkt ist, muss der vorh. der Stuetzpunkt sein nSt=nPrevPnt; nFix=nPrevPrevPnt; } else { nSt=nNextPnt; nFix=nNextNextPnt; } if (mpSdrPathDragData->aXP.IsSmooth(nSt)) { mpSdrPathDragData->aXP.CalcSmoothJoin(nSt,nPnt,nFix); } } if (!bControl) { // Faelle 1,2,3,4 wobei bei 1 nix passiert und bei 3+4 unten noch mehr folgt // die beiden Kontrollpunkte mit verschieben if (bPrevIsControl) mpSdrPathDragData->aXP[nPrevPnt]+=aDiff; if (bNextIsControl) mpSdrPathDragData->aXP[nNextPnt]+=aDiff; // Kontrollpunkt ggf. an Gerade ausrichten if (mpSdrPathDragData->aXP.IsSmooth(nPnt)) { if (bPrevIsControl && !bNextIsControl && !bEndPnt) { // Fall 3 mpSdrPathDragData->aXP.CalcSmoothJoin(nPnt,nNextPnt,nPrevPnt); } if (bNextIsControl && !bPrevIsControl && !bBegPnt) { // Fall 4 mpSdrPathDragData->aXP.CalcSmoothJoin(nPnt,nPrevPnt,nNextPnt); } } // Und nun noch die anderen Enden der Strecken ueberpruefen (nPnt+-1). // Ist dort eine Kurve (IsControl(nPnt+-2)) mit SmoothJoin (nPnt+-1), // so muss der entsprechende Kontrollpunkt (nPnt+-2) angepasst werden. if (!bBegPnt && !bPrevIsControl && !bPrevIsBegPnt && mpSdrPathDragData->aXP.IsSmooth(nPrevPnt)) { if (mpSdrPathDragData->aXP.IsControl(nPrevPrevPnt)) { mpSdrPathDragData->aXP.CalcSmoothJoin(nPrevPnt,nPnt,nPrevPrevPnt); } } if (!bEndPnt && !bNextIsControl && !bNextIsEndPnt && mpSdrPathDragData->aXP.IsSmooth(nNextPnt)) { if (mpSdrPathDragData->aXP.IsControl(nNextNextPnt)) { mpSdrPathDragData->aXP.CalcSmoothJoin(nNextPnt,nPnt,nNextNextPnt); } } } } return true; } bool ImpPathForDragAndCreate::endPathDrag(SdrDragStat& rDrag) { Point aLinePt1; Point aLinePt2; bool bLineGlueMirror(OBJ_LINE == meObjectKind); if (bLineGlueMirror) { // #40549# XPolygon& rXP=aPathPolygon[0]; aLinePt1=rXP[0]; aLinePt2=rXP[1]; } if(!mpSdrPathDragData || !mpSdrPathDragData->bValid) { DBG_ERROR("ImpPathForDragAndCreate::MovDrag(): ImpSdrPathDragData ist ungueltig"); return false; } if(mpSdrPathDragData->IsMultiPointDrag()) { aPathPolygon = mpSdrPathDragData->maMove; } else { const SdrHdl* pHdl=rDrag.GetHdl(); // Referenz auf das Polygon XPolygon& rXP=aPathPolygon[(sal_uInt16)pHdl->GetPolyNum()]; // Die 5 Punkte die sich evtl. geaendert haben if (!mpSdrPathDragData->bPrevIsBegPnt) rXP[mpSdrPathDragData->nPrevPrevPnt0]=mpSdrPathDragData->aXP[mpSdrPathDragData->nPrevPrevPnt]; if (!mpSdrPathDragData->bNextIsEndPnt) rXP[mpSdrPathDragData->nNextNextPnt0]=mpSdrPathDragData->aXP[mpSdrPathDragData->nNextNextPnt]; if (!mpSdrPathDragData->bBegPnt) rXP[mpSdrPathDragData->nPrevPnt0] =mpSdrPathDragData->aXP[mpSdrPathDragData->nPrevPnt]; if (!mpSdrPathDragData->bEndPnt) rXP[mpSdrPathDragData->nNextPnt0] =mpSdrPathDragData->aXP[mpSdrPathDragData->nNextPnt]; rXP[mpSdrPathDragData->nPnt0] =mpSdrPathDragData->aXP[mpSdrPathDragData->nPnt]; // Letzter Punkt muss beim Geschlossenen immer gleich dem Ersten sein if (mpSdrPathDragData->bClosed) rXP[rXP.GetPointCount()-1]=rXP[0]; if (mpSdrPathDragData->bEliminate) { basegfx::B2DPolyPolygon aTempPolyPolygon(aPathPolygon.getB2DPolyPolygon()); sal_uInt32 nPoly,nPnt; if(PolyPolygonEditor::GetRelativePolyPoint(aTempPolyPolygon, rDrag.GetHdl()->GetSourceHdlNum(), nPoly, nPnt)) { basegfx::B2DPolygon aCandidate(aTempPolyPolygon.getB2DPolygon(nPoly)); aCandidate.remove(nPnt); if((IsClosed(meObjectKind) && aCandidate.count() < 3L) || aCandidate.count() < 2L) { aTempPolyPolygon.remove(nPoly); } else { aTempPolyPolygon.setB2DPolygon(nPoly, aCandidate); } } aPathPolygon = XPolyPolygon(aTempPolyPolygon); } // Winkel anpassen fuer Text an einfacher Linie if (bLineGlueMirror) { // #40549# Point aLinePt1_(aPathPolygon[0][0]); Point aLinePt2_(aPathPolygon[0][1]); FASTBOOL bXMirr=(aLinePt1_.X()>aLinePt2_.X())!=(aLinePt1.X()>aLinePt2.X()); FASTBOOL bYMirr=(aLinePt1_.Y()>aLinePt2_.Y())!=(aLinePt1.Y()>aLinePt2.Y()); if (bXMirr || bYMirr) { Point aRef1(mrSdrPathObject.GetSnapRect().Center()); if (bXMirr) { Point aRef2(aRef1); aRef2.Y()++; mrSdrPathObject.NbcMirrorGluePoints(aRef1,aRef2); } if (bYMirr) { Point aRef2(aRef1); aRef2.X()++; mrSdrPathObject.NbcMirrorGluePoints(aRef1,aRef2); } } } } delete mpSdrPathDragData; mpSdrPathDragData = 0; return true; } /*void ImpPathForDragAndCreate::cancelSpecialDrag( SdrDragStat& rDrag ) const { ImpSdrPathDragData* pID=(ImpSdrPathDragData*)rDrag.GetUser(); if (pID!=NULL) { delete pID; rDrag.SetUser(NULL); } }*/ String ImpPathForDragAndCreate::getSpecialDragComment(const SdrDragStat& rDrag) const { XubString aStr; const SdrHdl* pHdl = rDrag.GetHdl(); const bool bCreateComment(rDrag.GetView() && &mrSdrPathObject == rDrag.GetView()->GetCreateObj()); if(bCreateComment && rDrag.GetUser()) { // #i103058# re-add old creation comment mode ImpPathCreateUser* pU = (ImpPathCreateUser*)rDrag.GetUser(); const SdrObjKind eKindMerk(meObjectKind); mrSdrPathObject.meKind = pU->eAktKind; mrSdrPathObject.ImpTakeDescriptionStr(STR_ViewCreateObj, aStr); mrSdrPathObject.meKind = eKindMerk; Point aPrev(rDrag.GetPrev()); Point aNow(rDrag.GetNow()); if(pU->bLine) aNow = pU->aLineEnd; aNow -= aPrev; aStr.AppendAscii(" ("); XubString aMetr; if(pU->bCircle) { mrSdrPathObject.GetModel()->TakeWinkStr(Abs(pU->nCircRelWink), aMetr); aStr += aMetr; aStr.AppendAscii(" r="); mrSdrPathObject.GetModel()->TakeMetricStr(pU->nCircRadius, aMetr, sal_True); aStr += aMetr; } aStr.AppendAscii("dx="); mrSdrPathObject.GetModel()->TakeMetricStr(aNow.X(), aMetr, sal_True); aStr += aMetr; aStr.AppendAscii(" dy="); mrSdrPathObject.GetModel()->TakeMetricStr(aNow.Y(), aMetr, sal_True); aStr += aMetr; if(!IsFreeHand(meObjectKind)) { sal_Int32 nLen(GetLen(aNow)); aStr.AppendAscii(" l="); mrSdrPathObject.GetModel()->TakeMetricStr(nLen, aMetr, sal_True); aStr += aMetr; sal_Int32 nWink(GetAngle(aNow)); aStr += sal_Unicode(' '); mrSdrPathObject.GetModel()->TakeWinkStr(nWink, aMetr); aStr += aMetr; } aStr += sal_Unicode(')'); } else if(!mrSdrPathObject.GetModel() || !pHdl) { // #i103058# fallback when no model and/or Handle, both needed // for else-path mrSdrPathObject.ImpTakeDescriptionStr(STR_DragPathObj, aStr); } else { // #i103058# standard for modification; model and handle needed ImpSdrPathDragData* pDragData = mpSdrPathDragData; if(!pDragData) { // getSpecialDragComment is also used from create, so fallback to GetUser() // when mpSdrPathDragData is not set pDragData = (ImpSdrPathDragData*)rDrag.GetUser(); } if(!pDragData) { DBG_ERROR("ImpPathForDragAndCreate::MovDrag(): ImpSdrPathDragData ist ungueltig"); return String(); } if(!pDragData->IsMultiPointDrag() && pDragData->bEliminate) { // Punkt von ... mrSdrPathObject.ImpTakeDescriptionStr(STR_ViewMarkedPoint, aStr); // %O loeschen XubString aStr2(ImpGetResStr(STR_EditDelete)); // UNICODE: Punkt von ... loeschen aStr2.SearchAndReplaceAscii("%1", aStr); return aStr2; } // dx=0.00 dy=0.00 // Beide Seiten Bezier // dx=0.00 dy=0.00 l=0.00 0.00ø // Anfang oder Ende oder eine Seite Bezier bzw. Hebel // dx=0.00 dy=0.00 l=0.00 0.00ø / l=0.00 0.00ø // Mittendrin XubString aMetr; Point aBeg(rDrag.GetStart()); Point aNow(rDrag.GetNow()); aStr = String(); aStr.AppendAscii("dx="); mrSdrPathObject.GetModel()->TakeMetricStr(aNow.X() - aBeg.X(), aMetr, sal_True); aStr += aMetr; aStr.AppendAscii(" dy="); mrSdrPathObject.GetModel()->TakeMetricStr(aNow.Y() - aBeg.Y(), aMetr, sal_True); aStr += aMetr; if(!pDragData->IsMultiPointDrag()) { sal_uInt16 nPntNum((sal_uInt16)pHdl->GetPointNum()); const XPolygon& rXPoly = aPathPolygon[(sal_uInt16)rDrag.GetHdl()->GetPolyNum()]; sal_uInt16 nPntAnz((sal_uInt16)rXPoly.GetPointCount()); sal_Bool bClose(IsClosed(meObjectKind)); if(bClose) nPntAnz--; if(pHdl->IsPlusHdl()) { // Hebel sal_uInt16 nRef(nPntNum); if(rXPoly.IsControl(nPntNum + 1)) nRef--; else nRef++; aNow -= rXPoly[nRef]; sal_Int32 nLen(GetLen(aNow)); aStr.AppendAscii(" l="); mrSdrPathObject.GetModel()->TakeMetricStr(nLen, aMetr, sal_True); aStr += aMetr; sal_Int32 nWink(GetAngle(aNow)); aStr += sal_Unicode(' '); mrSdrPathObject.GetModel()->TakeWinkStr(nWink, aMetr); aStr += aMetr; } else if(nPntAnz > 1) { sal_uInt16 nPntMax(nPntAnz - 1); Point