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// MARKER(update_precomp.py): autogen include statement, do not remove
#include "precompiled_drawinglayer.hxx"

#include <drawinglayer/primitive3d/transformprimitive3d.hxx>
#include <basegfx/tools/canvastools.hxx>
#include <drawinglayer/primitive3d/drawinglayer_primitivetypes3d.hxx>

//////////////////////////////////////////////////////////////////////////////

using namespace com::sun::star;

//////////////////////////////////////////////////////////////////////////////

namespace drawinglayer
{
	namespace primitive3d
	{
		TransformPrimitive3D::TransformPrimitive3D(
			const basegfx::B3DHomMatrix& rTransformation, 
			const Primitive3DSequence& rChildren)
		:	GroupPrimitive3D(rChildren),
			maTransformation(rTransformation)
		{
		}

		bool TransformPrimitive3D::operator==(const BasePrimitive3D& rPrimitive) const
		{
			if(GroupPrimitive3D::operator==(rPrimitive))
			{
				const TransformPrimitive3D& rCompare = static_cast< const TransformPrimitive3D& >(rPrimitive);
				
				return (getTransformation() == rCompare.getTransformation());
			}

			return false;
		}

		basegfx::B3DRange TransformPrimitive3D::getB3DRange(const geometry::ViewInformation3D& rViewInformation) const
		{
			basegfx::B3DRange aRetval(getB3DRangeFromPrimitive3DSequence(getChildren(), rViewInformation));
			aRetval.transform(getTransformation());
			return aRetval;
		}

		// provide unique ID
		ImplPrimitrive3DIDBlock(TransformPrimitive3D, PRIMITIVE3D_ID_TRANSFORMPRIMITIVE3D)

	} // end of namespace primitive3d
} // end of namespace drawinglayer

//////////////////////////////////////////////////////////////////////////////
// eof