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If not, see * * for a copy of the LGPLv3 License. * ************************************************************************/ // MARKER(update_precomp.py): autogen include statement, do not remove #include "precompiled_forms.hxx" #include "windowstateguard.hxx" #include "frm_strings.hxx" /** === begin UNO includes === **/ #include #include /** === end UNO includes === **/ #include #include //........................................................................ namespace frm { //........................................................................ /** === begin UNO using === **/ using ::com::sun::star::awt::XWindowListener2; using ::com::sun::star::uno::Reference; using ::com::sun::star::awt::XWindow2; using ::com::sun::star::awt::WindowEvent; using ::com::sun::star::uno::RuntimeException; using ::com::sun::star::awt::XControlModel; using ::com::sun::star::beans::XPropertySet; using ::com::sun::star::lang::EventObject; using ::com::sun::star::uno::RuntimeException; using ::com::sun::star::uno::UNO_QUERY; using ::com::sun::star::uno::Exception; /** === end UNO using === **/ //==================================================================== //= WindowStateGuard_Impl //==================================================================== typedef ::cppu::WeakImplHelper1 < XWindowListener2 > WindowStateGuard_Impl_Base; class WindowStateGuard_Impl : public WindowStateGuard_Impl_Base { private: ::osl::Mutex m_aMutex; Reference< XWindow2 > m_xWindow; Reference< XPropertySet > m_xModelProps; public: /** constructs the instance @param _rxWindow the window at which to listen. Must not be . @param _rxModel the model which acts as the reference for the states to be enforced. Must not be . */ WindowStateGuard_Impl( const Reference< XWindow2 >& _rxWindow, const Reference< XPropertySet >& _rxMdelProps ); void dispose(); protected: // XWindowListener2 virtual void SAL_CALL windowEnabled( const ::com::sun::star::lang::EventObject& e ) throw (::com::sun::star::uno::RuntimeException); virtual void SAL_CALL windowDisabled( const ::com::sun::star::lang::EventObject& e ) throw (::com::sun::star::uno::RuntimeException); // XWindowListener virtual void SAL_CALL windowResized( const ::com::sun::star::awt::WindowEvent& e ) throw (::com::sun::star::uno::RuntimeException); virtual void SAL_CALL windowMoved( const ::com::sun::star::awt::WindowEvent& e ) throw (::com::sun::star::uno::RuntimeException); virtual void SAL_CALL windowShown( const ::com::sun::star::lang::EventObject& e ) throw (::com::sun::star::uno::RuntimeException); virtual void SAL_CALL windowHidden( const ::com::sun::star::lang::EventObject& e ) throw (::com::sun::star::uno::RuntimeException); // XEventListener virtual void SAL_CALL disposing( const ::com::sun::star::lang::EventObject& Source ) throw (::com::sun::star::uno::RuntimeException); private: /** ensures that the window's Enabled state matches what is described at the model @precond our mutex is locked */ void impl_ensureEnabledState_nothrow_nolck(); }; //-------------------------------------------------------------------- WindowStateGuard_Impl::WindowStateGuard_Impl( const Reference< XWindow2 >& _rxWindow, const Reference< XPropertySet >& _rxMdelProps ) :m_xWindow( _rxWindow ) ,m_xModelProps( _rxMdelProps ) { if ( !m_xWindow.is() || !m_xModelProps.is() ) throw RuntimeException(); osl_incrementInterlockedCount( &m_refCount ); { m_xWindow->addWindowListener( this ); } osl_decrementInterlockedCount( &m_refCount ); } //-------------------------------------------------------------------- void WindowStateGuard_Impl::dispose() { ::osl::MutexGuard aGuard( m_aMutex ); if ( !m_xWindow.is() ) // already disposed return; m_xWindow->removeWindowListener( this ); m_xWindow.clear(); } //-------------------------------------------------------------------- void WindowStateGuard_Impl::impl_ensureEnabledState_nothrow_nolck() { try { Reference< XWindow2 > xWindow; sal_Bool bEnabled = sal_False; sal_Bool bShouldBeEnabled = sal_False; { ::osl::MutexGuard aGuard( m_aMutex ); if ( !m_xWindow.is() || !m_xModelProps.is() ) return; xWindow = m_xWindow; bEnabled = xWindow->isEnabled(); OSL_VERIFY( m_xModelProps->getPropertyValue( PROPERTY_ENABLED ) >>= bShouldBeEnabled ); } if ( !bShouldBeEnabled && bEnabled && xWindow.is() ) xWindow->setEnable( sal_False ); } catch( const Exception& ) { DBG_UNHANDLED_EXCEPTION(); } } //-------------------------------------------------------------------- void SAL_CALL WindowStateGuard_Impl::windowEnabled( const EventObject& /*e*/ ) throw (RuntimeException) { impl_ensureEnabledState_nothrow_nolck(); } //-------------------------------------------------------------------- void SAL_CALL WindowStateGuard_Impl::windowDisabled( const EventObject& /*e*/ ) throw (RuntimeException) { impl_ensureEnabledState_nothrow_nolck(); } //-------------------------------------------------------------------- void SAL_CALL WindowStateGuard_Impl::windowResized( const WindowEvent& /*e*/ ) throw (RuntimeException) { // not interested in } //-------------------------------------------------------------------- void SAL_CALL WindowStateGuard_Impl::windowMoved( const WindowEvent& /*e*/ ) throw (RuntimeException) { // not interested in } //-------------------------------------------------------------------- void SAL_CALL WindowStateGuard_Impl::windowShown( const EventObject& /*e*/ ) throw (RuntimeException) { // not interested in } //-------------------------------------------------------------------- void SAL_CALL WindowStateGuard_Impl::windowHidden( const EventObject& /*e*/ ) throw (RuntimeException) { // not interested in } //-------------------------------------------------------------------- void SAL_CALL WindowStateGuard_Impl::disposing( const EventObject& Source ) throw (RuntimeException) { OSL_ENSURE( Source.Source == m_xWindow, "WindowStateGuard_Impl::disposing: where does this come from?" ); (void)Source; dispose(); } //==================================================================== //= WindowStateGuard //==================================================================== //-------------------------------------------------------------------- WindowStateGuard::WindowStateGuard() { } //-------------------------------------------------------------------- WindowStateGuard::~WindowStateGuard() { } //-------------------------------------------------------------------- void WindowStateGuard::attach( const Reference< XWindow2 >& _rxWindow, const Reference< XControlModel >& _rxModel ) { if ( m_pImpl.is() ) { m_pImpl->dispose(); m_pImpl = NULL; } Reference< XPropertySet > xModelProps( _rxModel, UNO_QUERY ); OSL_ENSURE( xModelProps.is() || !_rxModel.is(), "WindowStateGuard::attach: a model which is no XPropertySet?" ); if ( _rxWindow.is() && xModelProps.is() ) m_pImpl = new WindowStateGuard_Impl( _rxWindow, xModelProps ); } //........................................................................ } // namespace frm //........................................................................