aPt1,aPt2; sal_Bool bIsClosed(IsClosed(meObjectKind)); sal_Bool bPt1(nPntNum > 0); sal_Bool bPt2(nPntNum < nPntMax); if(bIsClosed && nPntAnz > 2) { bPt1 = sal_True; bPt2 = sal_True; } sal_uInt16 nPt1,nPt2; if(nPntNum > 0) nPt1 = nPntNum - 1; else nPt1 = nPntMax; if(nPntNum < nPntMax) nPt2 = nPntNum + 1; else nPt2 = 0; if(bPt1 && rXPoly.IsControl(nPt1)) bPt1 = sal_False; // Keine Anzeige if(bPt2 && rXPoly.IsControl(nPt2)) bPt2 = sal_False; // von Bezierdaten if(bPt1) { Point aPt(aNow); aPt -= rXPoly[nPt1]; sal_Int32 nLen(GetLen(aPt)); aStr.AppendAscii(" l="); mrSdrPathObject.GetModel()->TakeMetricStr(nLen, aMetr, sal_True); aStr += aMetr; sal_Int32 nWink(GetAngle(aPt)); aStr += sal_Unicode(' '); mrSdrPathObject.GetModel()->TakeWinkStr(nWink, aMetr); aStr += aMetr; } if(bPt2) { if(bPt1) aStr.AppendAscii(" / "); else aStr.AppendAscii(" "); Point aPt(aNow); aPt -= rXPoly[nPt2]; sal_Int32 nLen(GetLen(aPt)); aStr.AppendAscii("l="); mrSdrPathObject.GetModel()->TakeMetricStr(nLen, aMetr, sal_True); aStr += aMetr; sal_Int32 nWink(GetAngle(aPt)); aStr += sal_Unicode(' '); mrSdrPathObject.GetModel()->TakeWinkStr(nWink, aMetr); aStr += aMetr; } } } } return aStr; } basegfx::B2DPolyPolygon ImpPathForDragAndCreate::getSpecialDragPoly(const SdrDragStat& rDrag) const { if(!mpSdrPathDragData || !mpSdrPathDragData->bValid) { DBG_ERROR("ImpPathForDragAndCreate::MovDrag(): ImpSdrPathDragData ist ungueltig"); return basegfx::B2DPolyPolygon(); } XPolyPolygon aRetval; if(mpSdrPathDragData->IsMultiPointDrag()) { aRetval.Insert(mpSdrPathDragData->maMove); } else { const XPolygon& rXP=aPathPolygon[(sal_uInt16)rDrag.GetHdl()->GetPolyNum()]; if (rXP.GetPointCount()<=2) { //|| rXPoly.GetFlags(1)==XPOLY_CONTROL && rXPoly.GetPointCount()<=4 XPolygon aXPoly(rXP); aXPoly[(sal_uInt16)rDrag.GetHdl()->GetPointNum()]=rDrag.GetNow(); aRetval.Insert(aXPoly); return aRetval.getB2DPolyPolygon(); } // Div. Daten lokal Kopieren fuer weniger Code und schnelleren Zugriff FASTBOOL bClosed =mpSdrPathDragData->bClosed ; // geschlossenes Objekt? sal_uInt16 nPntAnz =mpSdrPathDragData->nPntAnz ; // Punktanzahl sal_uInt16 nPnt =mpSdrPathDragData->nPnt ; // Punktnummer innerhalb des Polygons FASTBOOL bBegPnt =mpSdrPathDragData->bBegPnt ; // Gedraggter Punkt ist der Anfangspunkt einer Polyline FASTBOOL bEndPnt =mpSdrPathDragData->bEndPnt ; // Gedraggter Punkt ist der Endpunkt einer Polyline sal_uInt16 nPrevPnt =mpSdrPathDragData->nPrevPnt ; // Index des vorherigen Punkts sal_uInt16 nNextPnt =mpSdrPathDragData->nNextPnt ; // Index des naechsten Punkts FASTBOOL bPrevIsBegPnt =mpSdrPathDragData->bPrevIsBegPnt ; // Vorheriger Punkt ist Anfangspunkt einer Polyline FASTBOOL bNextIsEndPnt =mpSdrPathDragData->bNextIsEndPnt ; // Folgepunkt ist Endpunkt einer Polyline sal_uInt16 nPrevPrevPnt =mpSdrPathDragData->nPrevPrevPnt ; // Index des vorvorherigen Punkts sal_uInt16 nNextNextPnt =mpSdrPathDragData->nNextNextPnt ; // Index des uebernaechsten Punkts FASTBOOL bControl =mpSdrPathDragData->bControl ; // Punkt ist ein Kontrollpunkt //int bIsPrevControl=mpSdrPathDragData->bIsPrevControl; // Punkt ist Kontrollpunkt vor einem Stuetzpunkt FASTBOOL bIsNextControl=mpSdrPathDragData->bIsNextControl; // Punkt ist Kontrollpunkt hinter einem Stuetzpunkt FASTBOOL bPrevIsControl=mpSdrPathDragData->bPrevIsControl; // Falls nPnt ein StPnt: Davor ist ein Kontrollpunkt FASTBOOL bNextIsControl=mpSdrPathDragData->bNextIsControl; // Falls nPnt ein StPnt: Dahinter ist ein Kontrollpunkt XPolygon aXPoly(mpSdrPathDragData->aXP); XPolygon aLine1(2); XPolygon aLine2(2); XPolygon aLine3(2); XPolygon aLine4(2); if (bControl) { aLine1[1]=mpSdrPathDragData->aXP[nPnt]; if (bIsNextControl) { // bin ich Kontrollpunkt hinter der Stuetzstelle? aLine1[0]=mpSdrPathDragData->aXP[nPrevPnt]; aLine2[0]=mpSdrPathDragData->aXP[nNextNextPnt]; aLine2[1]=mpSdrPathDragData->aXP[nNextPnt]; if (mpSdrPathDragData->aXP.IsSmooth(nPrevPnt) && !bPrevIsBegPnt && mpSdrPathDragData->aXP.IsControl(nPrevPrevPnt)) { aXPoly.Insert(0,rXP[mpSdrPathDragData->nPrevPrevPnt0-1],XPOLY_CONTROL); aXPoly.Insert(0,rXP[mpSdrPathDragData->nPrevPrevPnt0-2],XPOLY_NORMAL); // Hebellienien fuer das gegenueberliegende Kurvensegment aLine3[0]=mpSdrPathDragData->aXP[nPrevPnt]; aLine3[1]=mpSdrPathDragData->aXP[nPrevPrevPnt]; aLine4[0]=rXP[mpSdrPathDragData->nPrevPrevPnt0-2]; aLine4[1]=rXP[mpSdrPathDragData->nPrevPrevPnt0-1]; } else { aXPoly.Remove(0,1); } } else { // ansonsten bin ich Kontrollpunkt vor der Stuetzstelle aLine1[0]=mpSdrPathDragData->aXP[nNextPnt]; aLine2[0]=mpSdrPathDragData->aXP[nPrevPrevPnt]; aLine2[1]=mpSdrPathDragData->aXP[nPrevPnt]; if (mpSdrPathDragData->aXP.IsSmooth(nNextPnt) && !bNextIsEndPnt && mpSdrPathDragData->aXP.IsControl(nNextNextPnt)) { aXPoly.Insert(XPOLY_APPEND,rXP[mpSdrPathDragData->nNextNextPnt0+1],XPOLY_CONTROL); aXPoly.Insert(XPOLY_APPEND,rXP[mpSdrPathDragData->nNextNextPnt0+2],XPOLY_NORMAL); // Hebellinien fuer das gegenueberliegende Kurvensegment aLine3[0]=mpSdrPathDragData->aXP[nNextPnt]; aLine3[1]=mpSdrPathDragData->aXP[nNextNextPnt]; aLine4[0]=rXP[mpSdrPathDragData->nNextNextPnt0+2]; aLine4[1]=rXP[mpSdrPathDragData->nNextNextPnt0+1]; } else { aXPoly.Remove(aXPoly.GetPointCount()-1,1); } } } else { // ansonsten kein Kontrollpunkt if (mpSdrPathDragData->bEliminate) { aXPoly.Remove(2,1); } if (bPrevIsControl) aXPoly.Insert(0,rXP[mpSdrPathDragData->nPrevPrevPnt0-1],XPOLY_NORMAL); else if (!bBegPnt && !bPrevIsBegPnt && mpSdrPathDragData->aXP.IsControl(nPrevPrevPnt)) { aXPoly.Insert(0,rXP[mpSdrPathDragData->nPrevPrevPnt0-1],XPOLY_CONTROL); aXPoly.Insert(0,rXP[mpSdrPathDragData->nPrevPrevPnt0-2],XPOLY_NORMAL); } else { aXPoly.Remove(0,1); if (bBegPnt) aXPoly.Remove(0,1); } if (bNextIsControl) aXPoly.Insert(XPOLY_APPEND,rXP[mpSdrPathDragData->nNextNextPnt0+1],XPOLY_NORMAL); else if (!bEndPnt && !bNextIsEndPnt && mpSdrPathDragData->aXP.IsControl(nNextNextPnt)) { aXPoly.Insert(XPOLY_APPEND,rXP[mpSdrPathDragData->nNextNextPnt0+1],XPOLY_CONTROL); aXPoly.Insert(XPOLY_APPEND,rXP[mpSdrPathDragData->nNextNextPnt0+2],XPOLY_NORMAL); } else { aXPoly.Remove(aXPoly.GetPointCount()-1,1); if (bEndPnt) aXPoly.Remove(aXPoly.GetPointCount()-1,1); } if (bClosed) { // "Birnenproblem": 2 Linien, 1 Kurve, alles Smooth, Punkt zw. beiden Linien wird gedraggt if (aXPoly.GetPointCount()>nPntAnz && aXPoly.IsControl(1)) { sal_uInt16 a=aXPoly.GetPointCount(); aXPoly[a-2]=aXPoly[2]; aXPoly.SetFlags(a-2,aXPoly.GetFlags(2)); aXPoly[a-1]=aXPoly[3]; aXPoly.SetFlags(a-1,aXPoly.GetFlags(3)); aXPoly.Remove(0,3); } } } aRetval.Insert(aXPoly); if (aLine1.GetPointCount()>1) aRetval.Insert(aLine1); if (aLine2.GetPointCount()>1) aRetval.Insert(aLine2); if (aLine3.GetPointCount()>1) aRetval.Insert(aLine3); if (aLine4.GetPointCount()>1) aRetval.Insert(aLine4); } return aRetval.getB2DPolyPolygon(); } FASTBOOL ImpPathForDragAndCreate::BegCreate(SdrDragStat& rStat) { bool bFreeHand(IsFreeHand(meObjectKind)); rStat.SetNoSnap(bFreeHand); rStat.SetOrtho8Possible(); aPathPolygon.Clear(); mbCreating=sal_True; FASTBOOL bMakeStartPoint=sal_True; SdrView* pView=rStat.GetView(); if (pView!=NULL && pView->IsUseIncompatiblePathCreateInterface() && (meObjectKind==OBJ_POLY || meObjectKind==OBJ_PLIN || meObjectKind==OBJ_PATHLINE || meObjectKind==OBJ_PATHFILL)) { bMakeStartPoint=sal_False; } aPathPolygon.Insert(XPolygon()); aPathPolygon[0][0]=rStat.GetStart(); if (bMakeStartPoint) { aPathPolygon[0][1]=rStat.GetNow(); } ImpPathCreateUser* pU=new ImpPathCreateUser; pU->eStartKind=meObjectKind; pU->eAktKind=meObjectKind; rStat.SetUser(pU); return sal_True; } FASTBOOL ImpPathForDragAndCreate::MovCreate(SdrDragStat& rStat) { ImpPathCreateUser* pU=(ImpPathCreateUser*)rStat.GetUser(); SdrView* pView=rStat.GetView(); XPolygon& rXPoly=aPathPolygon[aPathPolygon.Count()-1]; if (pView!=NULL && pView->IsCreateMode()) { // ggf. auf anderes CreateTool umschalten sal_uInt16 nIdent; sal_uInt32 nInvent; pView->TakeCurrentObj(nIdent,nInvent); if (nInvent==SdrInventor && pU->eAktKind!