/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_canvas.hxx" #include #include #include "cachedbitmap.hxx" #include "repainttarget.hxx" #include #include #include #include using namespace ::com::sun::star; namespace vclcanvas { CachedBitmap::CachedBitmap( const GraphicObjectSharedPtr& rGraphicObject, const ::Point& rPoint, const ::Size& rSize, const GraphicAttr& rAttr, const rendering::ViewState& rUsedViewState, const rendering::RenderState& rUsedRenderState, const uno::Reference< rendering::XCanvas >& rTarget ) : CachedPrimitiveBase( rUsedViewState, rTarget, true ), mpGraphicObject( rGraphicObject ), maRenderState(rUsedRenderState), maPoint( rPoint ), maSize( rSize ), maAttributes( rAttr ) { } void SAL_CALL CachedBitmap::disposing() { ::osl::MutexGuard aGuard( m_aMutex ); mpGraphicObject.reset(); CachedPrimitiveBase::disposing(); } ::sal_Int8 CachedBitmap::doRedraw( const rendering::ViewState& rNewState, const rendering::ViewState& rOldState, const uno::Reference< rendering::XCanvas >& rTargetCanvas, bool bSameViewTransform ) { ENSURE_OR_THROW( bSameViewTransform, "CachedBitmap::doRedraw(): base called with changed view transform " "(told otherwise during construction)" ); // TODO(P1): Could adapt to modified clips as well if( rNewState.Clip != rOldState.Clip ) return rendering::RepaintResult::FAILED; RepaintTarget* pTarget = dynamic_cast< RepaintTarget* >(rTargetCanvas.get()); ENSURE_OR_THROW( pTarget, "CachedBitmap::redraw(): cannot cast target to RepaintTarget" ); if( !pTarget->repaint( mpGraphicObject, rNewState, maRenderState, maPoint, maSize, maAttributes ) ) { // target failed to repaint return rendering::RepaintResult::FAILED; } return rendering::RepaintResult::REDRAWN; } }