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// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_drawinglayer.hxx"

#include <drawinglayer/primitive3d/baseprimitive3d.hxx>
#include <drawinglayer/geometry/viewinformation3d.hxx>
#include <basegfx/tools/canvastools.hxx>

//////////////////////////////////////////////////////////////////////////////

using namespace com::sun::star;

//////////////////////////////////////////////////////////////////////////////

namespace drawinglayer
{
	namespace primitive3d
	{
		BasePrimitive3D::BasePrimitive3D()
		:	BasePrimitive3DImplBase(m_aMutex)
		{
		}

        BasePrimitive3D::~BasePrimitive3D()
        {
        }

		bool BasePrimitive3D::operator==( const BasePrimitive3D& rPrimitive ) const
		{
			return (getPrimitive3DID() == rPrimitive.getPrimitive3DID());
		}

		basegfx::B3DRange BasePrimitive3D::getB3DRange(const geometry::ViewInformation3D& rViewInformation) const
		{
			return getB3DRangeFromPrimitive3DSequence(get3DDecomposition(rViewInformation), rViewInformation);
		}

		Primitive3DSequence BasePrimitive3D::get3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
		{
			return Primitive3DSequence();
		}

		Primitive3DSequence SAL_CALL BasePrimitive3D::getDecomposition( const uno::Sequence< beans::PropertyValue >& rViewParameters ) throw ( uno::RuntimeException )
		{
			const geometry::ViewInformation3D aViewInformation(rViewParameters);
			return get3DDecomposition(rViewParameters);
		}

		com::sun::star::geometry::RealRectangle3D SAL_CALL BasePrimitive3D::getRange( const uno::Sequence< beans::PropertyValue >& rViewParameters ) throw ( uno::RuntimeException )
		{
			const geometry::ViewInformation3D aViewInformation(rViewParameters);
			return basegfx::unotools::rectangle3DFromB3DRectangle(getB3DRange(aViewInformation));
		}
	} // end of namespace primitive3d
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////

namespace drawinglayer
{
	namespace primitive3d
	{
		Primitive3DSequence BufferedDecompositionPrimitive3D::create3DDecomposition(const geometry::ViewInformation3D& /*rViewInformation*/) const
		{
			return Primitive3DSequence();
		}

		BufferedDecompositionPrimitive3D::BufferedDecompositionPrimitive3D()
		:	BasePrimitive3D(),
			maBuffered3DDecomposition()
		{
		}

		Primitive3DSequence BufferedDecompositionPrimitive3D::get3DDecomposition(const geometry::ViewInformation3D& rViewInformation) const
		{
			::osl::MutexGuard aGuard( m_aMutex );

			if(!getBuffered3DDecomposition().hasElements())
			{
				const Primitive3DSequence aNewSequence(create3DDecomposition(rViewInformation));
				const_cast< BufferedDecompositionPrimitive3D* >(this)->setBuffered3DDecomposition(aNewSequence);
			}

			return getBuffered3DDecomposition();
		}
	} // end of namespace primitive3d
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////
// tooling

namespace drawinglayer
{
	namespace primitive3d
	{
		// get range3D from a given Primitive3DReference
		basegfx::B3DRange getB3DRangeFromPrimitive3DReference(const Primitive3DReference& rCandidate, const geometry::ViewInformation3D& aViewInformation)
		{
			basegfx::B3DRange aRetval;

			if(rCandidate.is())
			{
				// try to get C++ implementation base
				const BasePrimitive3D* pCandidate(dynamic_cast< BasePrimitive3D* >(rCandidate.get()));

				if(pCandidate)
				{
					// use it if possible
					aRetval.expand(pCandidate->getB3DRange(aViewInformation));
				}
				else
				{
					// use UNO API call instead
					const uno::Sequence< beans::PropertyValue >& rViewParameters(aViewInformation.getViewInformationSequence());
					aRetval.expand(basegfx::unotools::b3DRectangleFromRealRectangle3D(rCandidate->getRange(rViewParameters)));
				}
			}

			return aRetval;
		}

		// get range3D from a given Primitive3DSequence
		basegfx::B3DRange getB3DRangeFromPrimitive3DSequence(const Primitive3DSequence& rCandidate, const geometry::ViewInformation3D& aViewInformation)
		{
			basegfx::B3DRange aRetval;

			if(rCandidate.hasElements())
			{
				const sal_Int32 nCount(rCandidate.getLength());

				for(sal_Int32 a(0L); a < nCount; a++)
				{
					aRetval.expand(getB3DRangeFromPrimitive3DReference(rCandidate[a], aViewInformation));
				}
			}

			return aRetval;
		}

		bool arePrimitive3DReferencesEqual(const Primitive3DReference& rxA, const Primitive3DReference& rxB)
		{
			const sal_Bool bAIs(rxA.is());

			if(bAIs != rxB.is())
			{
				return false;
			}

			if(!bAIs)
			{
				return true;
			}

			const BasePrimitive3D* pA(dynamic_cast< const BasePrimitive3D* >(rxA.get()));
			const BasePrimitive3D* pB(dynamic_cast< const BasePrimitive3D* >(rxB.get()));
			const bool bAEqualZero(pA == 0L);

			if(bAEqualZero != (pB == 0L))
			{
				return false;
			}

			if(bAEqualZero)
			{
				return false;
			}

			return (pA->operator==(*pB));
		}

		bool arePrimitive3DSequencesEqual(const Primitive3DSequence& rA, const Primitive3DSequence& rB)
		{
			const sal_Bool bAHasElements(rA.hasElements());

			if(bAHasElements != rB.hasElements())
			{
				return false;
			}

			if(!bAHasElements)
			{
				return true;
			}

			const sal_Int32 nCount(rA.getLength());

			if(nCount != rB.getLength())
			{
				return false;
			}

			for(sal_Int32 a(0L); a < nCount; a++)
			{
				if(!arePrimitive3DReferencesEqual(rA[a], rB[a]))
				{
					return false;
				}
			}

			return true;
		}

		// concatenate sequence
		void appendPrimitive3DSequenceToPrimitive3DSequence(Primitive3DSequence& rDest, const Primitive3DSequence& rSource)
		{
			if(rSource.hasElements())
			{
				if(rDest.hasElements())
				{
					const sal_Int32 nSourceCount(rSource.getLength());
					const sal_Int32 nDestCount(rDest.getLength());
					const sal_Int32 nTargetCount(nSourceCount + nDestCount);
					sal_Int32 nInsertPos(nDestCount);

					rDest.realloc(nTargetCount);

					for(sal_Int32 a(0L); a < nSourceCount; a++)
					{
						if(rSource[a].is())
						{
							rDest[nInsertPos++] = rSource[a];
						}
					}

					if(nInsertPos != nTargetCount)
					{
						rDest.realloc(nInsertPos);
					}
				}
				else
				{
					rDest = rSource;
				}
			}
		}

		// concatenate single Primitive3D
		void appendPrimitive3DReferenceToPrimitive3DSequence(Primitive3DSequence& rDest, const Primitive3DReference& rSource)
		{
			if(rSource.is())
			{
				const sal_Int32 nDestCount(rDest.getLength());
				rDest.realloc(nDestCount + 1L);
				rDest[nDestCount] = rSource;
			}
		}

	} // end of namespace primitive3d
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////
// eof