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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_canvas.hxx" #include #include #include #include #include #include #include #include #include #include #include #include #include using namespace ::com::sun::star; namespace canvas { bool CanvasCustomSpriteHelper::updateClipState( const Sprite::Reference& rSprite ) { if( !mxClipPoly.is() ) { // empty clip polygon -> everything is visible now maCurrClipBounds.reset(); mbIsCurrClipRectangle = true; } else { const sal_Int32 nNumClipPolygons( mxClipPoly->getNumberOfPolygons() ); // clip is not empty - determine actual update area ::basegfx::B2DPolyPolygon aClipPath( polyPolygonFromXPolyPolygon2D( mxClipPoly ) ); // apply sprite transformation also to clip! aClipPath.transform( maTransform ); // clip which is about to be set, expressed as a // b2drectangle const ::basegfx::B2DRectangle& rClipBounds( ::basegfx::tools::getRange( aClipPath ) ); const ::basegfx::B2DRectangle aBounds( 0.0, 0.0, maSize.getX(), maSize.getY() ); // rectangular area which is actually covered by the sprite. // coordinates are relative to the sprite origin. ::basegfx::B2DRectangle aSpriteRectPixel; ::canvas::tools::calcTransformedRectBounds( aSpriteRectPixel, aBounds, maTransform ); // aClipBoundsA = new clip bound rect, intersected // with sprite area ::basegfx::B2DRectangle aClipBoundsA(rClipBounds); aClipBoundsA.intersect( aSpriteRectPixel ); if( nNumClipPolygons != 1 ) { // clip cannot be a single rectangle -> cannot // optimize update mbIsCurrClipRectangle = false; maCurrClipBounds = aClipBoundsA; } else { // new clip could be a single rectangle - check // that now: const bool bNewClipIsRect( ::basegfx::tools::isRectangle( aClipPath.getB2DPolygon(0) ) ); // both new and old clip are truly rectangles // - can now take the optimized path const bool bUseOptimizedUpdate( bNewClipIsRect && mbIsCurrClipRectangle ); const ::basegfx::B2DRectangle aOldBounds( maCurrClipBounds ); // store new current clip type maCurrClipBounds = aClipBoundsA; mbIsCurrClipRectangle = bNewClipIsRect; if( mbActive && bUseOptimizedUpdate ) { // aClipBoundsB = maCurrClipBounds, i.e. last // clip, intersected with sprite area typedef ::std::vector< ::basegfx::B2DRectangle > VectorOfRects; VectorOfRects aClipDifferences; // get all rectangles covered by exactly one // of the polygons (aka XOR) ::basegfx::computeSetDifference(aClipDifferences, aClipBoundsA, aOldBounds); // aClipDifferences now contains the final // update areas, coordinates are still relative // to the sprite origin. before submitting // this area to 'updateSprite()' we need to // translate this area to the final position, // coordinates need to be relative to the // spritecanvas. VectorOfRects::const_iterator aCurr( aClipDifferences.begin() ); const VectorOfRects::const_iterator aEnd( aClipDifferences.end() ); while( aCurr != aEnd ) { mpSpriteCanvas->updateSprite( rSprite, maPosition, ::basegfx::B2DRectangle( maPosition + aCurr->getMinimum(), maPosition + aCurr->getMaximum() ) ); ++aCurr; } // update calls all done return true; } } } // caller needs to perform update calls return false; } CanvasCustomSpriteHelper::CanvasCustomSpriteHelper() : mpSpriteCanvas(), maCurrClipBounds(), maPosition(), maSize(), maTransform(), mxClipPoly(), mfPriority(0.0), mfAlpha(0.0), mbActive(false), mbIsCurrClipRectangle(true), mbIsContentFullyOpaque( false ), mbAlphaDirty( true ), mbPositionDirty( true ), mbTransformDirty( true ), mbClipDirty( true ), mbPrioDirty( true ), mbVisibilityDirty( true ) { } void CanvasCustomSpriteHelper::init( const geometry::RealSize2D& rSpriteSize, const SpriteSurface::Reference& rOwningSpriteCanvas ) { ENSURE_OR_THROW( rOwningSpriteCanvas.get(), "CanvasCustomSpriteHelper::init(): Invalid owning sprite canvas" ); mpSpriteCanvas = rOwningSpriteCanvas; maSize.setX( ::std::max( 1.0, ceil( rSpriteSize.Width ) ) ); // round up to nearest int, // enforce sprite to have at // least (1,1) pixel size maSize.setY( ::std::max( 1.0, ceil( rSpriteSize.Height ) ) ); } void CanvasCustomSpriteHelper::disposing() { mpSpriteCanvas.clear(); } void CanvasCustomSpriteHelper::clearingContent( const Sprite::Reference& /*rSprite*/ ) { // about to clear content to fully transparent mbIsContentFullyOpaque = false; } void CanvasCustomSpriteHelper::checkDrawBitmap( const Sprite::Reference& rSprite, const uno::Reference< rendering::XBitmap >& xBitmap, const rendering::ViewState& viewState, const rendering::RenderState& renderState ) { // check whether bitmap is non-alpha, and whether its // transformed size covers the whole sprite. if( !xBitmap->hasAlpha() ) { const geometry::IntegerSize2D& rInputSize( xBitmap->getSize() ); const ::basegfx::B2DSize& rOurSize( rSprite->getSizePixel() ); ::basegfx::B2DHomMatrix aTransform; if( tools::isInside( ::basegfx::B2DRectangle( 0.0,0.0, rOurSize.getX(), rOurSize.getY() ), ::basegfx::B2DRectangle( 0.0,0.0, rInputSize.Width, rInputSize.Height ), ::canvas::tools::mergeViewAndRenderTransform(aTransform, viewState, renderState) ) ) { // bitmap is opaque and will fully cover the sprite, // set flag appropriately mbIsContentFullyOpaque = true; } } } void CanvasCustomSpriteHelper::setAlpha( const Sprite::Reference& rSprite, double alpha ) { if( !mpSpriteCanvas.get() ) return; // we're disposed if( alpha != mfAlpha ) { mfAlpha = alpha; if( mbActive ) { mpSpriteCanvas->updateSprite( rSprite, maPosition, getUpdateArea() ); } mbAlphaDirty = true; } } void CanvasCustomSpriteHelper::move( const Sprite::Reference& rSprite, const geometry::RealPoint2D& aNewPos, const rendering::ViewState& viewState, const rendering::RenderState& renderState ) { if( !mpSpriteCanvas.get() ) return; // we're disposed ::basegfx::B2DHomMatrix aTransform; ::canvas::tools::mergeViewAndRenderTransform(aTransform, viewState, renderState); // convert position to device pixel ::basegfx::B2DPoint aPoint( ::basegfx::unotools::b2DPointFromRealPoint2D(aNewPos) ); aPoint *= aTransform; if( aPoint != maPosition ) { const ::basegfx::B2DRectangle& rBounds( getFullSpriteRect() ); if( mbActive ) { mpSpriteCanvas->moveSprite( rSprite, rBounds.getMinimum(), rBounds.getMinimum() - maPosition + aPoint, rBounds.getRange() ); } maPosition = aPoint; mbPositionDirty = true; } } void CanvasCustomSpriteHelper::transform( const Sprite::Reference& rSprite, const geometry::AffineMatrix2D& aTransformation ) { ::basegfx::B2DHomMatrix aMatrix; ::basegfx::unotools::homMatrixFromAffineMatrix(aMatrix, aTransformation); if( maTransform != aMatrix ) { // retrieve bounds before and after transformation change. const ::basegfx::B2DRectangle& rPrevBounds( getUpdateArea() ); maTransform = aMatrix; if( !updateClipState( rSprite ) && mbActive ) { mpSpriteCanvas->updateSprite( rSprite, maPosition, rPrevBounds ); mpSpriteCanvas->updateSprite( rSprite, maPosition, getUpdateArea() ); } mbTransformDirty = true; } } void CanvasCustomSpriteHelper::clip( const Sprite::Reference& rSprite, const uno::Reference< rendering::XPolyPolygon2D >& xClip ) { // NULL xClip explicitely allowed here (to clear clipping) // retrieve bounds before and