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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_unotools.hxx" #ifndef GCC #endif #include #include #include #include #include #include #include #include #include using namespace osl; using namespace com::sun::star; SvtSysLocale_Impl* SvtSysLocale::pImpl = NULL; sal_Int32 SvtSysLocale::nRefCount = 0; class SvtSysLocale_Impl : public utl::ConfigurationListener { public: SvtSysLocaleOptions aSysLocaleOptions; LocaleDataWrapper* pLocaleData; CharClass* pCharClass; SvtSysLocale_Impl(); virtual ~SvtSysLocale_Impl(); CharClass* GetCharClass(); virtual void ConfigurationChanged( utl::ConfigurationBroadcaster*, sal_uInt32 ); }; // ----------------------------------------------------------------------- SvtSysLocale_Impl::SvtSysLocale_Impl() : pCharClass(NULL) { pLocaleData = new LocaleDataWrapper( ::comphelper::getProcessServiceFactory(), aSysLocaleOptions.GetRealLocale() ); // listen for further changes aSysLocaleOptions.AddListener( this ); } SvtSysLocale_Impl::~SvtSysLocale_Impl() { aSysLocaleOptions.RemoveListener( this ); delete pCharClass; delete pLocaleData; } CharClass* SvtSysLocale_Impl::GetCharClass() { if ( !pCharClass ) pCharClass = new CharClass(::comphelper::getProcessServiceFactory(), aSysLocaleOptions.GetRealLocale() ); return pCharClass; } void SvtSysLocale_Impl::ConfigurationChanged( utl::ConfigurationBroadcaster*, sal_uInt32 nHint ) { MutexGuard aGuard( SvtSysLocale::GetMutex() ); if ( nHint & SYSLOCALEOPTIONS_HINT_LOCALE ) { com::sun::star::lang::Locale aLocale( aSysLocaleOptions.GetRealLocale() ); pLocaleData->setLocale( aLocale ); GetCharClass()->setLocale( aLocale ); } } // ==================================================================== SvtSysLocale::SvtSysLocale() { MutexGuard aGuard( GetMutex() ); if ( !pImpl ) pImpl = new SvtSysLocale_Impl; ++nRefCount; } SvtSysLocale::~SvtSysLocale() { MutexGuard aGuard( GetMutex() ); if ( !--nRefCount ) { delete pImpl; pImpl = NULL; } } // static Mutex& SvtSysLocale::GetMutex() { static Mutex* pMutex = NULL; if( !pMutex ) { MutexGuard aGuard( Mutex::getGlobalMutex() ); if( !pMutex ) { // #i77768# Due to a static reference in the toolkit lib // we need a mutex that lives longer than the svl library. // Otherwise the dtor would use a destructed mutex!! pMutex = new Mutex; } } return *pMutex; } const LocaleDataWrapper& SvtSysLocale::GetLocaleData() const { return *(pImpl->pLocaleData); } const LocaleDataWrapper* SvtSysLocale::GetLocaleDataPtr() const { return pImpl->pLocaleData; } const CharClass& SvtSysLocale::GetCharClass() const { return *(pImpl->GetCharClass()); } const CharClass* SvtSysLocale::GetCharClassPtr() const { return pImpl->GetCharClass(); } SvtSysLocaleOptions& SvtSysLocale::GetOptions() const { return pImpl->aSysLocaleOptions; } com::sun::star::lang::Locale SvtSysLocale::GetLocale() const { return pImpl->aSysLocaleOptions.GetRealLocale(); } LanguageType SvtSysLocale::GetLanguage() const { return pImpl->aSysLocaleOptions.GetRealLanguage(); } com::sun::star::lang::Locale SvtSysLocale::GetUILocale() const { return pImpl->aSysLocaleOptions.GetRealUILocale(); } LanguageType SvtSysLocale::GetUILanguage() const { return pImpl->aSysLocaleOptions.GetRealUILanguage(); } //------------------------------------------------------------------------ // static rtl_TextEncoding SvtSysLocale::GetBestMimeEncoding() { const sal_Char* pCharSet = rtl_getBestMimeCharsetFromTextEncoding( gsl_getSystemTextEncoding() ); if ( !pCharSet ) { // If the system locale is unknown to us, e.g. LC_ALL=xx, match the UI // language if possible. ::com::sun::star::lang::Locale aLocale( SvtSysLocale().GetUILocale() ); rtl_Locale * pLocale = rtl_locale_register( aLocale.Language.getStr(), aLocale.Country.getStr(), aLocale.Variant.getStr() ); rtl_TextEncoding nEnc = osl_getTextEncodingFromLocale( pLocale ); pCharSet = rtl_getBestMimeCharsetFromTextEncoding( nEnc ); } rtl_TextEncoding nRet; if ( pCharSet ) nRet = rtl_getTextEncodingFromMimeCharset( pCharSet ); else nRet = RTL_TEXTENCODING_UTF8; return nRet; }