=(SdrObjKind)nIdent) { SdrObjKind eNewKind=(SdrObjKind)nIdent; switch (eNewKind) { case OBJ_CARC: case OBJ_CIRC: case OBJ_CCUT: case OBJ_SECT: eNewKind=OBJ_CARC; case OBJ_RECT: case OBJ_LINE: case OBJ_PLIN: case OBJ_POLY: case OBJ_PATHLINE: case OBJ_PATHFILL: case OBJ_FREELINE: case OBJ_FREEFILL: case OBJ_SPLNLINE: case OBJ_SPLNFILL: { pU->eAktKind=eNewKind; pU->bMixedCreate=sal_True; pU->nBezierStartPoint=rXPoly.GetPointCount(); if (pU->nBezierStartPoint>0) pU->nBezierStartPoint--; } break; default: break; } // switch } } sal_uInt16 nActPoint=rXPoly.GetPointCount(); if (aPathPolygon.Count()>1 && rStat.IsMouseDown() && nActPoint<2) { rXPoly[0]=rStat.GetPos0(); rXPoly[1]=rStat.GetNow(); nActPoint=2; } if (nActPoint==0) { rXPoly[0]=rStat.GetPos0(); } else nActPoint--; FASTBOOL bFreeHand=IsFreeHand(pU->eAktKind); rStat.SetNoSnap(bFreeHand /*|| (pU->bMixed && pU->eAktKind==OBJ_LINE)*/); rStat.SetOrtho8Possible(pU->eAktKind!=OBJ_CARC && pU->eAktKind!=OBJ_RECT && (!pU->bMixedCreate || pU->eAktKind!=OBJ_LINE)); Point aActMerk(rXPoly[nActPoint]); rXPoly[nActPoint]=rStat.Now(); if (!pU->bMixedCreate && pU->eStartKind==OBJ_LINE && rXPoly.GetPointCount()>=1) { Point aPt(rStat.Start()); if (pView!=NULL && pView->IsCreate1stPointAsCenter()) { aPt+=aPt; aPt-=rStat.Now(); } rXPoly[0]=aPt; } OutputDevice* pOut=pView==NULL ? NULL : pView->GetFirstOutputDevice(); // GetWin(0); if (bFreeHand) { if (pU->nBezierStartPoint>nActPoint) pU->nBezierStartPoint=nActPoint; if (rStat.IsMouseDown() && nActPoint>0) { // keine aufeinanderfolgenden Punkte an zu Nahe gelegenen Positionen zulassen long nMinDist=1; if (pView!=NULL) nMinDist=pView->GetFreeHandMinDistPix(); if (pOut!=NULL) nMinDist=pOut->PixelToLogic(Size(nMinDist,0)).Width(); if (nMinDist<1) nMinDist=1; Point aPt0(rXPoly[nActPoint-1]); Point aPt1(rStat.Now()); long dx=aPt0.X()-aPt1.X(); if (dx<0) dx=-dx; long dy=aPt0.Y()-aPt1.Y(); if (dy<0) dy=-dy; if (dxnBezierStartPoint>=3 && ((nActPoint-pU->nBezierStartPoint)%3)==0) { rXPoly.PointsToBezier(nActPoint-3); rXPoly.SetFlags(nActPoint-1,XPOLY_CONTROL); rXPoly.SetFlags(nActPoint-2,XPOLY_CONTROL); if (nActPoint>=6 && rXPoly.IsControl(nActPoint-4)) { rXPoly.CalcTangent(nActPoint-3,nActPoint-4,nActPoint-2); rXPoly.SetFlags(nActPoint-3,XPOLY_SMOOTH); } } rXPoly[nActPoint+1]=rStat.Now(); rStat.NextPoint(); } else { pU->nBezierStartPoint=nActPoint; } } pU->ResetFormFlags(); if (IsBezier(pU->eAktKind)) { if (nActPoint>=2) { pU->CalcBezier(rXPoly[nActPoint-1],rXPoly[nActPoint],rXPoly[nActPoint-1]-rXPoly[nActPoint-2],rStat.IsMouseDown()); } else if (pU->bBezHasCtrl0) { pU->CalcBezier(rXPoly[nActPoint-1],rXPoly[nActPoint],pU->aBezControl0-rXPoly[nActPoint-1],rStat.IsMouseDown()); } } if (pU->eAktKind==OBJ_CARC && nActPoint>=2) { pU->CalcCircle(rXPoly[nActPoint-1],rXPoly[nActPoint],rXPoly[nActPoint-1]-rXPoly[nActPoint-2],pView); } if (pU->eAktKind==OBJ_LINE && nActPoint>=2) { pU->CalcLine(rXPoly[nActPoint-1],rXPoly[nActPoint],rXPoly[nActPoint-1]-rXPoly[nActPoint-2],pView); } if (pU->eAktKind==OBJ_RECT && nActPoint>=2) { pU->CalcRect(rXPoly[nActPoint-1],rXPoly[nActPoint],rXPoly[nActPoint-1]-rXPoly[nActPoint-2],pView); } return sal_True; } FASTBOOL ImpPathForDragAndCreate::EndCreate(SdrDragStat& rStat, SdrCreateCmd eCmd) { ImpPathCreateUser* pU=(ImpPathCreateUser*)rStat.GetUser(); FASTBOOL bRet=sal_False; SdrView* pView=rStat.GetView(); FASTBOOL bIncomp=pView!=NULL && pView->IsUseIncompatiblePathCreateInterface(); XPolygon& rXPoly=aPathPolygon[aPathPolygon.Count()-1]; sal_uInt16 nActPoint=rXPoly.GetPointCount()-1; Point aAktMerk(rXPoly[nActPoint]); rXPoly[nActPoint]=rStat.Now(); if (!pU->bMixedCreate && pU->eStartKind==OBJ_LINE) { if (rStat.GetPointAnz()>=2) eCmd=SDRCREATE_FORCEEND; bRet=eCmd==SDRCREATE_FORCEEND; if (bRet) { mbCreating=sal_False; delete pU; rStat.SetUser(NULL); } return bRet; } if (!pU->bMixedCreate && IsFreeHand(pU->eStartKind)) { if (rStat.GetPointAnz()>=2) eCmd=SDRCREATE_FORCEEND; bRet=eCmd==SDRCREATE_FORCEEND; if (bRet) { mbCreating=sal_False; delete pU; rStat.SetUser(NULL); } return bRet; } if (eCmd==SDRCREATE_NEXTPOINT || eCmd==SDRCREATE_NEXTOBJECT) { // keine aufeinanderfolgenden Punkte an identischer Position zulassen if (nActPoint==0 || rStat.Now()!=rXPoly[nActPoint-1]) { if (bIncomp) { if (pU->nBezierStartPoint>nActPoint) pU->nBezierStartPoint=nActPoint; if (IsBezier(pU->eAktKind) && nActPoint-pU->nBezierStartPoint>=3 && ((nActPoint-pU->nBezierStartPoint)%3)==0) { rXPoly.PointsToBezier(nActPoint-3); rXPoly.SetFlags(nActPoint-1,XPOLY_CONTROL); rXPoly.SetFlags(nActPoint-2,XPOLY_CONTROL); if (nActPoint>=6 && rXPoly.IsControl(nActPoint-4)) { rXPoly.CalcTangent(nActPoint-3,nActPoint-4,nActPoint-2); rXPoly.SetFlags(nActPoint-3,XPOLY_SMOOTH); } } } else { if (nActPoint==1 && IsBezier(pU->eAktKind) && !pU->bBezHasCtrl0) { pU->aBezControl0=rStat.GetNow();; pU->bBezHasCtrl0=sal_True; nActPoint--; } if (pU->IsFormFlag()) { sal_uInt16 nPtAnz0=rXPoly.GetPointCount(); rXPoly.Remove(nActPoint-1,2); // die letzten beiden Punkte entfernen und durch die Form ersetzen rXPoly.Insert(XPOLY_APPEND,pU->GetFormPoly()); sal_uInt16 nPtAnz1=rXPoly.GetPointCount(); for (sal_uInt16 i=nPtAnz0+1; i=2) { pU->bBezHasCtrl0=sal_False; // nur einzelnes Polygon kann offen sein, deshalb schliessen rXPoly[nActPoint]=rXPoly[0]; XPolygon aXP; aXP[0]=rStat.GetNow(); aPathPolygon.Insert(aXP); } } } sal_uInt16 nPolyAnz=aPathPolygon.Count(); if (nPolyAnz!=0) { // den letzten Punkt ggf. wieder loeschen if (eCmd==SDRCREATE_FORCEEND) { XPolygon& rXP=aPathPolygon[nPolyAnz-1]; sal_uInt16 nPtAnz=rXP.GetPointCount(); if (nPtAnz>=2) { if (!rXP.IsControl(nPtAnz-2)) { if (rXP[nPtAnz-1]==rXP[nPtAnz-2]) { rXP.Remove(nPtAnz-1,1); } } else { if (rXP[nPtAnz-3]==rXP[nPtAnz-2]) { rXP.Remove(nPtAnz-3,3); } } } } for (sal_uInt16 nPolyNum=nPolyAnz; nPolyNum>0;) { nPolyNum--; XPolygon& rXP=aPathPolygon[nPolyNum]; sal_uInt16 nPtAnz=rXP.GetPointCount(); // Polygone mit zu wenig Punkten werden geloescht if (nPolyNumResetFormFlags(); bRet=eCmd==SDRCREATE_FORCEEND; if (bRet) { mbCreating=sal_False; delete pU; rStat.SetUser(NULL); } return bRet; } FASTBOOL ImpPathForDragAndCreate::BckCreate(SdrDragStat& rStat) { ImpPathCreateUser* pU=(ImpPathCreateUser*)rStat.GetUser(); if (aPathPolygon.Count()>0) { XPolygon& rXPoly=aPathPolygon[aPathPolygon.Count()-1]; sal_uInt16 nActPoint=rXPoly.GetPointCount(); if (nActPoint>0) { nActPoint--; // Das letzte Stueck einer Bezierkurve wird erstmal zu 'ner Linie rXPoly.Remove(nActPoint,1); if (nActPoint>=3 && rXPoly.IsControl(nActPoint-1)) { // Beziersegment am Ende sollte zwar nicht vorkommen, aber falls doch ... rXPoly.Remove(nActPoint-1,1); if (rXPoly.IsControl(nActPoint-2)) rXPoly.Remove(nActPoint-2,1); } } nActPoint=rXPoly.GetPointCount(); if (nActPoint>=4) { // Kein Beziersegment am Ende nActPoint--; if (rXPoly.IsControl(nActPoint-1)) { rXPoly.Remove(nActPoint-1,1); if (rXPoly.IsControl(nActPoint-2)) rXPoly.Remove(nActPoint-2,1); } } if (rXPoly.GetPointCount()<2) { aPathPolygon.Remove(aPathPolygon.Count()-1); } if (aPathPolygon.Count()>0) { XPolygon& rLocalXPoly=aPathPolygon[aPathPolygon.Count()-1]; sal_uInt16 nLocalActPoint=rLocalXPoly.GetPointCount(); if (nLocalActPoint>0) { nLocalActPoint--; rLocalXPoly[nLocalActPoint]=rStat.Now(); } } } pU->ResetFormFlags(); return aPathPolygon.Count()!