after clip change. const ::basegfx::B2DRectangle& rPrevBounds( getUpdateArea() ); mxClipPoly = xClip; if( !updateClipState( rSprite ) && mbActive ) { mpSpriteCanvas->updateSprite( rSprite, maPosition, rPrevBounds ); mpSpriteCanvas->updateSprite( rSprite, maPosition, getUpdateArea() ); } mbClipDirty = true; } void CanvasCustomSpriteHelper::setPriority( const Sprite::Reference& rSprite, double nPriority ) { if( !mpSpriteCanvas.get() ) return; // we're disposed if( nPriority != mfPriority ) { mfPriority = nPriority; if( mbActive ) { mpSpriteCanvas->updateSprite( rSprite, maPosition, getUpdateArea() ); } mbPrioDirty = true; } } void CanvasCustomSpriteHelper::show( const Sprite::Reference& rSprite ) { if( !mpSpriteCanvas.get() ) return; // we're disposed if( !mbActive ) { mpSpriteCanvas->showSprite( rSprite ); mbActive = true; // TODO(P1): if clip is the NULL clip (nothing visible), // also save us the update call. if( mfAlpha != 0.0 ) { mpSpriteCanvas->updateSprite( rSprite, maPosition, getUpdateArea() ); } mbVisibilityDirty = true; } } void CanvasCustomSpriteHelper::hide( const Sprite::Reference& rSprite ) { if( !mpSpriteCanvas.get() ) return; // we're disposed if( mbActive ) { mpSpriteCanvas->hideSprite( rSprite ); mbActive = false; // TODO(P1): if clip is the NULL clip (nothing visible), // also save us the update call. if( mfAlpha != 0.0 ) { mpSpriteCanvas->updateSprite( rSprite, maPosition, getUpdateArea() ); } mbVisibilityDirty = true; } } // Sprite interface bool CanvasCustomSpriteHelper::isAreaUpdateOpaque( const ::basegfx::B2DRange& rUpdateArea ) const { if( !mbIsCurrClipRectangle || !mbIsContentFullyOpaque || !::rtl::math::approxEqual(mfAlpha, 1.0) ) { // sprite either transparent, or clip rect does not // represent exact bounds -> update might not be fully // opaque return false; } else { // make sure sprite rect fully covers update area - // although the update area originates from the sprite, // it's by no means guaranteed that it's limited to this // sprite's update area - after all, other sprites might // have been merged, or this sprite is moving. return getUpdateArea().isInside( rUpdateArea ); } } ::basegfx::B2DPoint CanvasCustomSpriteHelper::getPosPixel() const { return maPosition; } ::basegfx::B2DVector CanvasCustomSpriteHelper::getSizePixel() const { return maSize; } ::basegfx::B2DRange CanvasCustomSpriteHelper::getUpdateArea( const ::basegfx::B2DRange& rBounds ) const { // Internal! Only call with locked object mutex! ::basegfx::B2DHomMatrix aTransform( maTransform ); aTransform.translate( maPosition.getX(), maPosition.getY() ); // transform bounds at origin, as the sprite transformation is // formulated that way ::basegfx::B2DRectangle aTransformedBounds; return ::canvas::tools::calcTransformedRectBounds( aTransformedBounds, rBounds, aTransform ); } ::basegfx::B2DRange CanvasCustomSpriteHelper::getUpdateArea() const { // Internal! Only call with locked object mutex! // return effective sprite rect, i.e. take active clip into // account if( maCurrClipBounds.isEmpty() ) return getUpdateArea( ::basegfx::B2DRectangle( 0.0, 0.0, maSize.getX(), maSize.getY() ) ); else return ::basegfx::B2DRectangle( maPosition + maCurrClipBounds.getMinimum(), maPosition + maCurrClipBounds.getMaximum() ); } double CanvasCustomSpriteHelper::getPriority() const { return mfPriority; } ::basegfx::B2DRange CanvasCustomSpriteHelper::getFullSpriteRect() const { // Internal! Only call with locked object mutex! return getUpdateArea( ::basegfx::B2DRectangle( 0.0, 0.0, maSize.getX(), maSize.getY() ) ); } }