/************************************************************************* * * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * Copyright 2000, 2010 Oracle and/or its affiliates. * * OpenOffice.org - a multi-platform office productivity suite * * This file is part of OpenOffice.org. * * OpenOffice.org is free software: you can redistribute it and/or modify * it under the terms of the GNU Lesser General Public License version 3 * only, as published by the Free Software Foundation. * * OpenOffice.org is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Lesser General Public License version 3 for more details * (a copy is included in the LICENSE file that accompanied this code). * * You should have received a copy of the GNU Lesser General Public License * version 3 along with OpenOffice.org. If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_canvas.hxx" #include "backbuffer.hxx" namespace vclcanvas { BackBuffer::BackBuffer( const OutputDevice& rRefDevice, bool bMonochromeBuffer ) : maVDev( new VirtualDevice( rRefDevice, bMonochromeBuffer ) ) { if( !bMonochromeBuffer ) { // #i95645# #if defined( QUARTZ ) // use AA on VCLCanvas for Mac maVDev->SetAntialiasing( ANTIALIASING_ENABLE_B2DDRAW | maVDev->GetAntialiasing() ); #else // switch off AA for WIN32 and UNIX, the VCLCanvas does not look good with it and // is not required to do AA. It would need to be adapted to use it correctly // (especially gradient painting). This will need extra work. maVDev->SetAntialiasing( maVDev->GetAntialiasing() & ~ANTIALIASING_ENABLE_B2DDRAW); #endif } } OutputDevice& BackBuffer::getOutDev() { return maVDev.get(); } const OutputDevice& BackBuffer::getOutDev() const { return maVDev.get(); } void BackBuffer::setSize( const ::Size& rNewSize ) { maVDev->SetOutputSizePixel( rNewSize ); } }