=0; } void ImpPathForDragAndCreate::BrkCreate(SdrDragStat& rStat) { ImpPathCreateUser* pU=(ImpPathCreateUser*)rStat.GetUser(); aPathPolygon.Clear(); mbCreating=sal_False; delete pU; rStat.SetUser(NULL); } basegfx::B2DPolyPolygon ImpPathForDragAndCreate::TakeObjectPolyPolygon(const SdrDragStat& rDrag) const { basegfx::B2DPolyPolygon aRetval(aPathPolygon.getB2DPolyPolygon()); SdrView* pView = rDrag.GetView(); if(pView && pView->IsUseIncompatiblePathCreateInterface()) return aRetval; ImpPathCreateUser* pU = (ImpPathCreateUser*)rDrag.GetUser(); basegfx::B2DPolygon aNewPolygon(aRetval.count() ? aRetval.getB2DPolygon(aRetval.count() - 1L) : basegfx::B2DPolygon()); if(pU->IsFormFlag() && aNewPolygon.count() > 1L) { // remove last segment and replace with current // do not forget to rescue the previous control point which will be lost when // the point it's associated with is removed const sal_uInt32 nChangeIndex(aNewPolygon.count() - 2); const basegfx::B2DPoint aSavedPrevCtrlPoint(aNewPolygon.getPrevControlPoint(nChangeIndex)); aNewPolygon.remove(nChangeIndex, 2L); aNewPolygon.append(pU->GetFormPoly().getB2DPolygon()); if(nChangeIndex < aNewPolygon.count()) { // if really something was added, set the saved prev control point at the // point where it belongs aNewPolygon.setPrevControlPoint(nChangeIndex, aSavedPrevCtrlPoint); } } if(aRetval.count()) { aRetval.setB2DPolygon(aRetval.count() - 1L, aNewPolygon); } else { aRetval.append(aNewPolygon); } return aRetval; } basegfx::B2DPolyPolygon ImpPathForDragAndCreate::TakeDragPolyPolygon(const SdrDragStat& rDrag) const { basegfx::B2DPolyPolygon aRetval; SdrView* pView = rDrag.GetView(); if(pView && pView->IsUseIncompatiblePathCreateInterface()) return aRetval; ImpPathCreateUser* pU = (ImpPathCreateUser*)rDrag.GetUser(); if(pU && pU->bBezier && rDrag.IsMouseDown()) { // no more XOR, no need for complicated helplines basegfx::B2DPolygon aHelpline; aHelpline.append(basegfx::B2DPoint(pU->aBezCtrl2.X(), pU->aBezCtrl2.Y())); aHelpline.append(basegfx::B2DPoint(pU->aBezEnd.X(), pU->aBezEnd.Y())); aRetval.append(aHelpline); } return aRetval; } Pointer ImpPathForDragAndCreate::GetCreatePointer() const { switch (meObjectKind) { case OBJ_LINE : return Pointer(POINTER_DRAW_LINE); case OBJ_POLY : return Pointer(POINTER_DRAW_POLYGON); case OBJ_PLIN : return Pointer(POINTER_DRAW_POLYGON); case OBJ_PATHLINE: return Pointer(POINTER_DRAW_BEZIER); case OBJ_PATHFILL: return Pointer(POINTER_DRAW_BEZIER); case OBJ_FREELINE: return Pointer(POINTER_DRAW_FREEHAND); case OBJ_FREEFILL: return Pointer(POINTER_DRAW_FREEHAND); case OBJ_SPLNLINE: return Pointer(POINTER_DRAW_FREEHAND); case OBJ_SPLNFILL: return Pointer(POINTER_DRAW_FREEHAND); case OBJ_PATHPOLY: return Pointer(POINTER_DRAW_POLYGON); case OBJ_PATHPLIN: return Pointer(POINTER_DRAW_POLYGON); default: break; } // switch return Pointer(POINTER_CROSS); } /*************************************************************************/ SdrPathObjGeoData::SdrPathObjGeoData() { } SdrPathObjGeoData::~SdrPathObjGeoData() { } ////////////////////////////////////////////////////////////////////////////// // DrawContact section sdr::contact::ViewContact* SdrPathObj::CreateObjectSpecificViewContact() { return new sdr::contact::ViewContactOfSdrPathObj(*this); } /*************************************************************************/ TYPEINIT1(SdrPathObj,SdrTextObj); SdrPathObj::SdrPathObj(SdrObjKind eNewKind) : meKind(eNewKind), mpDAC(0L) { bClosedObj = IsClosed(); } SdrPathObj::SdrPathObj(SdrObjKind eNewKind, const basegfx::B2DPolyPolygon& rPathPoly) : maPathPolygon(rPathPoly), meKind(eNewKind), mpDAC(0L) { bClosedObj = IsClosed(); ImpForceKind(); } SdrPathObj::~SdrPathObj() { impDeleteDAC(); } sal_Bool ImpIsLine(const basegfx::B2DPolyPolygon& rPolyPolygon) { return (1L == rPolyPolygon.count() && 2L == rPolyPolygon.getB2DPolygon(0L).count()); } Rectangle ImpGetBoundRect(const basegfx::B2DPolyPolygon& rPolyPolygon) { basegfx::B2DRange aRange(basegfx::tools::getRange(rPolyPolygon)); return Rectangle( FRound(aRange.getMinX()), FRound(aRange.getMinY()), FRound(aRange.getMaxX()), FRound(aRange.getMaxY())); } void SdrPathObj::ImpForceLineWink() { if(OBJ_LINE == meKind && ImpIsLine(GetPathPoly())) { const basegfx::B2DPolygon aPoly(GetPathPoly().getB2DPolygon(0L)); const basegfx::B2DPoint aB2DPoint0(aPoly.getB2DPoint(0L)); const basegfx::B2DPoint aB2DPoint1(aPoly.getB2DPoint(1L)); const Point aPoint0(FRound(aB2DPoint0.getX()), FRound(aB2DPoint0.getY())); const Point aPoint1(FRound(aB2DPoint1.getX()), FRound(aB2DPoint1.getY())); const Point aDelt(aPoint1 - aPoint0); aGeo.nDrehWink=GetAngle(aDelt); aGeo.nShearWink=0; aGeo.RecalcSinCos(); aGeo.RecalcTan(); // #101412# for SdrTextObj, keep aRect up to date aRect = Rectangle(aPoint0, aPoint1); aRect.Justify(); } } void SdrPathObj::ImpForceKind() { if (meKind==OBJ_PATHPLIN) meKind=OBJ_PLIN; if (meKind==OBJ_PATHPOLY) meKind=OBJ_POLY; if(GetPathPoly().areControlPointsUsed()) { switch (meKind) { case OBJ_LINE: meKind=OBJ_PATHLINE; break; case OBJ_PLIN: meKind=OBJ_PATHLINE; break; case OBJ_POLY: meKind=OBJ_PATHFILL; break; default: break; } } else { switch (meKind) { case OBJ_PATHLINE: meKind=OBJ_PLIN; break; case OBJ_FREELINE: meKind=OBJ_PLIN; break; case OBJ_PATHFILL: meKind=OBJ_POLY; break; case OBJ_FREEFILL: meKind=OBJ_POLY; break; default: break; } } if (meKind==OBJ_LINE && !ImpIsLine(GetPathPoly())) meKind=OBJ_PLIN; if (meKind==OBJ_PLIN && ImpIsLine(GetPathPoly())) meKind=OBJ_LINE; bClosedObj=IsClosed(); if (meKind==OBJ_LINE) { ImpForceLineWink(); } else { // #i10659#, similar to #101412# but for polys with more than 2 points. // // Here i again need to fix something, because when Path-Polys are Copy-Pasted // between Apps with different measurements (e.g. 100TH_MM and TWIPS) there is // a scaling loop started from SdrExchangeView::Paste. This is principally nothing // wrong, but aRect is wrong here and not even updated by RecalcSnapRect(). If // this is the case, some size needs to be set here in aRect to avoid that the cyclus // through Rect2Poly - Poly2Rect does something badly wrong since that cycle is // BASED on aRect. That cycle is triggered in SdrTextObj::NbcResize() which is called // from the local Resize() implementation. // // Basic problem is that the member aRect in SdrTextObj basically is a unrotated // text rectangle for the text object itself and methods at SdrTextObj do handle it // in that way. Many draw objects derived from SdrTextObj 'abuse' aRect as SnapRect // which is basically wrong. To make the SdrText methods which deal with aRect directly // work it is necessary to always keep aRect updated. This e.g. not done after a Clone() // command for SdrPathObj. Since adding this update mechanism with #101412# to // ImpForceLineWink() for lines was very successful, i add it to where ImpForceLineWink() // was called, once here below and once on a 2nd place below. // #i10659# for SdrTextObj, keep aRect up to date if(GetPathPoly().count()) { aRect = ImpGetBoundRect(GetPathPoly()); } } // #i75974# adapt polygon state to object type. This may include a reinterpretation // of a closed geometry as open one, but with identical first and last point for(sal_uInt32 a(0); a < maPathPolygon.count(); a++) { basegfx::B2DPolygon aCandidate(maPathPolygon.getB2DPolygon(a)); if((bool)IsClosed() != aCandidate.isClosed()) { // #i80213# really change polygon geometry; else e.g. the last point which // needs to be identical with the first one will be missing when opening // due to OBJ_PATH type if(aCandidate.isClosed()) { basegfx::tools::openWithGeometryChange(aCandidate); } else { basegfx::tools::closeWithGeometryChange(aCandidate); } maPathPolygon.setB2DPolygon(a, aCandidate); } } } void SdrPathObj::ImpSetClosed(sal_Bool bClose) { if(bClose) { switch (meKind) { case OBJ_LINE : meKind=OBJ_POLY; break; case OBJ_PLIN : meKind=OBJ_POLY; break; case OBJ_PATHLINE: meKind=OBJ_PATHFILL; break; case OBJ_FREELINE: meKind=OBJ_FREEFILL; break; case OBJ_SPLNLINE: meKind=OBJ_SPLNFILL; break; default: break; } bClosedObj = sal_True; } else { switch (meKind) { case OBJ_POLY : meKind=OBJ_PLIN; break; case OBJ_PATHFILL: meKind=OBJ_PATHLINE; break; case OBJ_FREEFILL: meKind=OBJ_FREELINE; break; case OBJ_SPLNFILL: meKind=OBJ_SPLNLINE; break; default: break; } bClosedObj = sal_False; } ImpForceKind(); } void SdrPathObj::TakeObjInfo(SdrObjTransformInfoRec& rInfo) const { rInfo.bNoContortion=sal_False; FASTBOOL bCanConv = !HasText() || ImpCanConvTextToCurve(); FASTBOOL bIsPath = IsBezier() || IsSpline(); rInfo.bEdgeRadiusAllowed = sal_False; rInfo.bCanConvToPath = bCanConv && !bIsPath; rInfo.bCanConvToPoly = bCanConv && bIsPath; rInfo.bCanConvToContour = !IsFontwork() && (rInfo.bCanConvToPoly || LineGeometryUsageIsNecessary()); } sal_uInt16 SdrPathObj::GetObjIdentifier() const { return sal_uInt16(meKind); } void SdrPathObj::operator=(const SdrObject& rObj) { SdrTextObj::operator=(rObj); SdrPathObj& rPath=(SdrPathObj&)rObj; maPathPolygon=rPath.GetPathPoly(); } void SdrPathObj::TakeObjNameSingul(XubString& rName) const { if(OBJ_LINE == meKind) { sal_uInt16 nId(STR_ObjNameSingulLINE); if(ImpIsLine(GetPathPoly())) { const basegfx::B2DPolygon aPoly(GetPathPoly().getB2DPolygon(0L)); const basegfx::B2DPoint aB2DPoint0(aPoly.getB2DPoint(0L)); const basegfx::B2DPoint aB2DPoint1(aPoly.getB2DPoint(1L)); const Point aPoint0(FRound(aB2DPoint0.getX()), FRound(aB2DPoint0.getY())); const Point aPoint1(FRound(aB2DPoint0.getX()), FRound(aB2DPoint0.getY())); if(aB2DPoint0 != aB2DPoint1) { if(aB2DPoint0.getY() == aB2DPoint1.getY()) { nId = STR_ObjNameSingulLINE_Hori; } else if(aB2DPoint0.getX() == aB2DPoint1.getX()) { nId = STR_ObjNameSingulLINE_Vert; } else { const double fDx(fabs(aB2DPoint0.getX() - aB2DPoint1.getX())); const double fDy(fabs(aB2DPoint0.getY() - aB2DPoint1.getY())); if(fDx == fDy) { nId = STR_ObjNameSingulLINE_Diag; } } } } rName = ImpGetResStr(nId); } else if(OBJ_PLIN == meKind || OBJ_POLY == meKind) { const sal_Bool bClosed(OBJ_POLY == meKind); sal_uInt16 nId(0); if(mpDAC && mpDAC->IsCreating()) { if(bClosed) { nId = STR_ObjNameSingulPOLY; } else { nId = STR_ObjNameSingulPLIN; } rName = ImpGetResStr(nId); } else { // get point count sal_uInt32 nPointCount(0L); const sal_uInt32 nPolyCount(GetPathPoly().count()); for(sal_uInt32 a(0L); a < nPolyCount; a++) { nPointCount += GetPathPoly().getB2DPolygon(a).count(); } if(bClosed) { nId = STR_ObjNameSingulPOLY_PntAnz; } else { nId = STR_ObjNameSingulPLIN_PntAnz; } rName = ImpGetResStr(nId); sal_uInt16 nPos(rName.SearchAscii("%2")); // #i96537# if(STRING_NOTFOUND != nPos) { rName.Erase(nPos, 2); rName.Insert(UniString::CreateFromInt32(nPointCount), nPos); } } } else { switch (meKind) { case OBJ_PATHLINE: rName=ImpGetResStr(STR_ObjNameSingulPATHLINE); break; case OBJ_FREELINE: rName=ImpGetResStr(STR_ObjNameSingulFREELINE); break; case OBJ_SPLNLINE: rName=ImpGetResStr(STR_ObjNameSingulNATSPLN); break; case OBJ_PATHFILL: rName=ImpGetResStr(STR_ObjNameSingulPATHFILL); break; case OBJ_FREEFILL: rName=ImpGetResStr(STR_ObjNameSingulFREEFILL); break; case OBJ_SPLNFILL: rName=ImpGetResStr(STR_ObjNameSingulPERSPLN); break; default: break; } } String aName(GetName()); if(aName.Len()) { rName += sal_Unicode(' '); rName += sal_Unicode('\''); rName += aName; rName += sal_Unicode('\''); } } void SdrPathObj::TakeObjNamePlural(XubString& rName) const { switch(meKind) { case OBJ_LINE : rName=ImpGetResStr(STR_ObjNamePluralLINE ); break; case OBJ_PLIN : rName=ImpGetResStr(STR_ObjNamePluralPLIN ); break; case OBJ_POLY : rName=ImpGetResStr(STR_ObjNamePluralPOLY ); break; case OBJ_PATHLINE: rName=ImpGetResStr(STR_ObjNamePluralPATHLINE); break; case OBJ_FREELINE: rName=ImpGetResStr(STR_ObjNamePluralFREELINE); break; case OBJ_SPLNLINE: rName=ImpGetResStr(STR_ObjNamePluralNATSPLN); break; case OBJ_PATHFILL: rName=ImpGetResStr(STR_ObjNamePluralPATHFILL); break; case OBJ_FREEFILL: rName=ImpGetResStr(STR_ObjNamePluralFREEFILL); break; case OBJ_SPLNFILL: rName=ImpGetResStr(STR_ObjNamePluralPERSPLN); break; default: break; } } basegfx::B2DPolyPolygon SdrPathObj::TakeXorPoly() const { return GetPathPoly(); } sal_uInt32 SdrPathObj::GetHdlCount() const { sal_uInt32 nRetval(0L); const sal_uInt32 nPolyCount(GetPathPoly().count()); for(sal_uInt32 a(0L); a < nPolyCount; a++) { nRetval += GetPathPoly().getB2DPolygon(a).count(); } return nRetval; } SdrHdl* SdrPathObj::GetHdl(sal_uInt32 nHdlNum) const { // #i73248# // Warn the user that this is ineffective and show alternatives. Should not be used at all. OSL_ENSURE(false, "SdrPathObj::GetHdl(): ineffective, use AddToHdlList instead (!)"); // to have an alternative, get single handle using the ineffective way SdrHdl* pRetval = 0; SdrHdlList aLocalList(0); AddToHdlList(aLocalList); const sal_uInt32 nHdlCount(aLocalList.GetHdlCount()); if(nHdlCount && nHdlNum < nHdlCount) { // remove and remember. The other created handles will be deleted again with the // destruction of the local list pRetval = aLocalList.RemoveHdl(nHdlNum); } return pRetval; } void SdrPathObj::AddToHdlList(SdrHdlList& rHdlList) const { // keep old stuff to be able to keep old SdrHdl stuff, too const XPolyPolygon aOldPathPolygon(GetPathPoly()); sal_uInt16 nPolyCnt=aOldPathPolygon.Count(); FASTBOOL bClosed=IsClosed(); sal_uInt16 nIdx=0; for (sal_uInt16 i=0; i1) nPntCnt--; for (sal_uInt16 j=0; jSetPolyNum(i); pHdl->SetPointNum(j); pHdl->Set1PixMore(j==0); pHdl->SetSourceHdlNum(nIdx); nIdx++; rHdlList.AddHdl(pHdl); } } } } sal_uInt32 SdrPathObj::GetPlusHdlCount(const SdrHdl& rHdl) const { // keep old stuff to be able to keep old SdrHdl stuff, too const XPolyPolygon aOldPathPolygon(GetPathPoly()); sal_uInt16 nCnt = 0; sal_uInt16 nPnt = (sal_uInt16)rHdl.GetPointNum(); sal_uInt16 nPolyNum = (sal_uInt16)rHdl.GetPolyNum(); if(nPolyNum < aOldPathPolygon.Count()) { const XPolygon& rXPoly = aOldPathPolygon[nPolyNum]; sal_uInt16 nPntMax = rXPoly.GetPointCount(); if (nPntMax>0) { nPntMax--; if (nPnt<=nPntMax) { if (rXPoly.GetFlags(nPnt)!=XPOLY_CONTROL) { if (nPnt==0 && IsClosed()) nPnt=nPntMax; if (nPnt>0 && rXPoly.GetFlags(nPnt-1)==XPOLY_CONTROL) nCnt++; if (nPnt==nPntMax && IsClosed()) nPnt=0; if (nPnt0) { nPntMax--; if (nPnt<=nPntMax) { pHdl=new SdrHdlBezWgt(&rHdl); pHdl->SetPolyNum(rHdl.GetPolyNum()); if (nPnt==0 && IsClosed()) nPnt=nPntMax; if (nPnt>0 && rXPoly.GetFlags(nPnt-1)==XPOLY_CONTROL && nPlusNum==0) { pHdl->SetPos(rXPoly[nPnt-1]); pHdl->SetPointNum(nPnt-1); } else { if (nPnt==nPntMax && IsClosed()) nPnt=0; if (nPntSetPos(rXPoly[nPnt+1]); pHdl->SetPointNum(nPnt+1); } } pHdl->SetSourceHdlNum(rHdl.GetSourceHdlNum()); pHdl->SetPlusHdl(sal_True); } } } return pHdl; } //////////////////////////////////////////////////////////////////////////////////////////////////// bool SdrPathObj::hasSpecialDrag() const { return true; } bool SdrPathObj::beginSpecialDrag(SdrDragStat& rDrag) const { ImpPathForDragAndCreate aDragAndCreate(*((SdrPathObj*)this)); return aDragAndCreate.beginPathDrag(rDrag); } bool SdrPathObj::applySpecialDrag(SdrDragStat& rDrag) { ImpPathForDragAndCreate aDragAndCreate(*this); bool bRetval(aDragAndCreate.beginPathDrag(rDrag)); if(bRetval) { bRetval = aDragAndCreate.movePathDrag(rDrag); } if(bRetval) { bRetval = aDragAndCreate.endPathDrag(rDrag); } if(bRetval) { NbcSetPathPoly(aDragAndCreate.getModifiedPolyPolygon()); } return bRetval; } String SdrPathObj::getSpecialDragComment(const SdrDragStat& rDrag) const { String aRetval; if(mpDAC) { // #i103058# also get a comment when in creation const bool bCreateComment(rDrag.GetView() && this == rDrag.GetView()->GetCreateObj()); if(bCreateComment) { aRetval = mpDAC->getSpecialDragComment(rDrag); } } else { ImpPathForDragAndCreate aDragAndCreate(*((SdrPathObj*)this)); bool bDidWork(aDragAndCreate.beginPathDrag((SdrDragStat&)rDrag)); if(bDidWork) { aRetval = aDragAndCreate.getSpecialDragComment(rDrag); } } return aRetval; } basegfx::B2DPolyPolygon SdrPathObj::getSpecialDragPoly(const SdrDragStat& rDrag) const { basegfx::B2DPolyPolygon aRetval; ImpPathForDragAndCreate aDragAndCreate(*((SdrPathObj*)this)); bool bDidWork(aDragAndCreate.beginPathDrag((SdrDragStat&)rDrag)); if(bDidWork) { aRetval = aDragAndCreate.getSpecialDragPoly(rDrag); } return aRetval; } //////////////////////////////////////////////////////////////////////////////////////////////////// FASTBOOL SdrPathObj::BegCreate(SdrDragStat& rStat) { impDeleteDAC(); return impGetDAC().BegCreate(rStat); } FASTBOOL SdrPathObj::MovCreate(SdrDragStat& rStat) { return impGetDAC().MovCreate(rStat); } FASTBOOL SdrPathObj::EndCreate(SdrDragStat& rStat, SdrCreateCmd eCmd) { FASTBOOL bRetval(impGetDAC().EndCreate(rStat, eCmd)); if(bRetval && mpDAC) { SetPathPoly(mpDAC->getModifiedPolyPolygon()); // #i75974# Check for AutoClose feature. Moved here from ImpPathForDragAndCreate::EndCreate // to be able to use the type-changing