/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef _SW_OVERLAY_OVERLAYRANGESOUTLINE_HXX #define _SW_OVERLAY_OVERLAYRANGESOUTLINE_HXX #include #include #include ////////////////////////////////////////////////////////////////////////////// namespace sw { namespace overlay { class OverlayRangesOutline : public sdr::overlay::OverlayObject { protected: // geometry of overlay std::vector< basegfx::B2DRange > maRanges; // geometry creation for OverlayObject virtual drawinglayer::primitive2d::Primitive2DSequence createOverlayObjectPrimitive2DSequence(); public: OverlayRangesOutline( const Color& rColor, const std::vector< basegfx::B2DRange >& rRanges ); virtual ~OverlayRangesOutline(); // data read access inline const std::vector< basegfx::B2DRange >& getRanges() const { return maRanges; } // data write access void setRanges(const std::vector< basegfx::B2DRange >& rNew); }; } // end of namespace overlay } // end of namespace sw ////////////////////////////////////////////////////////////////////////////// #endif //_SW_OVERLAY_OVERLAYRANGESOUTLINE_HXX // eof