/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef _XEXPTRANSFORM_HXX #define _XEXPTRANSFORM_HXX #include #include #include #include #include #include #include #include #include ////////////////////////////////////////////////////////////////////////////// // predeclarations struct ImpSdXMLExpTransObj2DBase; struct ImpSdXMLExpTransObj3DBase; class SvXMLUnitConverter; namespace basegfx { class B2DTuple; class B2DHomMatrix; class B3DTuple; class B3DHomMatrix; } // end of namespace basegfx ////////////////////////////////////////////////////////////////////////////// typedef ::std::vector< ImpSdXMLExpTransObj2DBase* > ImpSdXMLExpTransObj2DBaseList; typedef ::std::vector< ImpSdXMLExpTransObj3DBase* > ImpSdXMLExpTransObj3DBaseList; ////////////////////////////////////////////////////////////////////////////// class SdXMLImExTransform2D { ImpSdXMLExpTransObj2DBaseList maList; rtl::OUString msString; void EmptyList(); public: SdXMLImExTransform2D() {} SdXMLImExTransform2D(const rtl::OUString& rNew, const SvXMLUnitConverter& rConv); ~SdXMLImExTransform2D() { EmptyList(); } void AddRotate(double fNew); void AddScale(const ::basegfx::B2DTuple& rNew); void AddTranslate(const ::basegfx::B2DTuple& rNew); void AddSkewX(double fNew); void AddSkewY(double fNew); void AddMatrix(const ::basegfx::B2DHomMatrix& rNew); bool NeedsAction() const { return !maList.empty(); } void GetFullTransform(::basegfx::B2DHomMatrix& rFullTrans); const rtl::OUString& GetExportString(const SvXMLUnitConverter& rConv); void SetString(const rtl::OUString& rNew, const SvXMLUnitConverter& rConv); }; ////////////////////////////////////////////////////////////////////////////// class SdXMLImExTransform3D { ImpSdXMLExpTransObj3DBaseList maList; rtl::OUString msString; void EmptyList(); public: SdXMLImExTransform3D() {} SdXMLImExTransform3D(const rtl::OUString& rNew, const SvXMLUnitConverter& rConv); ~SdXMLImExTransform3D() { EmptyList(); } void AddRotateX(double fNew); void AddRotateY(double fNew); void AddRotateZ(double fNew); void AddScale(const ::basegfx::B3DTuple& rNew); void AddTranslate(const ::basegfx::B3DTuple& rNew); void AddMatrix(const ::basegfx::B3DHomMatrix& rNew); void AddHomogenMatrix(const com::sun::star::drawing::HomogenMatrix& xHomMat); bool NeedsAction() const { return !maList.empty(); } void GetFullTransform(::basegfx::B3DHomMatrix& rFullTrans); bool GetFullHomogenTransform(com::sun::star::drawing::HomogenMatrix& xHomMat); const rtl::OUString& GetExportString(const SvXMLUnitConverter& rConv); void SetString(const rtl::OUString& rNew, const SvXMLUnitConverter& rConv); }; ////////////////////////////////////////////////////////////////////////////// class SdXMLImExViewBox { rtl::OUString msString; double mfX; double mfY; double mfW; double mfH; public: SdXMLImExViewBox(double fX = 0.0, double fY = 0.0, double fW = 1000.0, double fH = 1000.0); SdXMLImExViewBox(const rtl::OUString& rNew, const SvXMLUnitConverter& rConv); double GetX() const { return mfX; } double GetY() const { return mfY; } double GetWidth() const { return mfW; } double GetHeight() const { return mfH; } const rtl::OUString& GetExportString(); }; #endif // _XEXPTRANSFORM_HXX // eof