ImpSetClosed method if(!IsClosedObj()) { SdrView* pView = rStat.GetView(); if(pView && pView->IsAutoClosePolys() && !pView->IsUseIncompatiblePathCreateInterface()) { OutputDevice* pOut = pView->GetFirstOutputDevice(); if(pOut) { if(GetPathPoly().count()) { const basegfx::B2DPolygon aCandidate(GetPathPoly().getB2DPolygon(0)); if(aCandidate.count() > 2) { // check distance of first and last point const sal_Int32 nCloseDist(pOut->PixelToLogic(Size(pView->GetAutoCloseDistPix(), 0)).Width()); const basegfx::B2DVector aDistVector(aCandidate.getB2DPoint(aCandidate.count() - 1) - aCandidate.getB2DPoint(0)); if(aDistVector.getLength() <= (double)nCloseDist) { // close it ImpSetClosed(true); } } } } } } impDeleteDAC(); } return bRetval; } FASTBOOL SdrPathObj::BckCreate(SdrDragStat& rStat) { return impGetDAC().BckCreate(rStat); } void SdrPathObj::BrkCreate(SdrDragStat& rStat) { impGetDAC().BrkCreate(rStat); impDeleteDAC(); } basegfx::B2DPolyPolygon SdrPathObj::TakeCreatePoly(const SdrDragStat& rDrag) const { basegfx::B2DPolyPolygon aRetval; if(mpDAC) { aRetval = mpDAC->TakeObjectPolyPolygon(rDrag); aRetval.append(mpDAC->TakeDragPolyPolygon(rDrag)); } return aRetval; } // during drag or create, allow accessing the so-far created/modified polyPolygon basegfx::B2DPolyPolygon SdrPathObj::getObjectPolyPolygon(const SdrDragStat& rDrag) const { basegfx::B2DPolyPolygon aRetval; if(mpDAC) { aRetval = mpDAC->TakeObjectPolyPolygon(rDrag); } return aRetval; } basegfx::B2DPolyPolygon SdrPathObj::getDragPolyPolygon(const SdrDragStat& rDrag) const { basegfx::B2DPolyPolygon aRetval; if(mpDAC) { aRetval = mpDAC->TakeDragPolyPolygon(rDrag); } return aRetval; } Pointer SdrPathObj::GetCreatePointer() const { return impGetDAC().GetCreatePointer(); } void SdrPathObj::NbcMove(const Size& rSiz) { maPathPolygon.transform(basegfx::tools::createTranslateB2DHomMatrix(rSiz.Width(), rSiz.Height())); // #i19871# first modify locally, then call parent (to get correct SnapRect with GluePoints) SdrTextObj::NbcMove(rSiz); } void SdrPathObj::NbcResize(const Point& rRef, const Fraction& xFact, const Fraction& yFact) { basegfx::B2DHomMatrix aTrans(basegfx::tools::createTranslateB2DHomMatrix(-rRef.X(), -rRef.Y())); aTrans = basegfx::tools::createScaleTranslateB2DHomMatrix( double(xFact), double(yFact), rRef.X(), rRef.Y()) * aTrans; maPathPolygon.transform(aTrans); // #i19871# first modify locally, then call parent (to get correct SnapRect with GluePoints) SdrTextObj::NbcResize(rRef,xFact,yFact); } void SdrPathObj::NbcRotate(const Point& rRef, long nWink, double sn, double cs) { // Thank JOE, the angles are defined mirrored to the mathematical meanings const basegfx::B2DHomMatrix aTrans(basegfx::tools::createRotateAroundPoint(rRef.X(), rRef.Y(), -nWink * nPi180)); maPathPolygon.transform(aTrans); // #i19871# first modify locally, then call parent (to get correct SnapRect with GluePoints) SdrTextObj::NbcRotate(rRef,nWink,sn,cs); } void SdrPathObj::NbcShear(const Point& rRefPnt, long nAngle, double fTan, FASTBOOL bVShear) { basegfx::B2DHomMatrix aTrans(basegfx::tools::createTranslateB2DHomMatrix(-rRefPnt.X(), -rRefPnt.Y())); if(bVShear) { // Thank JOE, the angles are defined mirrored to the mathematical meanings aTrans.shearY(-fTan); } else { aTrans.shearX(-fTan); } aTrans.translate(rRefPnt.X(), rRefPnt.Y()); maPathPolygon.transform(aTrans); // #i19871# first modify locally, then call parent (to get correct SnapRect with GluePoints) SdrTextObj::NbcShear(rRefPnt,nAngle,fTan,bVShear); } void SdrPathObj::NbcMirror(const Point& rRefPnt1, const Point& rRefPnt2) { const double fDiffX(rRefPnt2.X() - rRefPnt1.X()); const double fDiffY(rRefPnt2.Y() - rRefPnt1.Y()); const double fRot(atan2(fDiffY, fDiffX)); basegfx::B2DHomMatrix aTrans(basegfx::tools::createTranslateB2DHomMatrix(-rRefPnt1.X(), -rRefPnt1.Y())); aTrans.rotate(-fRot); aTrans.scale(1.0, -1.0); aTrans.rotate(fRot); aTrans.translate(rRefPnt1.X(), rRefPnt1.Y()); maPathPolygon.transform(aTrans); // #97538# Do Joe's special handling for lines when mirroring, too ImpForceKind(); // #i19871# first modify locally, then call parent (to get correct SnapRect with GluePoints) SdrTextObj::NbcMirror(rRefPnt1,rRefPnt2); } void SdrPathObj::TakeUnrotatedSnapRect(Rectangle& rRect) const { if(!aGeo.nDrehWink) { rRect = GetSnapRect(); } else { XPolyPolygon aXPP(GetPathPoly()); RotateXPoly(aXPP,Point(),-aGeo.nSin,aGeo.nCos); rRect=aXPP.GetBoundRect(); Point aTmp(rRect.TopLeft()); RotatePoint(aTmp,Point(),aGeo.nSin,aGeo.nCos); aTmp-=rRect.TopLeft(); rRect.Move(aTmp.X(),aTmp.Y()); } } void SdrPathObj::RecalcSnapRect() { if(GetPathPoly().count()) { maSnapRect = ImpGetBoundRect(GetPathPoly()); } } void SdrPathObj::NbcSetSnapRect(const Rectangle& rRect) { Rectangle aOld(GetSnapRect()); // #95736# Take RECT_EMPTY into account when calculating scale factors long nMulX = (RECT_EMPTY == rRect.Right()) ? 0 : rRect.Right() - rRect.Left(); long nDivX = aOld.Right() - aOld.Left(); // #95736# Take RECT_EMPTY into account when calculating scale factors long nMulY = (RECT_EMPTY == rRect.Bottom()) ? 0 : rRect.Bottom() - rRect.Top(); long nDivY = aOld.Bottom() - aOld.Top(); if ( nDivX == 0 ) { nMulX = 1; nDivX = 1; } if ( nDivY == 0 ) { nMulY = 1; nDivY = 1; } Fraction aX(nMulX,nDivX); Fraction aY(nMulY,nDivY); NbcResize(aOld.TopLeft(), aX, aY); NbcMove(Size(rRect.Left() - aOld.Left(), rRect.Top() - aOld.Top())); } sal_uInt32 SdrPathObj::GetSnapPointCount() const { return GetHdlCount(); } Point SdrPathObj::GetSnapPoint(sal_uInt32 nSnapPnt) const { sal_uInt32 nPoly,nPnt; if(!PolyPolygonEditor::GetRelativePolyPoint(GetPathPoly(), nSnapPnt, nPoly, nPnt)) { DBG_ASSERT(sal_False,"SdrPathObj::GetSnapPoint: Punkt nSnapPnt nicht vorhanden!"); } const basegfx::B2DPoint aB2DPoint(GetPathPoly().getB2DPolygon(nPoly).getB2DPoint(nPnt)); return Point(FRound(aB2DPoint.getX()), FRound(aB2DPoint.getY())); } sal_Bool SdrPathObj::IsPolyObj() const { return sal_True; } sal_uInt32 SdrPathObj::GetPointCount() const { const sal_uInt32 nPolyCount(GetPathPoly().count()); sal_uInt32 nRetval(0L); for(sal_uInt32 a(0L); a < nPolyCount; a++) { nRetval += GetPathPoly().getB2DPolygon(a).count(); } return nRetval; } Point SdrPathObj::GetPoint(sal_uInt32 nHdlNum) const { Point aRetval; sal_uInt32 nPoly,nPnt; if(PolyPolygonEditor::GetRelativePolyPoint(GetPathPoly(), nHdlNum, nPoly, nPnt)) { const basegfx::B2DPolygon aPoly(GetPathPoly().getB2DPolygon(nPoly)); const basegfx::B2DPoint aPoint(aPoly.getB2DPoint(nPnt)); aRetval = Point(FRound(aPoint.getX()), FRound(aPoint.getY())); } return aRetval; } void SdrPathObj::NbcSetPoint(const Point& rPnt, sal_uInt32 nHdlNum) { sal_uInt32 nPoly,nPnt; if(PolyPolygonEditor::GetRelativePolyPoint(GetPathPoly(), nHdlNum, nPoly, nPnt)) { basegfx::B2DPolygon aNewPolygon(GetPathPoly().getB2DPolygon(nPoly)); aNewPolygon.setB2DPoint(nPnt, basegfx::B2DPoint(rPnt.X(), rPnt.Y())); maPathPolygon.setB2DPolygon(nPoly, aNewPolygon); if(meKind==OBJ_LINE) { ImpForceLineWink(); } else { if(GetPathPoly().count()) { // #i10659# for SdrTextObj, keep aRect up to date aRect = ImpGetBoundRect(GetPathPoly()); // fuer SdrTextObj# } } SetRectsDirty(); } } sal_uInt32 SdrPathObj::NbcInsPointOld(const Point& rPos, sal_Bool bNewObj, sal_Bool bHideHim) { sal_uInt32 nNewHdl; if(bNewObj) { nNewHdl = NbcInsPoint(0L, rPos, sal_True, bHideHim); } else { // look for smallest distance data const basegfx::B2DPoint aTestPoint(rPos.X(), rPos.Y()); sal_uInt32 nSmallestPolyIndex(0L); sal_uInt32 nSmallestEdgeIndex(0L); double fSmallestCut; basegfx::tools::getSmallestDistancePointToPolyPolygon(GetPathPoly(), aTestPoint, nSmallestPolyIndex, nSmallestEdgeIndex, fSmallestCut); // create old polygon index from it sal_uInt32 nPolyIndex(nSmallestEdgeIndex); for(sal_uInt32 a(0L); a < nSmallestPolyIndex; a++) { nPolyIndex += GetPathPoly().getB2DPolygon(a).count(); } nNewHdl = NbcInsPoint(nPolyIndex, rPos, sal_False, bHideHim); } ImpForceKind(); return nNewHdl; } sal_uInt32 SdrPathObj::NbcInsPoint(sal_uInt32 /*nHdlNum*/, const Point& rPos, sal_Bool