/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ #ifndef SVX_COMMON_LINGUI_HXX #define SVX_COMMON_LINGUI_HXX #include #include #include #include #ifndef _SV_BUTTON_HXX #include #endif #include #include //============================================================================= // SvxClickInfoCtr //============================================================================= class SvxClickInfoCtr: public Control { private: FixedInfo aFixedInfo; Link aActivateLink; public: SvxClickInfoCtr( Window* pParent, const ResId& rResId ); ~SvxClickInfoCtr(); virtual void SetText( const XubString& rStr ); virtual XubString GetText() const; void SetActivateHdl( const Link& rLink ) { aActivateLink = rLink; } const Link& GetActivateHdl() const { return aActivateLink; } protected: virtual void MouseButtonDown( const MouseEvent& rMEvt ); virtual long PreNotify( NotifyEvent& rNEvt ); }; //============================================================================= // SvxCommonLinguisticControl //============================================================================= class SvxCommonLinguisticControl : public Window { public: enum ButtonType { eClose, eIgnore, eIgnoreAll, eChange, eChangeAll, eOptions }; protected: FixedText aWordText; SvxClickInfoCtr aAktWord; FixedText aNewWord; Edit aNewWordED; FixedText aSuggestionFT; PushButton aIgnoreBtn; PushButton aIgnoreAllBtn; PushButton aChangeBtn; PushButton aChangeAllBtn; PushButton aOptionsBtn; FixedInfo aStatusText; HelpButton aHelpBtn; CancelButton aCancelBtn; GroupBox aAuditBox; protected: virtual void Paint( const Rectangle& rRect ); private: PushButton* implGetButton( ButtonType _eType ) const; public: SvxCommonLinguisticControl( ModalDialog* _pParent ); // handlers inline void SetResetWordHdl( const Link& _rLink ) { aAktWord.SetActivateHdl( _rLink ); } inline const Link& GetResetWordHdl() const { return aAktWord.GetActivateHdl(); } void SetButtonHandler( ButtonType _eType, const Link& _rHandler ); void EnableButton( ButtonType _eType, sal_Bool _bEnable ); inline PushButton* GetButton( ButtonType _eType ) { return implGetButton( _eType ); } inline const PushButton* GetButton( ButtonType _eType ) const { return implGetButton( _eType ); } // users of this class may want to insert own controls in some places, where the ordinary // Z-Order determined by construction time is not sufficient // Use the following methods for this enum ControlGroup // control groups in this window which cannot be divided (e.g. are adjacent in the Z order) { eLeftRightWords, // the controls for the two words (original and suggestion), including the labels eSuggestionLabel, // the label for the suggestion eActionButtons, // the group of "ignore(all)" / "change(all)" buttons eDialogButtons // the group of dialog control buttons (help and close) }; void InsertControlGroup( Window& _rFirstGroupWindow, Window& _rLastGroupWindow, ControlGroup _eInsertAfter ); /** enlarges the window Some controls "stick" to the borders: The group of change/ignore buttons, for instance, sticks to the right, the dictionary list as well as the close/help buttons stick to the bottom of the window. */ void Enlarge( sal_Int32 _nX, sal_Int32 _nY ); // control access methods inline void SetCurrentText( const String& _rText ) { aAktWord.SetText( _rText ); } inline String GetCurrentText( ) const { return aAktWord.GetText(); } inline void SetStatusText( const String& _rText ) { aStatusText.SetText( _rText ); } inline String GetStatusText( ) const { return aStatusText.GetText(); } inline Edit& GetWordInputControl() { return aNewWordED; } inline const Edit& GetWordInputControl() const { return aNewWordED; } // returns the location (upper-left corner) of the group of action buttons inline Point GetActionButtonsLocation( ) const { return aIgnoreBtn.GetPosPixel(); } }; #endif // SVX_COMMON_LINGUI_HXX