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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_drawinglayer.hxx" #include #include #include ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace attribute { class ImpSdrFillBitmapAttribute { public: // refcounter sal_uInt32 mnRefCount; // data definitions Bitmap maBitmap; basegfx::B2DVector maSize; basegfx::B2DVector maOffset; basegfx::B2DVector maOffsetPosition; basegfx::B2DVector maRectPoint; // bitfield unsigned mbTiling : 1; unsigned mbStretch : 1; unsigned mbLogSize : 1; ImpSdrFillBitmapAttribute( const Bitmap& rBitmap, const basegfx::B2DVector& rSize, const basegfx::B2DVector& rOffset, const basegfx::B2DVector& rOffsetPosition, const basegfx::B2DVector& rRectPoint, bool bTiling, bool bStretch, bool bLogSize) : mnRefCount(0), maBitmap(rBitmap), maSize(rSize), maOffset(rOffset), maOffsetPosition(rOffsetPosition), maRectPoint(rRectPoint), mbTiling(bTiling), mbStretch(bStretch), mbLogSize(bLogSize) { } // data read access const Bitmap& getBitmap() const { return maBitmap; } const basegfx::B2DVector& getSize() const { return maSize; } const basegfx::B2DVector& getOffset() const { return maOffset; } const basegfx::B2DVector& getOffsetPosition() const { return maOffsetPosition; } const basegfx::B2DVector& getRectPoint() const { return maRectPoint; } bool getTiling() const { return mbTiling; } bool getStretch() const { return mbStretch; } bool getLogSize() const { return mbLogSize; } bool operator==(const ImpSdrFillBitmapAttribute& rCandidate) const { return (getBitmap() == rCandidate.getBitmap() && getSize() == rCandidate.getSize() && getOffset() == rCandidate.getOffset() && getOffsetPosition() == rCandidate.getOffsetPosition() && getRectPoint() == rCandidate.getRectPoint() && getTiling() == rCandidate.getTiling() && getStretch() == rCandidate.getStretch() && getLogSize() == rCandidate.getLogSize()); } static ImpSdrFillBitmapAttribute* get_global_default() { static ImpSdrFillBitmapAttribute* pDefault = 0; if(!pDefault) { pDefault = new ImpSdrFillBitmapAttribute( Bitmap(), basegfx::B2DVector(), basegfx::B2DVector(), basegfx::B2DVector(), basegfx::B2DVector(), false, false, false); // never delete; start with RefCount 1, not 0 pDefault->mnRefCount++; } return pDefault; } }; SdrFillBitmapAttribute::SdrFillBitmapAttribute( const Bitmap& rBitmap, const basegfx::B2DVector& rSize, const basegfx::B2DVector& rOffset, const basegfx::B2DVector& rOffsetPosition, const basegfx::B2DVector& rRectPoint, bool bTiling, bool bStretch, bool bLogSize) : mpSdrFillBitmapAttribute(new ImpSdrFillBitmapAttribute( rBitmap, rSize, rOffset, rOffsetPosition, rRectPoint, bTiling, bStretch, bLogSize)) { } SdrFillBitmapAttribute::SdrFillBitmapAttribute() : mpSdrFillBitmapAttribute(ImpSdrFillBitmapAttribute::get_global_default()) { mpSdrFillBitmapAttribute->mnRefCount++; } SdrFillBitmapAttribute::SdrFillBitmapAttribute(const SdrFillBitmapAttribute& rCandidate) : mpSdrFillBitmapAttribute(rCandidate.mpSdrFillBitmapAttribute) { mpSdrFillBitmapAttribute->mnRefCount++; } SdrFillBitmapAttribute::~SdrFillBitmapAttribute() { if(mpSdrFillBitmapAttribute->mnRefCount) { mpSdrFillBitmapAttribute->mnRefCount--; } else { delete mpSdrFillBitmapAttribute; } } bool SdrFillBitmapAttribute::isDefault() const { return mpSdrFillBitmapAttribute == ImpSdrFillBitmapAttribute::get_global_default(); } SdrFillBitmapAttribute& SdrFillBitmapAttribute::operator=(const SdrFillBitmapAttribute& rCandidate) { if(rCandidate.mpSdrFillBitmapAttribute != mpSdrFillBitmapAttribute) { if(mpSdrFillBitmapAttribute->mnRefCount) { mpSdrFillBitmapAttribute->mnRefCount--; } else { delete mpSdrFillBitmapAttribute; } mpSdrFillBitmapAttribute = rCandidate.mpSdrFillBitmapAttribute; mpSdrFillBitmapAttribute->mnRefCount++; } return *this; } bool SdrFillBitmapAttribute::operator==(const SdrFillBitmapAttribute& rCandidate) const { if(rCandidate.mpSdrFillBitmapAttribute == mpSdrFillBitmapAttribute) { return true; } if(rCandidate.isDefault() != isDefault()) { return false; } return (*rCandidate.mpSdrFillBitmapAttribute == *mpSdrFillBitmapAttribute); } const Bitmap& SdrFillBitmapAttribute::getBitmap() const { return mpSdrFillBitmapAttribute->getBitmap(); } const basegfx::B2DVector& SdrFillBitmapAttribute::getSize() const { return mpSdrFillBitmapAttribute->getSize(); } const basegfx::B2DVector& SdrFillBitmapAttribute::getOffset() const { return mpSdrFillBitmapAttribute->getOffset(); } const basegfx::B2DVector& SdrFillBitmapAttribute::getOffsetPosition() const { return mpSdrFillBitmapAttribute->getOffsetPosition(); } const basegfx::B2DVector& SdrFillBitmapAttribute::getRectPoint() const { return mpSdrFillBitmapAttribute->getRectPoint(); } bool SdrFillBitmapAttribute::getTiling() const { return mpSdrFillBitmapAttribute->getTiling(); } bool SdrFillBitmapAttribute::getStretch() const { return mpSdrFillBitmapAttribute->getStretch(); } bool SdrFillBitmapAttribute::getLogSize() const { return mpSdrFillBitmapAttribute->getLogSize(); } FillBitmapAttribute SdrFillBitmapAttribute::getFillBitmapAttribute(const basegfx::B2DRange& rRange) const { // get logical size of bitmap (before expanding eventually) Bitmap aBitmap(getBitmap()); const basegfx::B2DVector aLogicalSize(aBitmap.GetPrefSize().getWidth(), aBitmap.GetPrefSize().getHeight()); // get hor/ver shiftings and apply them eventually to the bitmap, but only // when tiling is on bool bExpandWidth(false); bool bExpandHeight(false); if(getTiling()) { if(0.0 != getOffset().getX() || 0.0 != getOffset().getY()) { const sal_uInt32 nWidth(aBitmap.GetSizePixel().getWidth()); const sal_uInt32 nHeight(aBitmap.GetSizePixel().getHeight()); if(0.0 != getOffset().getX()) { bExpandHeight = true; const sal_uInt32 nOffset(basegfx::fround(((double)nWidth * getOffset().getX()) / 100.0)); aBitmap.Expand(0L, nHeight); const Size aSizeA(nOffset, nHeight); const Rectangle aDstA(Point(0L, nHeight), aSizeA); const Rectangle aSrcA(Point(nWidth - nOffset, 0L), aSizeA); aBitmap.CopyPixel(aDstA, aSrcA); const Size aSizeB(nWidth - nOffset, nHeight); const Rectangle aDstB(Point(nOffset, nHeight), aSizeB); const Rectangle aSrcB(Point(0L, 