bNewObj, sal_Bool /*bHideHim*/) { sal_uInt32 nNewHdl; if(bNewObj) { basegfx::B2DPolygon aNewPoly; const basegfx::B2DPoint aPoint(rPos.X(), rPos.Y()); aNewPoly.append(aPoint); aNewPoly.setClosed(IsClosed()); maPathPolygon.append(aNewPoly); SetRectsDirty(); nNewHdl = GetHdlCount(); } else { // look for smallest distance data const basegfx::B2DPoint aTestPoint(rPos.X(), rPos.Y()); sal_uInt32 nSmallestPolyIndex(0L); sal_uInt32 nSmallestEdgeIndex(0L); double fSmallestCut; basegfx::tools::getSmallestDistancePointToPolyPolygon(GetPathPoly(), aTestPoint, nSmallestPolyIndex, nSmallestEdgeIndex, fSmallestCut); basegfx::B2DPolygon aCandidate(GetPathPoly().getB2DPolygon(nSmallestPolyIndex)); const bool bBefore(!aCandidate.isClosed() && 0L == nSmallestEdgeIndex && 0.0 == fSmallestCut); const bool bAfter(!aCandidate.isClosed() && aCandidate.count() == nSmallestEdgeIndex + 2L && 1.0 == fSmallestCut); if(bBefore) { // before first point aCandidate.insert(0L, aTestPoint); if(aCandidate.areControlPointsUsed()) { if(aCandidate.isNextControlPointUsed(1)) { aCandidate.setNextControlPoint(0, interpolate(aTestPoint, aCandidate.getB2DPoint(1), (1.0 / 3.0))); aCandidate.setPrevControlPoint(1, interpolate(aTestPoint, aCandidate.getB2DPoint(1), (2.0 / 3.0))); } } nNewHdl = 0L; } else if(bAfter) { // after last point aCandidate.append(aTestPoint); if(aCandidate.areControlPointsUsed()) { if(aCandidate.isPrevControlPointUsed(aCandidate.count() - 2)) { aCandidate.setNextControlPoint(aCandidate.count() - 2, interpolate(aCandidate.getB2DPoint(aCandidate.count() - 2), aTestPoint, (1.0 / 3.0))); aCandidate.setPrevControlPoint(aCandidate.count() - 1, interpolate(aCandidate.getB2DPoint(aCandidate.count() - 2), aTestPoint, (2.0 / 3.0))); } } nNewHdl = aCandidate.count() - 1L; } else { // in between bool bSegmentSplit(false); const sal_uInt32 nNextIndex((nSmallestEdgeIndex + 1) % aCandidate.count()); if(aCandidate.areControlPointsUsed()) { if(aCandidate.isNextControlPointUsed(nSmallestEdgeIndex) || aCandidate.isPrevControlPointUsed(nNextIndex)) { bSegmentSplit = true; } } if(bSegmentSplit) { // rebuild original segment to get the split data basegfx::B2DCubicBezier aBezierA, aBezierB; const basegfx::B2DCubicBezier aBezier( aCandidate.getB2DPoint(nSmallestEdgeIndex), aCandidate.getNextControlPoint(nSmallestEdgeIndex), aCandidate.getPrevControlPoint(nNextIndex), aCandidate.getB2DPoint(nNextIndex)); // split and insert hit point aBezier.split(fSmallestCut, &aBezierA, &aBezierB); aCandidate.insert(nSmallestEdgeIndex + 1, aTestPoint); // since we inserted hit point and not split point, we need to add an offset // to the control points to get the C1 continuity we want to achieve const basegfx::B2DVector aOffset(aTestPoint - aBezierA.getEndPoint()); aCandidate.setNextControlPoint(nSmallestEdgeIndex, aBezierA.getControlPointA() + aOffset); aCandidate.setPrevControlPoint(nSmallestEdgeIndex + 1, aBezierA.getControlPointB() + aOffset); aCandidate.setNextControlPoint(nSmallestEdgeIndex + 1, aBezierB.getControlPointA() + aOffset); aCandidate.setPrevControlPoint((nSmallestEdgeIndex + 2) % aCandidate.count(), aBezierB.getControlPointB() + aOffset); } else { aCandidate.insert(nSmallestEdgeIndex + 1L, aTestPoint); } nNewHdl = nSmallestEdgeIndex + 1L; } maPathPolygon.setB2DPolygon(nSmallestPolyIndex, aCandidate); // create old polygon index from it for(sal_uInt32 a(0L); a < nSmallestPolyIndex; a++) { nNewHdl += GetPathPoly().getB2DPolygon(a).count(); } } ImpForceKind(); return nNewHdl; } SdrObject* SdrPathObj::RipPoint(sal_uInt32 nHdlNum, sal_uInt32& rNewPt0Index) { SdrPathObj* pNewObj = 0L; const basegfx::B2DPolyPolygon aLocalPolyPolygon(GetPathPoly()); sal_uInt32 nPoly, nPnt; if(PolyPolygonEditor::GetRelativePolyPoint(aLocalPolyPolygon, nHdlNum, nPoly, nPnt)) { if(0L == nPoly) { const basegfx::B2DPolygon aCandidate(aLocalPolyPolygon.getB2DPolygon(nPoly)); const sal_uInt32 nPointCount(aCandidate.count()); if(nPointCount) { if(IsClosed()) { // when closed, RipPoint means to open the polygon at the selected point. To // be able to do that, it is necessary to make the selected point the first one basegfx::B2DPolygon aNewPolygon(basegfx::tools::makeStartPoint(aCandidate, nPnt)); SetPathPoly(basegfx::B2DPolyPolygon(aNewPolygon)); ToggleClosed(); // give back new position of old start point (historical reasons) rNewPt0Index = (nPointCount - nPnt) % nPointCount; } else { if(nPointCount >= 3L && nPnt != 0L && nPnt + 1L < nPointCount) { // split in two objects at point nPnt basegfx::B2DPolygon aSplitPolyA(aCandidate, 0L, nPnt + 1L); SetPathPoly(basegfx::B2DPolyPolygon(aSplitPolyA)); pNewObj = (SdrPathObj*)Clone(); basegfx::B2DPolygon aSplitPolyB(aCandidate, nPnt, nPointCount - nPnt); pNewObj->SetPathPoly(basegfx::B2DPolyPolygon(aSplitPolyB)); } } } } } return pNewObj; } SdrObject* SdrPathObj::DoConvertToPolyObj(sal_Bool bBezier, bool bAddText) const { // #i89784# check for FontWork with activated HideContour const drawinglayer::attribute::SdrTextAttribute aText( drawinglayer::primitive2d::createNewSdrTextAttribute(GetObjectItemSet(), *getText(0))); const bool bHideContour( !aText.isDefault() && !aText.getSdrFormTextAttribute().isDefault() && aText.isHideContour()); SdrObject* pRet = bHideContour ? 0 : ImpConvertMakeObj(GetPathPoly(), IsClosed(), bBezier); SdrPathObj* pPath = PTR_CAST(SdrPathObj, pRet); if(pPath) { if(pPath->GetPathPoly().areControlPointsUsed()) { if(!bBezier) { // reduce all bezier curves pPath->SetPathPoly(basegfx::tools::adaptiveSubdivideByAngle(pPath->GetPathPoly())); } } else { if(bBezier) { // create bezier curves pPath->SetPathPoly(basegfx::tools::expandToCurve(pPath->GetPathPoly())); } } } if(bAddText) { pRet = ImpConvertAddText(pRet, bBezier); } return pRet; } SdrObjGeoData* SdrPathObj::NewGeoData() const { return new SdrPathObjGeoData; } void SdrPathObj::SaveGeoData(SdrObjGeoData& rGeo) const { SdrTextObj::SaveGeoData(rGeo); SdrPathObjGeoData& rPGeo = (SdrPathObjGeoData&) rGeo; rPGeo.maPathPolygon=GetPathPoly(); rPGeo.meKind=meKind; } void SdrPathObj::RestGeoData(const SdrObjGeoData& rGeo) { SdrTextObj::RestGeoData(rGeo); SdrPathObjGeoData& rPGeo=(SdrPathObjGeoData&)rGeo; maPathPolygon=rPGeo.maPathPolygon; meKind=rPGeo.meKind; ImpForceKind(); // damit u.a. bClosed gesetzt wird } void SdrPathObj::NbcSetPathPoly(const basegfx::B2DPolyPolygon& rPathPoly) { if(GetPathPoly() != rPathPoly) { maPathPolygon=rPathPoly; ImpForceKind(); SetRectsDirty(); } } void SdrPathObj::SetPathPoly(const basegfx::B2DPolyPolygon& rPathPoly) { if(GetPathPoly() != rPathPoly) { Rectangle aBoundRect0; if (pUserCall!=NULL) aBoundRect0=GetLastBoundRect(); NbcSetPathPoly(rPathPoly); SetChanged(); BroadcastObjectChange(); SendUserCall(SDRUSERCALL_RESIZE,aBoundRect0); } } void SdrPathObj::ToggleClosed() // long nOpenDistance) { Rectangle aBoundRect0; if(pUserCall != NULL) aBoundRect0 = GetLastBoundRect(); ImpSetClosed(!IsClosed()); // neuen ObjKind setzen ImpForceKind(); // wg. Line->Poly->PolyLine statt Line->Poly->Line SetRectsDirty(); SetChanged(); BroadcastObjectChange(); SendUserCall(SDRUSERCALL_RESIZE, aBoundRect0); } // fuer friend class SdrPolyEditView auf einigen Compilern: void SdrPathObj::SetRectsDirty(sal_Bool bNotMyself) { SdrTextObj::SetRectsDirty(bNotMyself); } ImpPathForDragAndCreate& SdrPathObj::impGetDAC() const { if(!mpDAC) { ((SdrPathObj*)this)->mpDAC = new ImpPathForDragAndCreate(*((SdrPathObj*)this)); } return *mpDAC; } void SdrPathObj::impDeleteDAC() const { if(mpDAC) { delete mpDAC; ((SdrPathObj*)this)->mpDAC = 0L; } } //////////////////////////////////////////////////////////////////////////////////////////////////// // // transformation interface for StarOfficeAPI. This implements support for // homogen 3x3 matrices containing the transformation of the SdrObject. At the // moment it contains a shearX, rotation and translation, but for setting all linear // transforms like Scale, ShearX, ShearY, Rotate and Translate are supported. // //////////////////////////////////////////////////////////////////////////////////////////////////// // gets