/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef __ACCHELPER_HXX #define __ACCHELPER_HXX #include #include #include #include "UAccCOM2.h" enum DIRECTION { FIRST_CHILD=0, LAST_CHILD=-1, BEFORE_CHILD=1 , AFTER_CHILD=2 }; #define CHILDID_SELF 0 #define UNO_MSAA_UNMAPPING 0x00000000 using namespace com::sun::star::uno; using namespace com::sun::star::accessibility::AccessibleRole; using namespace com::sun::star::accessibility::AccessibleStateType; //Role mapping table,left side is UNO role, right side is MSAA role const short ROLE_TABLE[][2] = { {UNKNOWN, IA2_ROLE_UNKNOWN}, {ALERT , ROLE_SYSTEM_DIALOG}, {COLUMN_HEADER , ROLE_SYSTEM_COLUMNHEADER}, //{CANVAS , ROLE_SYSTEM_CLIENT}, {CANVAS , IA2_ROLE_CANVAS}, {CHECK_BOX , ROLE_SYSTEM_CHECKBUTTON}, {CHECK_MENU_ITEM , IA2_ROLE_CHECK_MENU_ITEM}, {COLOR_CHOOSER, IA2_ROLE_COLOR_CHOOSER}, {COMBO_BOX , ROLE_SYSTEM_COMBOBOX}, {DATE_EDITOR , IA2_ROLE_DATE_EDITOR}, {DESKTOP_ICON , IA2_ROLE_DESKTOP_ICON}, {DESKTOP_PANE, IA2_ROLE_DESKTOP_PANE}, {DIRECTORY_PANE, IA2_ROLE_DIRECTORY_PANE}, {DIALOG, ROLE_SYSTEM_DIALOG}, {DOCUMENT, ROLE_SYSTEM_DOCUMENT}, {EMBEDDED_OBJECT , IA2_ROLE_EMBEDDED_OBJECT }, {END_NOTE , IA2_ROLE_ENDNOTE }, {FILE_CHOOSER , IA2_ROLE_FILE_CHOOSER }, {FILLER, ROLE_SYSTEM_WHITESPACE}, {FONT_CHOOSER, IA2_ROLE_FONT_CHOOSER}, {FOOTER, IA2_ROLE_FOOTER}, {FOOTNOTE, IA2_ROLE_FOOTNOTE}, //{FRAME, IA2_ROLE_FRAME}, {FRAME, ROLE_SYSTEM_DIALOG}, {GLASS_PANE , IA2_ROLE_GLASS_PANE}, {GRAPHIC , ROLE_SYSTEM_GRAPHIC}, {GROUP_BOX, ROLE_SYSTEM_GROUPING}, {HEADER , IA2_ROLE_HEADER}, {HEADING , IA2_ROLE_HEADING}, {HYPER_LINK , ROLE_SYSTEM_TEXT}, {ICON , IA2_ROLE_ICON}, {INTERNAL_FRAME, IA2_ROLE_INTERNAL_FRAME}, {LABEL, ROLE_SYSTEM_STATICTEXT}, {LAYERED_PANE , IA2_ROLE_LAYERED_PANE}, {LIST , ROLE_SYSTEM_LIST}, {LIST_ITEM , ROLE_SYSTEM_LISTITEM}, //{MENU , ROLE_SYSTEM_MENUPOPUP}, {MENU, ROLE_SYSTEM_MENUITEM}, {MENU_BAR, ROLE_SYSTEM_MENUBAR}, {MENU_ITEM, ROLE_SYSTEM_MENUITEM}, {OPTION_PANE , IA2_ROLE_OPTION_PANE}, {PAGE_TAB, ROLE_SYSTEM_PAGETAB}, {PAGE_TAB_LIST, ROLE_SYSTEM_PAGETABLIST}, {PANEL, IA2_ROLE_OPTION_PANE}, {PARAGRAPH, IA2_ROLE_PARAGRAPH}, {PASSWORD_TEXT, ROLE_SYSTEM_TEXT}, {POPUP_MENU, ROLE_SYSTEM_MENUPOPUP}, {PUSH_BUTTON, ROLE_SYSTEM_PUSHBUTTON}, {PROGRESS_BAR, ROLE_SYSTEM_PROGRESSBAR}, {RADIO_BUTTON, ROLE_SYSTEM_RADIOBUTTON}, {RADIO_MENU_ITEM, IA2_ROLE_RADIO_MENU_ITEM}, {ROW_HEADER , ROLE_SYSTEM_ROWHEADER}, {ROOT_PANE, IA2_ROLE_ROOT_PANE}, {SCROLL_BAR , ROLE_SYSTEM_SCROLLBAR}, {SCROLL_PANE , IA2_ROLE_SCROLL_PANE}, {SHAPE, IA2_ROLE_SHAPE}, {SEPARATOR , ROLE_SYSTEM_SEPARATOR}, {SLIDER , ROLE_SYSTEM_SLIDER}, {SPIN_BOX , ROLE_SYSTEM_SPINBUTTON}, {SPLIT_PANE, IA2_ROLE_SPLIT_PANE}, {STATUS_BAR, ROLE_SYSTEM_STATUSBAR}, {TABLE, ROLE_SYSTEM_TABLE}, {TABLE_CELL , ROLE_SYSTEM_CELL}, {TEXT, ROLE_SYSTEM_TEXT}, {TEXT_FRAME , IA2_ROLE_TEXT_FRAME}, //for change toggle button to push button for jaws {TOGGLE_BUTTON, ROLE_SYSTEM_PUSHBUTTON}, {TOOL_BAR, ROLE_SYSTEM_TOOLBAR}, {TOOL_TIP, ROLE_SYSTEM_TOOLTIP}, {TREE , ROLE_SYSTEM_OUTLINE}, {VIEW_PORT , IA2_ROLE_VIEW_PORT}, {WINDOW, ROLE_SYSTEM_WINDOW}, {BUTTON_DROPDOWN, ROLE_SYSTEM_BUTTONDROPDOWN}, {BUTTON_MENU, ROLE_SYSTEM_BUTTONMENU}, {CAPTION, IA2_ROLE_CAPTION}, {CHART, IA2_ROLE_SHAPE}, {EDIT_BAR, IA2_ROLE_EDITBAR}, {FORM, IA2_ROLE_FORM}, {IMAGE_MAP , IA2_ROLE_IMAGE_MAP}, {NOTE, IA2_ROLE_NOTE}, {PAGE, IA2_ROLE_PAGE}, {RULER , IA2_ROLE_RULER}, {SECTION, IA2_ROLE_SECTION}, {TREE_ITEM , ROLE_SYSTEM_OUTLINEITEM}, {TREE_TABLE, ROLE_SYSTEM_OUTLINE} }; struct ltstr4 { bool operator()(const long s1, const long s2) const { return long(s1)