/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #include "unotools/unotoolsdllapi.h" #ifndef _UNOTOOLS_TRANSLITERATIONWRAPPER_HXX #define _UNOTOOLS_TRANSLITERATIONWRAPPER_HXX #include #include #include namespace com { namespace sun { namespace star { namespace lang { class XMultiServiceFactory; } }}} namespace utl { class UNOTOOLS_DLLPUBLIC TransliterationWrapper { ::com::sun::star::uno::Reference< ::com::sun::star::lang::XMultiServiceFactory > xSMgr; ::com::sun::star::uno::Reference< ::com::sun::star::i18n::XExtendedTransliteration > xTrans; ::com::sun::star::lang::Locale aLocale; sal_uInt32 nType; sal_uInt16 nLanguage; mutable sal_Bool bFirstCall; // not implemented, prevent usage TransliterationWrapper( const TransliterationWrapper& ); TransliterationWrapper& operator=( const TransliterationWrapper& ); void loadModuleImpl() const; void setLanguageLocaleImpl( sal_uInt16 nLang ); public: TransliterationWrapper( const ::com::sun::star::uno::Reference< ::com::sun::star::lang::XMultiServiceFactory > & xSF, sal_uInt32 nType ); ~TransliterationWrapper(); // get current Locale / Language const ::com::sun::star::lang::Locale& getLocale() const { return aLocale;} sal_uInt16 getLanguage() const { return nLanguage; } sal_uInt32 getType() const { return nType; } sal_Bool needLanguageForTheMode() const; /** set a new language and load the corresponding transliteration module if needed for the mode set with nType in the ctor */ void loadModuleIfNeeded( sal_uInt16 nLang ); /** Load the transliteration module specified by rModuleName, which has to be the UNO service implementation name that is expanded to the full UNO service implementation name, for example, "NumToCharKanjiShort_ja_JP" expands to "com.sun.star.i18n.Transliteration.NumToCharKanjiShort_ja_JP". @ATTENTION! This method ignores the mode type set with the constructor and interferes with the loadModuleIfNeeded() method and the transliterate() method that gets a LanguageType passed as parameter. Using one of those may load a different module and overwrite this setting. Only the transliterate() method that takes no LanguageType parameter may be used for a specific module loaded with this method. */ void loadModuleByImplName( const String& rModuleName, sal_uInt16 nLang ); /** This transliteration method corresponds with the loadModuleByImplName() method. It relies on a module being loaded and does not try load one. If for any reason the string can't be transliterated the original string is returned. */ String transliterate( const String& rStr, xub_StrLen nStart, xub_StrLen nLen, ::com::sun::star::uno::Sequence * pOffset ) const; // Wrapper implementations of class Transliteration String transliterate( const String& rStr, sal_uInt16 nLanguage, xub_StrLen nStart, xub_StrLen nLen, ::com::sun::star::uno::Sequence * pOffset ); /** If two strings are equal per this transliteration. Returns the number of matched code points in any case, even if strings are not equal, for example: equals( "a", 0, 1, nMatch1, "aaa", 0, 3, nMatch2 ) returns false and nMatch:=1 and nMatch2:=1 equals( "aab", 0, 3, nMatch1, "aaa", 0, 3, nMatch2 ) returns false and nMatch:=2 and nMatch2:=2 */ sal_Bool equals( const String& rStr1, sal_Int32 nPos1, sal_Int32 nCount1, sal_Int32& nMatch1, const String& rStr2, sal_Int32 nPos2, sal_Int32 nCount2, sal_Int32& nMatch2 ) const; sal_Int32 compareSubstring( const String& rStr1, sal_Int32 nOff1, sal_Int32 nLen1, const String& rStr2, sal_Int32 nOff2, sal_Int32 nLen2 ) const; sal_Int32 compareString( const String& rStr1, const String& rStr2 ) const; // helpers /** If two strings are really equal as per this translation, and not just one string is matching the start of the other. Use this method instead of compareString()==0 because it is much faster. */ sal_Bool isEqual( const String& rStr1, const String& rStr2 ) const; /** If string rStr1 matches the start of string rStr2, i.e. "a" in "aaa" */ sal_Bool isMatch( const String& rStr1, const String& rStr2 ) const; }; // ............................................................................ } // namespace utl // ............................................................................ #endif