/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef _ANCHOROVERLAYOBJECT_HXX #define _ANCHOROVERLAYOBJECT_HXX #include #include class SwView; class SwRect; class Point; namespace sw { namespace sidebarwindows { enum AnchorState { AS_ALL, AS_START, AS_END, AS_TRI }; class AnchorOverlayObject: public sdr::overlay::OverlayObjectWithBasePosition { public: static AnchorOverlayObject* CreateAnchorOverlayObject( SwView& rDocView, const SwRect& aAnchorRect, const long& aPageBorder, const Point& aLineStart, const Point& aLineEnd, const Color& aColorAnchor ); static void DestroyAnchorOverlayObject( AnchorOverlayObject* pAnchor ); inline const basegfx::B2DPoint& GetSecondPosition() const { return maSecondPosition; } const basegfx::B2DPoint& GetThirdPosition() const { return maThirdPosition; } const basegfx::B2DPoint& GetFourthPosition() const { return maFourthPosition; } const basegfx::B2DPoint& GetFifthPosition() const { return maFifthPosition; } const basegfx::B2DPoint& GetSixthPosition() const { return maSixthPosition; } const basegfx::B2DPoint& GetSeventhPosition() const { return maSeventhPosition; } void SetAllPosition( const basegfx::B2DPoint& rPoint1, const basegfx::B2DPoint& rPoint2, const basegfx::B2DPoint& rPoint3, const basegfx::B2DPoint& rPoint4, const basegfx::B2DPoint& rPoint5, const basegfx::B2DPoint& rPoint6, const basegfx::B2DPoint& rPoint7 ); void SetTriPosition( const basegfx::B2DPoint& rPoint1, const basegfx::B2DPoint& rPoint2, const basegfx::B2DPoint& rPoint3, const basegfx::B2DPoint& rPoint4, const basegfx::B2DPoint& rPoint5 ); void SetSixthPosition( const basegfx::B2DPoint& rNew ); void SetSeventhPosition( const basegfx::B2DPoint& rNew ); void setLineSolid( const bool bNew ); inline bool getLineSolid() const { return mbLineSolid; } inline void SetHeight( const unsigned long aHeight ) { mHeight = aHeight; }; bool getShadowedEffect() const { return mbShadowedEffect; } void SetAnchorState( const AnchorState aState ); inline AnchorState GetAnchorState() const { return mAnchorState; } protected: /* 6------------7 1 / /4\ ---------------5 2 - 3 */ basegfx::B2DPoint maSecondPosition; basegfx::B2DPoint maThirdPosition; basegfx::B2DPoint maFourthPosition; basegfx::B2DPoint maFifthPosition; basegfx::B2DPoint maSixthPosition; basegfx::B2DPoint maSeventhPosition; // helpers to fill and reset geometry void implEnsureGeometry(); void implResetGeometry(); // geometry creation for OverlayObject virtual drawinglayer::primitive2d::Primitive2DSequence createOverlayObjectPrimitive2DSequence(); private: // object's geometry basegfx::B2DPolygon maTriangle; basegfx::B2DPolygon maLine; basegfx::B2DPolygon maLineTop; unsigned long mHeight; AnchorState mAnchorState; bool mbShadowedEffect : 1; bool mbLineSolid : 1; AnchorOverlayObject( const basegfx::B2DPoint& rBasePos, const basegfx::B2DPoint& rSecondPos, const basegfx::B2DPoint& rThirdPos, const basegfx::B2DPoint& rFourthPos, const basegfx::B2DPoint& rFifthPos, const basegfx::B2DPoint& rSixthPos, const basegfx::B2DPoint& rSeventhPos, const Color aBaseColor, const bool bShadowedEffect, const bool bLineSolid ); virtual ~AnchorOverlayObject(); }; } } // end of namespace sw::annotation #endif