0L), aSizeB); aBitmap.CopyPixel(aDstB, aSrcB); } else { bExpandWidth = true; const sal_uInt32 nOffset(basegfx::fround(((double)nHeight * getOffset().getY()) / 100.0)); aBitmap.Expand(nWidth, 0L); const Size aSize(nWidth, nHeight); const Rectangle aDst(Point(nWidth, 0L), aSize); const Rectangle aSrc(Point(0L, 0L), aSize); aBitmap.CopyPixel(aDst, aSrc); const Size aSizeA(nWidth, nOffset); const Rectangle aDstA(Point(0L, 0L), aSizeA); const Rectangle aSrcA(Point(nWidth, nHeight - nOffset), aSizeA); aBitmap.CopyPixel(aDstA, aSrcA); const Size aSizeB(nWidth, nHeight - nOffset); const Rectangle aDstB(Point(0L, nOffset), aSizeB); const Rectangle aSrcB(Point(nWidth, 0L), aSizeB); aBitmap.CopyPixel(aDstB, aSrcB); } } } // init values with defaults basegfx::B2DPoint aBitmapSize(1.0, 1.0); basegfx::B2DVector aBitmapTopLeft(0.0, 0.0); // are canges needed? if(getTiling() || !getStretch()) { // init values with range sizes const double fRangeWidth(0.0 != rRange.getWidth() ? rRange.getWidth() : 1.0); const double fRangeHeight(0.0 != rRange.getHeight() ? rRange.getHeight() : 1.0); aBitmapSize = basegfx::B2DPoint(fRangeWidth, fRangeHeight); // size changes if(0.0 != getSize().getX()) { if(getSize().getX() < 0.0) { aBitmapSize.setX(aBitmapSize.getX() * (getSize().getX() * -0.01)); } else { aBitmapSize.setX(getSize().getX()); } } else { aBitmapSize.setX(aLogicalSize.getX()); } if(0.0 != getSize().getY()) { if(getSize().getY() < 0.0) { aBitmapSize.setY(aBitmapSize.getY() * (getSize().getY() * -0.01)); } else { aBitmapSize.setY(getSize().getY()); } } else { aBitmapSize.setY(aLogicalSize.getY()); } // get values, force to centered if necessary const basegfx::B2DVector aRectPoint(getTiling() ? getRectPoint() : basegfx::B2DVector(0.0, 0.0)); // position changes X if(0.0 == aRectPoint.getX()) { aBitmapTopLeft.setX((fRangeWidth - aBitmapSize.getX()) * 0.5); } else if(1.0 == aRectPoint.getX()) { aBitmapTopLeft.setX(fRangeWidth - aBitmapSize.getX()); } if(getTiling() && 0.0 != getOffsetPosition().getX()) { aBitmapTopLeft.setX(aBitmapTopLeft.getX() + (aBitmapSize.getX() * (getOffsetPosition().getX() * 0.01))); } // position changes Y if(0.0 == aRectPoint.getY()) { aBitmapTopLeft.setY((fRangeHeight - aBitmapSize.getY()) * 0.5); } else if(1.0 == aRectPoint.getY()) { aBitmapTopLeft.setY(fRangeHeight - aBitmapSize.getY()); } if(getTiling() && 0.0 != getOffsetPosition().getY()) { aBitmapTopLeft.setY(aBitmapTopLeft.getY() + (aBitmapSize.getY() * (getOffsetPosition().getY() * 0.01))); } // apply expand if(bExpandWidth) { aBitmapSize.setX(aBitmapSize.getX() * 2.0); } if(bExpandHeight) { aBitmapSize.setY(aBitmapSize.getY() * 2.0); } // apply bitmap size scaling to unit rectangle aBitmapTopLeft.setX(aBitmapTopLeft.getX() / fRangeWidth); aBitmapTopLeft.setY(aBitmapTopLeft.getY() / fRangeHeight); aBitmapSize.setX(aBitmapSize.getX() / fRangeWidth); aBitmapSize.setY(aBitmapSize.getY() / fRangeHeight); } return FillBitmapAttribute(BitmapEx(aBitmap), aBitmapTopLeft, aBitmapSize, getTiling()); } } // end of namespace attribute } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// // eof