base transformation and rectangle of object. If it's an SdrPathObj it fills the PolyPolygon // with the base geometry and returns TRUE. Otherwise it returns FALSE. sal_Bool SdrPathObj::TRGetBaseGeometry(basegfx::B2DHomMatrix& rMatrix, basegfx::B2DPolyPolygon& rPolyPolygon) const { double fRotate(0.0); double fShearX(0.0); basegfx::B2DTuple aScale(1.0, 1.0); basegfx::B2DTuple aTranslate(0.0, 0.0); if(GetPathPoly().count()) { // copy geometry basegfx::B2DHomMatrix aMoveToZeroMatrix; rPolyPolygon = GetPathPoly(); if(OBJ_LINE == meKind) { // ignore shear and rotate, just use scale and translate OSL_ENSURE(GetPathPoly().count() > 0L && GetPathPoly().getB2DPolygon(0L).count() > 1L, "OBJ_LINE with too less polygons (!)"); // #i72287# use polygon without control points for range calculation. Do not change rPolyPolygon // itself, else this method will no longer return the full polygon information (curve will // be lost) const basegfx::B2DRange aPolyRangeNoCurve(basegfx::tools::getRange(rPolyPolygon)); aScale = aPolyRangeNoCurve.getRange(); aTranslate = aPolyRangeNoCurve.getMinimum(); // define matrix for move polygon to zero point aMoveToZeroMatrix.translate(-aTranslate.getX(), -aTranslate.getY()); } else { if(aGeo.nShearWink || aGeo.nDrehWink) { // get rotate and shear in drawingLayer notation fRotate = aGeo.nDrehWink * F_PI18000; fShearX = aGeo.nShearWink * F_PI18000; // build mathematically correct (negative shear and rotate) object transform // containing shear and rotate to extract unsheared, unrotated polygon basegfx::B2DHomMatrix aObjectMatrix; aObjectMatrix.shearX(tan((36000 - aGeo.nShearWink) * F_PI18000)); aObjectMatrix.rotate((36000 - aGeo.nDrehWink) * F_PI18000); // create inverse from it and back-transform polygon basegfx::B2DHomMatrix aInvObjectMatrix(aObjectMatrix); aInvObjectMatrix.invert(); rPolyPolygon.transform(aInvObjectMatrix); // get range from unsheared, unrotated polygon and extract scale and translate. // transform topLeft from it back to transformed state to get original // topLeft (rotation center) // #i72287# use polygon without control points for range calculation. Do not change rPolyPolygon // itself, else this method will no longer return the full polygon information (curve will // be lost) const basegfx::B2DRange aCorrectedRangeNoCurve(basegfx::tools::getRange(rPolyPolygon)); aTranslate = aObjectMatrix * aCorrectedRangeNoCurve.getMinimum(); aScale = aCorrectedRangeNoCurve.getRange(); // define matrix for move polygon to zero point // #i112280# Added missing minus for Y-Translation aMoveToZeroMatrix.translate(-aCorrectedRangeNoCurve.getMinX(), -aCorrectedRangeNoCurve.getMinY()); } else { // get scale and translate from unsheared, unrotated polygon // #i72287# use polygon without control points for range calculation. Do not change rPolyPolygon // itself, else this method will no longer return the full polygon information (curve will // be lost) const basegfx::B2DRange aPolyRangeNoCurve(basegfx::tools::getRange(rPolyPolygon)); aScale = aPolyRangeNoCurve.getRange(); aTranslate = aPolyRangeNoCurve.getMinimum(); // define matrix for move polygon to zero point aMoveToZeroMatrix.translate(-aTranslate.getX(), -aTranslate.getY()); } } // move polygon to zero point with pre-defined matrix rPolyPolygon.transform(aMoveToZeroMatrix); } // position maybe relative to anchorpos, convert if( pModel && pModel->IsWriter() ) { if(GetAnchorPos().X() || GetAnchorPos().Y()) { aTranslate -= basegfx::B2DTuple(GetAnchorPos().X(), GetAnchorPos().Y()); } } // force MapUnit to 100th mm SfxMapUnit eMapUnit = GetObjectItemSet().GetPool()->GetMetric(0); if(eMapUnit != SFX_MAPUNIT_100TH_MM) { switch(eMapUnit) { case SFX_MAPUNIT_TWIP : { // postion aTranslate.setX(ImplTwipsToMM(aTranslate.getX())); aTranslate.setY(ImplTwipsToMM(aTranslate.getY())); // size aScale.setX(ImplTwipsToMM(aScale.getX())); aScale.setY(ImplTwipsToMM(aScale.getY())); // polygon basegfx::B2DHomMatrix aTwipsToMM; const double fFactorTwipsToMM(127.0 / 72.0); aTwipsToMM.scale(fFactorTwipsToMM, fFactorTwipsToMM); rPolyPolygon.transform(aTwipsToMM); break; } default: { DBG_ERROR("TRGetBaseGeometry: Missing unit translation to 100th mm!"); } } } // build return value matrix rMatrix = basegfx::tools::createScaleShearXRotateTranslateB2DHomMatrix( aScale, basegfx::fTools::equalZero(fShearX) ? 0.0 : tan(fShearX), basegfx::fTools::equalZero(fRotate) ? 0.0 : -fRotate, aTranslate); return sal_True; } // sets the base geometry of the object using infos contained in the homogen 3x3 matrix. // If it's an SdrPathObj it will use the provided geometry information. The Polygon has // to use (0,0) as upper left and will be scaled to the given size in the matrix. void SdrPathObj::TRSetBaseGeometry(const basegfx::B2DHomMatrix& rMatrix, const basegfx::B2DPolyPolygon& rPolyPolygon) { // break up matrix basegfx::B2DTuple aScale; basegfx::B2DTuple aTranslate; double fRotate, fShearX; rMatrix.decompose(aScale, aTranslate, fRotate, fShearX); // #i75086# Old DrawingLayer (GeoStat and geometry) does not support holding negative scalings // in X and Y which equal a 180 degree rotation. Recognize it and react accordingly if(basegfx::fTools::less(aScale.getX(), 0.0) && basegfx::fTools::less(aScale.getY(), 0.0)) { aScale.setX(fabs(aScale.getX())); aScale.setY(fabs(aScale.getY())); fRotate = fmod(fRotate + F_PI, F_2PI); } // copy poly basegfx::B2DPolyPolygon aNewPolyPolygon(rPolyPolygon); // reset object shear and rotations aGeo.nDrehWink = 0; aGeo.RecalcSinCos(); aGeo.nShearWink = 0; aGeo.RecalcTan(); // force metric to pool metric SfxMapUnit eMapUnit = GetObjectItemSet().GetPool()->GetMetric(0); if(eMapUnit != SFX_MAPUNIT_100TH_MM) { switch(eMapUnit) { case SFX_MAPUNIT_TWIP : { // position aTranslate.setX(ImplMMToTwips(aTranslate.getX())); aTranslate.setY(ImplMMToTwips(aTranslate.getY())); // size aScale.setX(ImplMMToTwips(aScale.getX())); aScale.setY(ImplMMToTwips(aScale.getY())); // polygon basegfx::B2DHomMatrix aMMToTwips; const double fFactorMMToTwips(72.0 / 127.0); aMMToTwips.scale(fFactorMMToTwips, fFactorMMToTwips); aNewPolyPolygon.transform(aMMToTwips); break; } default: { DBG_ERROR("TRSetBaseGeometry: Missing unit translation to PoolMetric!"); } } } if( pModel && pModel->IsWriter() ) { // if anchor is used, make position relative to it if(GetAnchorPos().X() || GetAnchorPos().Y()) { aTranslate += basegfx::B2DTuple(GetAnchorPos().X(), GetAnchorPos().Y()); } } // create transformation for polygon, set values at aGeo direct basegfx::B2DHomMatrix aTransform; // #i75086# // Given polygon is already scaled (for historical reasons), but not mirrored yet. // Thus, when scale is negative in X or Y, apply the needed mirroring accordingly. if(basegfx::fTools::less(aScale.getX(), 0.0) || basegfx::fTools::less(aScale.getY(), 0.0)) { aTransform.scale( basegfx::fTools::less(aScale.getX(), 0.0) ? -1.0 : 1.0, basegfx::fTools::less(aScale.getY(), 0.0) ? -1.0 : 1.0); } if(!basegfx::fTools::equalZero(fShearX)) { aTransform.shearX(tan(-atan(fShearX))); aGeo.nShearWink = FRound(atan(fShearX) / F_PI18000); aGeo.RecalcTan(); } if(!basegfx::fTools::equalZero(fRotate)) { // #i78696# // fRotate is matematically correct for linear transformations, so it's // the one to use for the geometry change aTransform.rotate(fRotate); // #i78696# // fRotate is matematically correct, but aGeoStat.nDrehWink is // mirrored -> mirror value here aGeo.nDrehWink = NormAngle360(FRound(-fRotate / F_PI18000)); aGeo.RecalcSinCos(); } if(!aTranslate.equalZero()) { // #i39529# absolute positioning, so get current position (without control points (!)) const basegfx::B2DRange aCurrentRange(basegfx::tools::getRange(aNewPolyPolygon)); aTransform.translate(aTranslate.getX() - aCurrentRange.getMinX(), aTranslate.getY() - aCurrentRange.getMinY()); } // transform polygon and trigger change aNewPolyPolygon.transform(aTransform); SetPathPoly(aNewPolyPolygon); } ////////////////////////////////////////////////////////////////////////////// // eof