/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you may not use this file except in compliance * with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, * software distributed under the License is distributed on an * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY * KIND, either express or implied. See the License for the * specific language governing permissions and limitations * under the License. * *************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_drawinglayer.hxx" #include #include #include ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace texture { GeoTexSvxMono::GeoTexSvxMono( const basegfx::BColor& rSingleColor, double fOpacity) : maSingleColor(rSingleColor), mfOpacity(fOpacity) { } bool GeoTexSvxMono::operator==(const GeoTexSvx& rGeoTexSvx) const { const GeoTexSvxMono* pCompare = dynamic_cast< const GeoTexSvxMono* >(&rGeoTexSvx); return (pCompare && maSingleColor == pCompare->maSingleColor && mfOpacity == pCompare->mfOpacity); } void GeoTexSvxMono::modifyBColor(const basegfx::B2DPoint& /*rUV*/, basegfx::BColor& rBColor, double& /*rfOpacity*/) const { rBColor = maSingleColor; } void GeoTexSvxMono::modifyOpacity(const basegfx::B2DPoint& /*rUV*/, double& rfOpacity) const { rfOpacity = mfOpacity; } } // end of namespace texture } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace texture { GeoTexSvxBitmapEx::GeoTexSvxBitmapEx( const BitmapEx& rBitmapEx, const basegfx::B2DRange& rRange) : maBitmapEx(rBitmapEx), mpReadBitmap(0), maTransparence(), mpReadTransparence(0), maTopLeft(rRange.getMinimum()), maSize(rRange.getRange()), mfMulX(0.0), mfMulY(0.0), mbIsAlpha(false), mbIsTransparent(maBitmapEx.IsTransparent()) { // #121194# Todo: use alpha channel, too (for 3d) mpReadBitmap = maBitmapEx.GetBitmap().AcquireReadAccess(); OSL_ENSURE(mpReadBitmap, "GeoTexSvxBitmapEx: Got no read access to Bitmap (!)"); if(mbIsTransparent) { if(maBitmapEx.IsAlpha()) { mbIsAlpha = true; maTransparence = rBitmapEx.GetAlpha().GetBitmap(); } else { maTransparence = rBitmapEx.GetMask(); } mpReadTransparence = maTransparence.AcquireReadAccess(); } mfMulX = (double)mpReadBitmap->Width() / maSize.getX(); mfMulY = (double)mpReadBitmap->Height() / maSize.getY(); if(maSize.getX() <= 1.0) { maSize.setX(1.0); } if(maSize.getY() <= 1.0) { maSize.setY(1.0); } } GeoTexSvxBitmapEx::~GeoTexSvxBitmapEx() { delete mpReadTransparence; delete mpReadBitmap; } sal_uInt8 GeoTexSvxBitmapEx::impGetTransparence(sal_Int32& rX, sal_Int32& rY) const { switch(maBitmapEx.GetTransparentType()) { case TRANSPARENT_NONE: { break; } case TRANSPARENT_COLOR: { const BitmapColor aBitmapColor(mpReadBitmap->GetColor(rY, rX)); if(maBitmapEx.GetTransparentColor() == Color(aBitmapColor)) { return 255; } break; } case TRANSPARENT_BITMAP: { OSL_ENSURE(mpReadTransparence, "OOps, transparence type Bitmap, but no read access created in the constructor (?)"); const BitmapColor aBitmapColor(mpReadTransparence->GetPixel(rY, rX)); if(mbIsAlpha) { return aBitmapColor.GetIndex(); } else { if(0x00 != aBitmapColor.GetIndex()) { return 255; } } break; } } return 0; } bool GeoTexSvxBitmapEx::impIsValid(const basegfx::B2DPoint& rUV, sal_Int32& rX, sal_Int32& rY) const { if(mpReadBitmap) { rX = (sal_Int32)((rUV.getX() - maTopLeft.getX()) * mfMulX); if(rX >= 0L && rX < mpReadBitmap->Width()) { rY = (sal_Int32)((rUV.getY() - maTopLeft.getY()) * mfMulY); return (rY >= 0L && rY < mpReadBitmap->Height()); } } return false; } void GeoTexSvxBitmapEx::modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const { sal_Int32 nX, nY; if(impIsValid(rUV, nX, nY)) { const double fConvertColor(1.0 / 255.0); const BitmapColor aBMCol(mpReadBitmap->GetColor(nY, nX)); const basegfx::BColor aBSource( (double)aBMCol.GetRed() * fConvertColor, (double)aBMCol.GetGreen() * fConvertColor, (double)aBMCol.GetBlue() * fConvertColor); rBColor = aBSource; if(mbIsTransparent) { // when we have a transparence, make use of it const sal_uInt8 aLuminance(impGetTransparence(nX, nY)); rfOpacity = ((double)(0xff - aLuminance) * (1.0 / 255.0)); } else { rfOpacity = 1.0; } } else { rfOpacity = 0.0; } } void GeoTexSvxBitmapEx::modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const { sal_Int32 nX, nY; if(impIsValid(rUV, nX, nY)) { if(mbIsTransparent) { // this texture has an alpha part, use it const sal_uInt8 aLuminance(impGetTransparence(nX, nY)); const double fNewOpacity((double)(0xff - aLuminance) * (1.0 / 255.0)); rfOpacity = 1.0 - ((1.0 - fNewOpacity) * (1.0 - rfOpacity)); } else { // this texture is a color bitmap used as transparence map const BitmapColor aBMCol(mpReadBitmap->GetColor(nY, nX)); const Color aColor(aBMCol.GetRed(), aBMCol.GetGreen(), aBMCol.GetBlue()); rfOpacity = ((double)(0xff - aColor.GetLuminance()) * (1.0 / 255.0)); } } else { rfOpacity = 0.0; } } } // end of namespace texture } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace texture { basegfx::B2DPoint GeoTexSvxBitmapExTiled::impGetCorrected(const basegfx::B2DPoint& rUV) const { double fX(rUV.getX() - maTopLeft.getX()); double fY(rUV.getY() - maTopLeft.getY()); if(mbUseOffsetX) { const sal_Int32 nCol(static_cast< sal_Int32 >((fY < 0.0 ? maSize.getY() -fY : fY) / maSize.getY())); if(nCol % 2) { fX += mfOffsetX * maSize.getX(); } } else if(mbUseOffsetY) { const sal_Int32 nRow(static_cast< sal_Int32 >((fX < 0.0 ? maSize.getX() -fX : fX) / maSize.getX())); if(nRow % 2) { fY += mfOffsetY * maSize.getY(); } } fX = fmod(fX, maSize.getX()); fY = fmod(fY, maSize.getY()); if(fX < 0.0) { fX += maSize.getX(); } if(fY < 0.0) { fY += maSize.getY(); } return basegfx::B2DPoint(fX + maTopLeft.getX(), fY + maTopLeft.getY()); } GeoTexSvxBitmapExTiled::GeoTexSvxBitmapExTiled( const BitmapEx& rBitmapEx, const basegfx::B2DRange& rRange, double fOffsetX, double fOffsetY) : GeoTexSvxBitmapEx(rBitmapEx, rRange), mfOffsetX(basegfx::clamp(fOffsetX, 0.0, 1.0)), mfOffsetY(basegfx::clamp(fOffsetY, 0.0, 1.0)), mbUseOffsetX(!basegfx::fTools::equalZero(mfOffsetX)), mbUseOffsetY(!mbUseOffsetX && !basegfx::fTools::equalZero(mfOffsetY)) { } void GeoTexSvxBitmapExTiled::modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const { if(mpReadBitmap) { GeoTexSvxBitmapEx::modifyBColor(impGetCorrected(rUV), rBColor, rfOpacity); } } void GeoTexSvxBitmapExTiled::modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const { if(mpReadBitmap) { GeoTexSvxBitmapEx::modifyOpacity(impGetCorrected(rUV), rfOpacity); } } } // end of namespace texture } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// namespace drawinglayer { namespace texture { GeoTexSvxMultiHatch::GeoTexSvxMultiHatch( const primitive3d::HatchTexturePrimitive3D& rPrimitive, double fLogicPixelSize) : mfLogicPixelSize(fLogicPixelSize), mp0(0L), mp1(0L), mp2(0L) { const attribute::FillHatchAttribute& rHatch(rPrimitive.getHatch()); const basegfx::B2DRange aOutlineRange(0.0, 0.0, rPrimitive.getTextureSize().getX(), rPrimitive.getTextureSize().getY()); const double fAngleA(rHatch.getAngle()); maColor = rHatch.getColor(); mbFillBackground = rHatch.isFillBackground(); mp0 = new GeoTexSvxHatch(aOutlineRange, rHatch.getDistance(), fAngleA); if(attribute::HATCHSTYLE_DOUBLE == rHatch.getStyle() || attribute::HATCHSTYLE_TRIPLE == rHatch.getStyle()) { mp1 = new GeoTexSvxHatch(aOutlineRange, rHatch.getDistance(), fAngleA + F_PI2); } if(attribute::HATCHSTYLE_TRIPLE == rHatch.getStyle()) { mp2 = new GeoTexSvxHatch(aOutlineRange, rHatch.getDistance(), fAngleA + F_PI4); } } GeoTexSvxMultiHatch::~GeoTexSvxMultiHatch() { delete mp0; delete mp1; delete mp2; } bool GeoTexSvxMultiHatch::impIsOnHatch(const basegfx::B2DPoint& rUV) const { if(mp0->getDistanceToHatch(rUV) < mfLogicPixelSize) { return true; } if(mp1 && mp1->getDistanceToHatch(rUV) < mfLogicPixelSize) { return true; } if(mp2 && mp2->getDistanceToHatch(rUV) < mfLogicPixelSize) { return true; } return false; } void GeoTexSvxMultiHatch::modifyBColor(const basegfx::B2DPoint& rUV, basegfx::BColor& rBColor, double& rfOpacity) const { if(impIsOnHatch(rUV)) { rBColor = maColor; } else if(!mbFillBackground) { rfOpacity = 0.0; } } void GeoTexSvxMultiHatch::modifyOpacity(const basegfx::B2DPoint& rUV, double& rfOpacity) const { if(mbFillBackground || impIsOnHatch(rUV)) { rfOpacity = 1.0; } else { rfOpacity = 0.0; } } } // end of namespace texture } // end of namespace drawinglayer ////////////////////////////////////////////////////////////////////////////// // eof